Player Matchup

Chiron
Chiron
Silver I
Lufaaa
Chiron
Silver I
Level 89
God Stats
1W - 0L
1,309 SR
Queue Stats
4W - 1L
1,628 MMR
Solo
Chang'e
Chang'e
Platinum II
Pulsaidon
Chang'e
Platinum II
Level 157
God Stats
8W - 2L
1,733 SR
Queue Stats
227W - 222L
1,679 MMR
Party 1
Nemesis
Nemesis
Silver I
Smirtl789
Nemesis
Silver I
Level 102
God Stats
8W - 3L
1,784 SR
Queue Stats
24W - 17L
1,620 MMR
Solo
Sobek
Sobek
Platinum III
Superjosepro360
Sobek
Platinum III
Level 135
God Stats
11W - 4L
1,714 SR
Queue Stats
174W - 177L
1,598 MMR
Party 1
Zhong Kui
Zhong Kui
Gold V
UhOhNotAFart
Zhong Kui
Gold V
Level 105
God Stats
1W - 2L
1,525 SR
Queue Stats
26W - 24L
1,627 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 118
1,613 SR
1,631 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,678 SR
1,626 MMR
Medusa
Medusa
Bronze III
 
Medusa
Bronze III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold III
ArgenisBouzas
Ganesha
Gold III
Level 156
God Stats
21W - 13L
1,662 SR
Queue Stats
349W - 352L
1,532 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum III
Jiordie
Gilgamesh
Platinum III
Level 158
God Stats
3W - 3L
1,786 SR
Queue Stats
366W - 369L
1,870 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold II
KawasakiN1nja
Cu Chulainn
Gold II
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
190W - 192L
1,610 MMR
Solo
Raijin
Raijin
Gold V
terrys25
Raijin
Gold V
Level 157
God Stats
3W - 1L
1,944 SR
Queue Stats
45W - 48L
1,619 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Lufaaa
Chiron
19
2 / 5 / 4
12,701
529
10,237
16,025
5,703
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
Pulsaidon
Chang'e
20
11 / 3 / 8
15,156
632
22,063
19,281
8,482
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Smirtl789
Nemesis
19
5 / 2 / 15
13,900
579
16,202
20,174
13,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 2 / 13
14,890
620
9,566
21,346
26,978
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
UhOhNotAFart
Zhong Kui
20
3 / 1 / 11
14,354
598
14,145
22,537
32,120
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
TiamatSetPersephoneTsukuyomi

VS

Bans
DanzaburouAthenaGuan YuKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
4 / 6 / 4
11,281
470
17,281
20,894
8,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
14
1 / 8 / 6
9,559
398
4,282
22,188
18,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
Jiordie
Gilgamesh
16
6 / 5 / 2
10,869
453
16,012
25,474
16,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cu Chulainn
KawasakiN1nja
Cu Chulainn
14
1 / 4 / 0
9,772
407
6,689
11,020
5,091
Raijin
terrys25
Raijin
18
1 / 5 / 3
11,763
490
7,918
16,063
6,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
28
28
Kills
13
13
Deaths
28
51
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
6
4
1
L
Ganesha
1
8
6
0.5
L
Gilgamesh
Jiordie
Gilgamesh
6
5
2
1.4
L
Cu Chulainn
KawasakiN1nja
Cu Chulainn
1
4
0
0.25
W
Chiron
Lufaaa
Chiron
2
5
4
0.8
W
Chang'e
Pulsaidon
Chang'e
11
3
8
5
W
Nemesis
Smirtl789
Nemesis
5
2
15
6.25
W
7
2
13
6.75
W
Zhong Kui
UhOhNotAFart
Zhong Kui
3
1
11
8.5
L
Raijin
terrys25
Raijin
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,213
Damage
52,182
99,363
Taken
95,639
86,536
Mitigated
54,887
47,206
Healing
8,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
17,281
7,776
0
2,583
20,894
8,164
796
6,675
14,085
0
79,858
L
Ganesha
4,282
72
0
1,451
22,188
18,728
0
12,718
9,216
29,270
0
L
Gilgamesh
Jiordie
Gilgamesh
16,012
4,361
0
997
25,474
16,357
0
10,103
15,105
0
86,493
L
Cu Chulainn
KawasakiN1nja
Cu Chulainn
6,689
2,450
0
571
11,020
5,091
0
7,331
3,659
0
57,748
W
Chiron
Lufaaa
Chiron
10,237
3,820
1,025
5,465
16,025
5,703
5,118
2,630
13,351
0
86,834
W
Chang'e
Pulsaidon
Chang'e
22,063
1,178
7,838
10,822
19,281
8,482
5,328
4,972
14,309
113,186
0
W
Nemesis
Smirtl789
Nemesis
16,202
7,740
0
4,886
20,174
13,253
3,019
2,487
17,687
0
115,198
W
9,566
837
0
5,845
21,346
26,978
807
4,537
16,809
31,863
0
W
Zhong Kui
UhOhNotAFart
Zhong Kui
14,145
2,228
0
11,325
22,537
32,120
2,475
1,047
21,490
96,975
0
L
Raijin
terrys25
Raijin
7,918
1,144
88
2,640
16,063
6,547
0
8,921
6,884
91,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,001
Gold Earned
53,244
678
Minions Killed
598
0
Camps Cleared
0
2,384,236
Distance Traveled
1,955,996
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,281
470
134
6
0
378,163
5
L
Ganesha
9,559
398
22
1
0
429,360
0
L
Gilgamesh
10,869
453
145
6
0
463,058
3
L
Cu Chulainn
9,772
407
114
5
0
273,838
5
W
Chiron
12,701
529
140
6
0
437,765
3
W
Chang'e
15,156
632
192
8
0
476,559
1
W
Nemesis
13,900
579
138
6
0
504,600
4
W
Sobek
14,890
620
40
2
0
519,252
6
W
Zhong Kui
14,354
598
168
7
0
446,060
7
L
Raijin
11,763
490
183
8
0
411,577
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role