Player Matchup

Eset
Eset
Aueikugt
Eset
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 116L
1,558 Elo+
Party 2
Awilix
Awilix
Gøurde
Awilix
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 83L
1,575 Elo+
Party 2
Hel
Hel
SleezySqueeze
Hel
Level 29
God Stats
1W - 1L
1,703 SR
Queue Stats
36W - 47L
1,456 Elo+
Solo
Freya
Freya
TrashyAssist
Freya
Level 18
God Stats
0W - 1L
1,214 SR
Queue Stats
7W - 14L
1,413 Elo+
Solo
Medusa
Medusa
Yan005
Medusa
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 106L
1,600 Elo+
Party 2
Team Averages
Level 29
1,483 SR
1,520 Elo+

VS

Team Averages
Level 102
1,467 SR
1,464 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DaNerdy_BaeDaddy
Ah Muzen Cab
Level 144
God Stats
6W - 2L
1,549 SR
Queue Stats
273W - 308L
1,353 Elo+
Party 1
Cerberus
Cerberus
GoLdxDR1FT
Cerberus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 24L
1,624 Elo+
Solo
Medusa
Medusa
JingNeith
Medusa
Level 107
God Stats
4W - 5L
1,286 SR
Queue Stats
401W - 409L
1,523 Elo+
Solo
Baron Samedi
Baron Samedi
SpeedySaturn245
Baron Samedi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
16
2 / 7 / 12
11,434
673
13,538
12,721
4,240
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Awilix
Gøurde
Awilix
13
1 / 6 / 8
9,903
583
5,059
12,194
3,641
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
1 / 5 / 17
11,406
671
8,866
21,167
8,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
9 / 2 / 9
13,713
807
21,547
23,248
10,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
Yan005
Medusa
20
8 / 4 / 10
12,426
731
22,152
21,895
10,657
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
19
5 / 5 / 14
12,084
711
13,397
17,096
7,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
DaNerdy_BaeDaddy
Ah Muzen Cab
20
7 / 5 / 13
12,684
746
29,121
18,089
9,134
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
GoLdxDR1FT
Cerberus
18
2 / 4 / 13
12,063
710
11,194
27,588
36,164
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
JingNeith
Medusa
19
6 / 4 / 12
12,492
735
14,537
11,853
5,521
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Baron Samedi
SpeedySaturn245
Baron Samedi
18
3 / 3 / 16
11,604
683
11,790
13,004
8,450
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
91
21
Kills
23
24
Deaths
21
56
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
5
5
14
2.4
L
Eset
2
7
12
1.14
W
Ah Muzen Cab
DaNerdy_BaeDaddy
Ah Muzen Cab
7
5
13
2.7
W
Cerberus
GoLdxDR1FT
Cerberus
2
4
13
2.13
L
Awilix
Gøurde
Awilix
1
6
8
0.83
W
Medusa
JingNeith
Medusa
6
4
12
3
L
1
5
17
1.9
W
Baron Samedi
SpeedySaturn245
Baron Samedi
3
3
16
3.67
L
9
2
9
6.75
L
Medusa
Yan005
Medusa
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,162
Damage
80,039
91,225
Taken
87,630
37,643
Mitigated
66,941
49,145
Healing
38,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
13,397
5,148
2,589
3,449
17,096
7,672
1,180
10,839
6,257
0
23,973
L
Eset
13,538
2,175
1,619
795
12,721
4,240
355
2,285
10,436
23,822
0
W
Ah Muzen Cab
DaNerdy_BaeDaddy
Ah Muzen Cab
29,121
5,974
1,327
5,124
18,089
9,134
1,149
9,491
8,598
0
61,133
W
Cerberus
GoLdxDR1FT
Cerberus
11,194
688
4,200
11,519
27,588
36,164
103
10,515
17,073
24,769
0
L
Awilix
Gøurde
Awilix
5,059
3,006
1,051
920
12,194
3,641
304
3,805
8,389
0
9,785
W
Medusa
JingNeith
Medusa
14,537
7,418
1,279
1,710
11,853
5,521
3,378
7,652
4,201
0
48,718
L
8,866
681
17,048
9,343
21,167
8,881
1,089
5,512
15,655
26,860
0
W
Baron Samedi
SpeedySaturn245
Baron Samedi
11,790
563
3,917
3,236
13,004
8,450
738
5,454
7,550
19,035
0
L
21,547
6,205
3,256
8,461
23,248
10,224
2,172
5,724
17,524
49,152
0
L
Medusa
Yan005
Medusa
22,152
11,967
2,323
4,329
21,895
10,657
1,359
5,658
16,237
0
43,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,882
Gold Earned
60,927
185
Minions Killed
201
0
Camps Cleared
0
1,216,470
Distance Traveled
1,383,098
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,084
711
29
2
0
274,192
0
L
Eset
11,434
673
23
1
0
165,755
0
W
Ah Muzen Cab
12,684
746
65
4
0
302,944
0
W
Cerberus
12,063
710
27
2
0
304,523
2
L
Awilix
9,903
583
10
1
0
208,275
0
W
Medusa
12,492
735
58
3
0
268,403
0
L
Hel
11,406
671
31
2
0
246,312
0
W
Baron Samedi
11,604
683
22
1
0
233,036
0
L
Freya
13,713
807
76
4
0
332,622
4
L
Medusa
12,426
731
45
3
0
263,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role