Player Matchup

Ymir
Ymir
ITSAESAB1207
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,272 Elo+
Party 2
Thor
Thor
RissaGibs
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,418 Elo+
Party 4
Bellona
Bellona
WatryAztek
Bellona
Level 13
God Stats
1W - 3L
1,482 SR
Queue Stats
10W - 12L
1,539 Elo+
Party 4
Vamana
Vamana
grubsonelo
Vamana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,198 Elo+
Solo
Ah Puch
Ah Puch
ivangamerkiller
Ah Puch
Level 28
God Stats
0W - 3L
1,690 SR
Queue Stats
21W - 20L
1,618 Elo+
Party 2
Team Averages
Level 16
1,534 SR
1,409 Elo+

VS

Team Averages
Level 24
1,559 SR
1,459 Elo+
Danzaburou
Danzaburou
CrimsonDragon13
Danzaburou
Level 29
God Stats
37W - 25L
1,636 SR
Queue Stats
159W - 211L
1,402 Elo+
Party 3
Tiamat
Tiamat
K0R00
Tiamat
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,402 Elo+
Party 3
Athena
Athena
WannaSprite
Athena
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
99W - 119L
1,422 Elo+
Party 3
Mulan
Mulan
gotznoskill
Mulan
Level 29
God Stats
5W - 2L
1,661 SR
Queue Stats
20W - 11L
1,585 Elo+
Party 1
Mercury
Mercury
iiFresh
Mercury
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 41L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 4
8,393
420
1,777
16,935
6,430
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
15
2 / 11 / 4
9,185
459
7,282
17,477
8,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
WatryAztek
Bellona
11
1 / 15 / 3
7,854
393
9,352
22,257
21,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vamana
grubsonelo
Vamana
13
0 / 8 / 3
8,464
423
4,262
15,911
8,455
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+75
Health

19
11 / 5 / 2
12,336
617
22,574
13,373
5,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CrimsonDragon13
Danzaburou
17
10 / 2 / 12
11,460
573
14,297
15,692
6,894
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
K0R00
Tiamat
15
6 / 4 / 11
10,244
512
10,904
12,948
7,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
17
11 / 0 / 17
12,085
604
14,559
16,083
11,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
10 / 5 / 3
11,910
596
14,832
17,471
17,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
iiFresh
Mercury
19
11 / 5 / 9
11,989
599
14,382
15,864
7,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
100
15
Kills
48
48
Deaths
16
16
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CrimsonDragon13
Danzaburou
10
2
12
8
L
1
9
4
0.33
W
Tiamat
K0R00
Tiamat
6
4
11
2.88
L
Thor
2
11
4
0.36
W
Athena
11
0
17
19.5
L
Bellona
WatryAztek
Bellona
1
15
3
0.17
W
10
5
3
2.3
L
Vamana
grubsonelo
Vamana
0
8
3
0.19
W
Mercury
iiFresh
Mercury
11
5
9
3.1
L
11
5
2
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,247
Damage
68,974
85,953
Taken
78,058
49,347
Mitigated
50,839
11,548
Healing
26,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CrimsonDragon13
Danzaburou
14,297
7,434
622
7,977
15,692
6,894
4,096
4,753
10,669
0
67,671
L
1,777
486
0
540
16,935
6,430
0
7,471
9,110
12,633
0
W
Tiamat
K0R00
Tiamat
10,904
1,778
0
3,382
12,948
7,851
650
7,735
5,136
39,166
0
L
Thor
7,282
2,829
0
3,399
17,477
8,159
0
2,355
14,982
0
56,671
W
Athena
14,559
3,905
1,049
6,512
16,083
11,587
479
2,872
12,941
40,911
0
L
Bellona
WatryAztek
Bellona
9,352
3,574
0
1,850
22,257
21,134
0
6,562
15,603
32
28,600
W
14,832
1,897
0
5,972
17,471
17,053
865
5,254
12,187
0
70,880
L
Vamana
grubsonelo
Vamana
4,262
1,331
0
3,119
15,911
8,455
774
3,634
11,843
0
31,978
W
Mercury
iiFresh
Mercury
14,382
10,639
0
590
15,864
7,454
2,615
3,769
11,945
0
84,400
L
22,574
600
0
2,640
13,373
5,169
0
4,587
8,340
76,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,232
Gold Earned
57,688
344
Minions Killed
524
0
Camps Cleared
0
1,662,197
Distance Traveled
1,877,126
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,460
573
117
6
0
329,734
1
L
Ymir
8,393
420
26
1
0
321,798
1
W
Tiamat
10,244
512
63
3
0
323,844
0
L
Thor
9,185
459
96
5
0
319,318
0
W
Athena
12,085
604
56
3
0
467,174
1
L
Bellona
7,854
393
48
2
0
314,304
1
W
Mulan
11,910
596
148
7
0
336,543
0
L
Vamana
8,464
423
62
3
0
375,929
1
W
Mercury
11,989
599
140
7
0
419,831
0
L
Ah Puch
12,336
617
112
6
0
330,848
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role