Player Matchup

Cupid
Cupid
 
Cupid
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
CamilitoGamer
Bellona
Level 72
God Stats
3W - 3L
1,594 SR
Queue Stats
212W - 193L
1,532 Elo+
Party 1
He Bo
He Bo
God Nub Raj
He Bo
Level 125
God Stats
3W - 1L
1,808 SR
Queue Stats
156W - 145L
1,528 Elo+
Solo
Freya
Freya
JPanto7
Freya
Level 69
God Stats
3W - 2L
1,846 SR
Queue Stats
220W - 201L
1,503 Elo+
Party 1
Cabrakan
Cabrakan
Steadmonster
Cabrakan
Level 143
God Stats
34W - 26L
1,517 SR
Queue Stats
963W - 979L
1,532 Elo+
Solo
Team Averages
Level 111
1,653 SR
1,519 Elo+

VS

Team Averages
Level 107
1,580 SR
1,537 Elo+
Tiamat
Tiamat
BOUBOU EL CAMPO
Tiamat
Level 150
God Stats
27W - 29L
1,482 SR
Queue Stats
905W - 968L
1,467 Elo+
Solo
Scylla
Scylla
RbertoDuenas
Scylla
Level 108
God Stats
6W - 3L
1,517 SR
Queue Stats
143W - 147L
1,450 Elo+
Solo
Ares
Ares
future60
Ares
Level 134
God Stats
2W - 0L
1,597 SR
Queue Stats
98W - 53L
1,712 Elo+
Party 2
Nu Wa
Nu Wa
phannywreks
Nu Wa
Level 125
God Stats
18W - 11L
1,802 SR
Queue Stats
661W - 683L
1,554 Elo+
Solo
Bastet
Bastet
yunglukee
Bastet
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 22L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
2 / 3 / 2
6,868
763
4,920
7,150
2,642
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
13
1 / 6 / 3
6,737
749
6,362
12,877
6,816
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 9 / 3
6,162
685
6,425
8,938
3,142
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
JPanto7
Freya
12
0 / 9 / 4
6,568
730
4,485
12,000
4,072
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
Steadmonster
Cabrakan
13
3 / 5 / 1
8,033
893
6,287
11,825
13,997
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 20
9,682
1,076
8,507
7,990
7,673
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
16
8 / 1 / 13
9,131
1,015
10,348
6,490
3,088
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ares
14
2 / 2 / 21
8,812
979
4,893
14,577
16,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
4 / 1 / 20
8,759
973
11,189
6,153
2,553
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bastet
yunglukee
Bastet
14
10 / 2 / 18
9,311
1,035
13,590
8,012
3,988
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
124
6
Kills
32
32
Deaths
6
13
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
3
2
1
W
8
0
20
18
L
Bellona
1
6
3
0.42
L
0
9
3
0.17
L
Freya
JPanto7
Freya
0
9
4
0.22
W
Scylla
8
1
13
14.5
L
Cabrakan
Steadmonster
Cabrakan
3
5
1
0.7
W
Ares
2
2
21
6.25
W
4
1
20
14
W
Bastet
yunglukee
Bastet
10
2
18
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,479
Damage
48,527
52,790
Taken
43,222
30,669
Mitigated
33,986
10,556
Healing
21,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
4,920
1,786
1,602
1,805
7,150
2,642
0
3,918
3,232
0
18,331
W
8,507
260
1,395
3,465
7,990
7,673
587
2,946
5,044
20,064
0
L
Bellona
6,362
177
771
1,983
12,877
6,816
0
10,029
2,848
4,955
11,040
L
6,425
273
0
0
8,938
3,142
0
5,674
3,264
13,485
0
L
Freya
JPanto7
Freya
4,485
1,137
367
1,658
12,000
4,072
0
6,694
5,306
14,089
0
W
Scylla
10,348
590
1,140
2,168
6,490
3,088
924
3,109
3,381
23,512
0
L
Cabrakan
Steadmonster
Cabrakan
6,287
280
466
1,904
11,825
13,997
0
8,622
3,203
12,677
0
W
Ares
4,893
443
2,231
3,855
14,577
16,684
304
7,087
7,490
6,963
0
W
11,189
4,322
1,934
1,600
6,153
2,553
2,992
1,824
4,329
29,792
0
W
Bastet
yunglukee
Bastet
13,590
3,875
1,692
1,768
8,012
3,988
869
3,427
4,585
0
18,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,368
Gold Earned
45,695
104
Minions Killed
94
0
Camps Cleared
0
738,439
Distance Traveled
982,670
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,868
763
28
3
0
153,842
2
W
Tiamat
9,682
1,076
34
4
0
201,957
0
L
Bellona
6,737
749
18
2
0
167,545
2
L
He Bo
6,162
685
19
2
0
122,677
1
L
Freya
6,568
730
27
3
0
139,592
0
W
Scylla
9,131
1,015
23
3
0
177,243
0
L
Cabrakan
8,033
893
12
1
0
154,783
0
W
Ares
8,812
979
3
0
0
181,610
1
W
Nu Wa
8,759
973
31
3
0
186,850
2
W
Bastet
9,311
1,035
3
0
0
235,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role