Player Matchup

Thanatos
Thanatos
AziraalsRage
Thanatos
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Neith
Neith
Blackhole_sama
Neith
Level 5
God Stats
2W - 3L
1,216 SR
Queue Stats
3W - 3L
1,328 Elo+
Party 2
Heimdallr
Heimdallr
JacksonUNSC
Heimdallr
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,125 Elo+
Party 2
Freya
Freya
TheFirstOneDead
Freya
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
xXBlueRinXx
Ymir
Level 85
God Stats
1W - 0L
1,340 SR
Queue Stats
6W - 1L
1,828 Elo+
Party 2
Team Averages
Level 31
1,411 SR
1,456 Elo+

VS

Team Averages
Level 14
1,451 SR
1,374 Elo+
Cthulhu
Cthulhu
CatMdz0425
Cthulhu
Level 28
God Stats
1W - 4L
1,396 SR
Queue Stats
89W - 113L
1,435 Elo+
Solo
Thanatos
Thanatos
Motorhed0
Thanatos
Level 7
God Stats
8W - 18L
1,328 SR
Queue Stats
8W - 28L
1,111 Elo+
Party 1
Nemesis
Nemesis
Omorik
Nemesis
Level 3
God Stats
2W - 7L
1,566 SR
Queue Stats
5W - 17L
1,501 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
VANNUCCl
Ah Muzen Cab
Level 25
God Stats
0W - 4L
1,500 SR
Queue Stats
47W - 49L
1,436 Elo+
Solo
Persephone
Persephone
lightfurry
Persephone
Level 9
God Stats
288W - 285L
1,467 SR
Queue Stats
344W - 379L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AziraalsRage
Thanatos
20
5 / 3 / 24
12,781
983
13,171
12,005
5,318
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
4 / 6 / 23
13,399
1,031
13,182
12,163
5,331
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
JacksonUNSC
Heimdallr
20
14 / 2 / 21
15,211
1,170
29,494
14,679
7,174
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

20
14 / 1 / 16
14,412
1,109
22,461
16,222
6,976
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
8 / 3 / 30
14,203
1,093
19,850
22,112
16,215
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

163

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CatMdz0425
Cthulhu
18
5 / 9 / 7
13,333
1,026
16,701
31,364
24,786
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
Motorhed0
Thanatos
17
4 / 10 / 4
11,881
914
12,794
20,628
8,023
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
Omorik
Nemesis
18
4 / 16 / 8
12,314
947
12,829
30,662
13,402
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Muzen Cab
VANNUCCl
Ah Muzen Cab
18
2 / 4 / 5
11,906
916
19,192
9,999
4,202
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Persephone
lightfurry
Persephone
17
0 / 7 / 6
11,407
877
9,474
12,884
4,350
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
45
45
Kills
15
15
Deaths
46
114
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AziraalsRage
Thanatos
5
3
24
5.67
W
4
6
23
2.58
L
Cthulhu
CatMdz0425
Cthulhu
5
9
7
0.94
W
Heimdallr
JacksonUNSC
Heimdallr
14
2
21
12.25
L
Thanatos
Motorhed0
Thanatos
4
10
4
0.6
L
Nemesis
Omorik
Nemesis
4
16
8
0.5
W
14
1
16
22
L
Ah Muzen Cab
VANNUCCl
Ah Muzen Cab
2
4
5
1.13
L
Persephone
lightfurry
Persephone
0
7
6
0.43
W
8
3
30
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,158
Damage
70,990
77,181
Taken
105,537
41,014
Mitigated
54,763
21,646
Healing
10,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AziraalsRage
Thanatos
13,171
5,380
0
6,093
12,005
5,318
0
3,937
8,068
0
16,335
W
13,182
5,691
0
2,277
12,163
5,331
0
4,815
7,348
0
38,271
L
Cthulhu
CatMdz0425
Cthulhu
16,701
693
353
2,113
31,364
24,786
0
14,667
16,697
44,257
0
W
Heimdallr
JacksonUNSC
Heimdallr
29,494
24,997
0
3,465
14,679
7,174
0
4,466
10,213
0
63,762
L
Thanatos
Motorhed0
Thanatos
12,794
2,448
0
4,345
20,628
8,023
0
7,969
12,659
0
24,388
L
Nemesis
Omorik
Nemesis
12,829
3,645
0
2,277
30,662
13,402
0
11,753
18,909
0
23,079
W
22,461
8,215
0
8,638
16,222
6,976
0
6,120
9,902
34,083
0
L
Ah Muzen Cab
VANNUCCl
Ah Muzen Cab
19,192
6,089
0
808
9,999
4,202
0
3,170
6,829
0
48,261
L
Persephone
lightfurry
Persephone
9,474
1,309
0
471
12,884
4,350
0
4,748
8,129
33,955
0
W
19,850
3,937
811
362
22,112
16,215
0
6,837
15,275
37,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,006
Gold Earned
60,841
262
Minions Killed
219
6
Camps Cleared
3
1,092,149
Distance Traveled
1,141,380
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,781
983
15
1
0
214,501
0
W
Neith
13,399
1,031
82
6
2
189,567
0
L
Cthulhu
13,333
1,026
68
5
0
245,542
0
W
Heimdallr
15,211
1,170
105
8
2
223,415
0
L
Thanatos
11,881
914
26
2
1
267,473
1
L
Nemesis
12,314
947
16
1
1
224,517
1
W
Freya
14,412
1,109
21
2
0
217,726
0
L
Ah Muzen Cab
11,906
916
61
5
0
202,861
0
L
Persephone
11,407
877
48
4
1
200,987
4
W
Ymir
14,203
1,093
39
3
2
246,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role