Player Matchup

Aphrodite
Aphrodite
BIOELECTRICITY
Aphrodite
Level 141
God Stats
0W - 3L
1,254 SR
Queue Stats
13W - 20L
1,482 Elo+
Solo
He Bo
He Bo
DreamyMartini
He Bo
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 30L
1,654 Elo+
Party 2
Khepri
Khepri
SUGARSAM
Khepri
Level 150
God Stats
36W - 16L
1,733 SR
Queue Stats
930W - 858L
1,557 Elo+
Solo
Set
Set
Vestyn
Set
Level 142
God Stats
0W - 1L
1,285 SR
Queue Stats
28W - 30L
1,503 Elo+
Party 2
Thoth
Thoth
Vice Enbyous
Thoth
Level 156
God Stats
3W - 2L
1,606 SR
Queue Stats
128W - 136L
1,571 Elo+
Solo
Team Averages
Level 147
1,475 SR
1,553 Elo+

VS

Team Averages
Level 140
1,583 SR
1,616 Elo+
Hera
Hera
BigBalledBilly
Hera
Level 149
God Stats
5W - 4L
1,667 SR
Queue Stats
248W - 236L
1,559 Elo+
Solo
Zeus
Zeus
Moooops
Zeus
Level 160
God Stats
3W - 0L
1,746 SR
Queue Stats
121W - 120L
1,579 Elo+
Party 1
Merlin
Merlin
Sapito12
Merlin
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
125W - 149L
1,725 Elo+
Solo
Kali
Kali
The Eren Jaeger
Kali
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 125L
1,609 Elo+
Party 1
Sylvanus
Sylvanus
Yogurrt
Sylvanus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 28L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BIOELECTRICITY
Aphrodite
20
2 / 3 / 14
12,297
615
10,582
23,338
29,375
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
2 / 5 / 11
12,228
611
12,143
16,208
6,821
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
SUGARSAM
Khepri
19
2 / 7 / 11
13,374
669
12,153
29,071
38,563
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Set
Vestyn
Set
18
3 / 9 / 8
11,634
582
17,414
21,727
14,679
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
10 / 3 / 7
14,313
716
27,621
18,203
8,328
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 15
14,206
710
20,117
10,647
4,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Zeus
Moooops
Zeus
20
5 / 3 / 16
13,732
687
39,254
15,351
7,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
Sapito12
Merlin
20
1 / 1 / 14
12,189
609
12,190
13,612
4,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
11 / 8 / 9
14,321
716
21,207
26,877
15,018
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
Yogurrt
Sylvanus
20
3 / 6 / 18
12,889
644
5,258
27,940
32,921
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
99
19
Kills
27
27
Deaths
20
51
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BIOELECTRICITY
Aphrodite
2
3
14
3
W
7
2
15
7.25
L
2
5
11
1.5
W
Zeus
Moooops
Zeus
5
3
16
4.33
L
Khepri
SUGARSAM
Khepri
2
7
11
1.07
W
Merlin
Sapito12
Merlin
1
1
14
8
W
11
8
9
1.94
L
Set
Vestyn
Set
3
9
8
0.78
L
10
3
7
4.5
W
Sylvanus
Yogurrt
Sylvanus
3
6
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,913
Damage
98,026
108,547
Taken
94,427
97,766
Mitigated
64,883
46,294
Healing
50,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BIOELECTRICITY
Aphrodite
10,582
1,057
14,534
12,537
23,338
29,375
46
16,167
6,537
34,376
0
W
20,117
5,069
5,165
2,719
10,647
4,437
2,181
6,732
3,915
47,695
0
L
12,143
182
313
851
16,208
6,821
64
10,953
5,043
38,420
0
W
Zeus
Moooops
Zeus
39,254
1,314
4,023
4,083
15,351
7,534
665
10,499
4,852
67,529
0
L
Khepri
SUGARSAM
Khepri
12,153
181
3,460
1,997
29,071
38,563
0
17,445
10,833
21,547
0
W
Merlin
Sapito12
Merlin
12,190
372
812
1,364
13,612
4,973
938
8,890
4,722
40,049
0
W
21,207
10,850
1,146
5,635
26,877
15,018
794
19,508
7,369
0
35,167
L
Set
Vestyn
Set
17,414
6,124
3,047
3,041
21,727
14,679
0
15,791
5,536
0
33,618
L
27,621
881
2,891
3,623
18,203
8,328
0
14,020
3,779
69,873
0
W
Sylvanus
Yogurrt
Sylvanus
5,258
786
15,512
9,680
27,940
32,921
668
16,870
11,070
12,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,846
Gold Earned
67,337
236
Minions Killed
218
0
Camps Cleared
0
1,792,460
Distance Traveled
1,833,449
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
12,297
615
48
2
0
338,204
0
W
Hera
14,206
710
76
4
0
357,799
3
L
He Bo
12,228
611
55
3
0
356,686
0
W
Zeus
13,732
687
65
3
0
349,645
3
L
Khepri
13,374
669
13
1
0
367,483
1
W
Merlin
12,189
609
34
2
0
388,998
7
W
Kali
14,321
716
34
2
0
381,393
0
L
Set
11,634
582
28
1
0
370,466
0
L
Thoth
14,313
716
92
5
0
359,621
5
W
Sylvanus
12,889
644
9
0
0
355,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role