Player Matchup

Camazotz
Camazotz
Erxif
Camazotz
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 160L
1,565 Elo+
Party 2
Tiamat
Tiamat
Im Kinda Havel
Tiamat
Level 149
God Stats
9W - 8L
1,588 SR
Queue Stats
258W - 234L
1,561 Elo+
Party 2
Izanami
Izanami
SaltyNasusMain
Izanami
Level 66
God Stats
8W - 7L
1,425 SR
Queue Stats
301W - 238L
1,515 Elo+
Party 2
Hercules
Hercules
UnwontedFriend
Hercules
Level 154
God Stats
8W - 9L
1,506 SR
Queue Stats
469W - 438L
1,658 Elo+
Party 2
Aphrodite
Aphrodite
lovesickxpup
Aphrodite
Level 19
God Stats
5W - 4L
1,394 SR
Queue Stats
25W - 23L
1,368 Elo+
Party 2
Team Averages
Level 87
1,483 SR
1,534 Elo+

VS

Team Averages
Level 100
1,629 SR
1,595 Elo+
Fenrir
Fenrir
GeoffBR
Fenrir
Level 155
God Stats
2W - 2L
1,475 SR
Queue Stats
87W - 70L
1,566 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Mr_Jklonk69
Morgan Le Fay
Level 154
God Stats
7W - 3L
1,803 SR
Queue Stats
265W - 190L
1,610 Elo+
Party 1
Arachne
Arachne
ShadowSlayer374
Arachne
Level 158
God Stats
18W - 5L
1,868 SR
Queue Stats
715W - 611L
1,621 Elo+
Party 1
Mercury
Mercury
Susano Ancap
Mercury
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,555 Elo+
Party 3
Olorun
Olorun
reperunit433
Olorun
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 10L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Erxif
Camazotz
13
1 / 7 / 2
7,832
461
5,107
15,377
5,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 5 / 1
8,781
517
8,312
13,141
8,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 5 / 0
8,170
481
8,926
11,670
3,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
17
5 / 2 / 0
9,845
579
10,909
12,514
12,996
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
lovesickxpup
Aphrodite
11
0 / 6 / 1
6,364
374
865
7,759
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GeoffBR
Fenrir
13
1 / 1 / 8
8,116
477
4,680
8,606
4,418
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Mr_Jklonk69
Morgan Le Fay
16
11 / 1 / 2
10,569
622
18,508
11,796
4,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
8 / 2 / 4
10,144
597
10,537
14,727
6,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mercury
Susano Ancap
Mercury
15
2 / 5 / 0
10,065
592
4,643
14,497
5,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
14
3 / 1 / 2
8,966
527
5,090
9,929
3,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
10
Kills
25
25
Deaths
10
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Erxif
Camazotz
1
7
2
0.29
W
Fenrir
GeoffBR
Fenrir
1
1
8
5
L
3
5
1
0.7
W
Morgan Le Fay
Mr_Jklonk69
Morgan Le Fay
11
1
2
12
L
1
5
0
0.2
W
8
2
4
5
W
Mercury
Susano Ancap
Mercury
2
5
0
0.4
L
Hercules
5
2
0
2.5
L
Aphrodite
lovesickxpup
Aphrodite
0
6
1
0.08
W
Olorun
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,119
Damage
43,458
60,461
Taken
59,555
32,869
Mitigated
24,010
19,022
Healing
25,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Erxif
Camazotz
5,107
1,490
0
4,796
15,377
5,367
0
4,871
10,506
0
50,263
W
Fenrir
GeoffBR
Fenrir
4,680
782
0
2,622
8,606
4,418
80
1,223
7,383
0
26,700
L
8,312
1,570
0
3,026
13,141
8,035
14
7,524
5,617
58,840
0
W
Morgan Le Fay
Mr_Jklonk69
Morgan Le Fay
18,508
2,023
94
6,728
11,796
4,403
730
4,291
7,505
75,103
0
L
8,926
5,978
0
2,166
11,670
3,503
1,278
5,381
6,289
0
60,523
W
10,537
6,982
0
5,637
14,727
6,563
0
2,780
11,947
0
74,875
W
Mercury
Susano Ancap
Mercury
4,643
2,250
0
3,859
14,497
5,475
137
611
13,886
0
53,068
L
Hercules
10,909
5,528
0
6,428
12,514
12,996
0
1,421
11,093
0
67,266
L
Aphrodite
lovesickxpup
Aphrodite
865
197
1,432
1,174
7,759
2,968
174
4,401
3,358
10,263
0
W
Olorun
5,090
2,822
219
6,706
9,929
3,151
994
272
9,657
54,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,992
Gold Earned
47,860
493
Minions Killed
494
0
Camps Cleared
0
1,535,674
Distance Traveled
1,643,633
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
7,832
461
94
6
0
334,142
2
W
Fenrir
8,116
477
49
3
0
344,770
5
L
Tiamat
8,781
517
119
7
0
301,113
3
W
Morgan Le Fay
10,569
622
122
7
0
319,674
2
L
Izanami
8,170
481
105
6
0
273,726
4
W
Arachne
10,144
597
115
7
0
346,565
0
W
Mercury
10,065
592
104
6
0
341,123
1
L
Hercules
9,845
579
146
9
0
334,308
0
L
Aphrodite
6,364
374
29
2
0
292,385
0
W
Olorun
8,966
527
104
6
0
291,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role