Player Matchup

King Arthur
King Arthur
Emolyse
King Arthur
Level 14
God Stats
5W - 9L
1,185 SR
Queue Stats
40W - 35L
1,455 Elo+
Solo
Bakasura
Bakasura
JMF4Muli
Bakasura
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
222W - 242L
1,427 Elo+
Solo
Anubis
Anubis
kotterk
Anubis
Level 25
God Stats
15W - 14L
1,486 SR
Queue Stats
71W - 76L
1,389 Elo+
Solo
Hachiman
Hachiman
nico1998852
Hachiman
Level 28
God Stats
5W - 10L
1,390 SR
Queue Stats
154W - 179L
1,412 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
tomasrodrigohero
Morgan Le Fay
Level 13
God Stats
13W - 9L
1,666 SR
Queue Stats
40W - 33L
1,480 Elo+
Solo
Team Averages
Level 21
1,445 SR
1,433 Elo+

VS

Team Averages
Level 15
1,514 SR
1,333 Elo+
Artio
Artio
CLOULD19
Artio
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 45L
1,277 Elo+
Party 1
Izanami
Izanami
FattyNath15
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 49L
1,325 Elo+
Party 1
Amaterasu
Amaterasu
KING-C137
Amaterasu
Level 7
God Stats
1W - 2L
1,510 SR
Queue Stats
4W - 23L
1,132 Elo+
Party 1
Bellona
Bellona
Lehmi7
Bellona
Level 24
God Stats
6W - 12L
1,282 SR
Queue Stats
195W - 179L
1,389 Elo+
Solo
Eset
Eset
adsoniasty
Eset
Level 14
God Stats
0W - 2L
1,776 SR
Queue Stats
15W - 12L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Emolyse
King Arthur
20
8 / 4 / 21
14,067
1,082
18,599
24,320
22,956
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
JMF4Muli
Bakasura
20
6 / 7 / 13
13,342
1,026
14,310
20,468
9,630
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anubis
kotterk
Anubis
20
8 / 1 / 25
15,183
1,168
21,721
11,737
4,816
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
nico1998852
Hachiman
20
17 / 7 / 18
15,329
1,179
28,336
23,353
11,380
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
tomasrodrigohero
Morgan Le Fay
20
4 / 5 / 23
13,871
1,067
21,347
15,010
5,562
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

130

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
CLOULD19
Artio
20
0 / 13 / 17
12,913
993
9,302
31,860
41,691
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
FattyNath15
Izanami
20
9 / 13 / 11
15,231
1,172
23,608
27,951
12,016
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
KING-C137
Amaterasu
15
0 / 7 / 3
10,368
798
1,575
10,603
4,217
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
Lehmi7
Bellona
19
5 / 4 / 7
13,365
1,028
20,797
29,133
20,423
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
10 / 6 / 10
15,855
1,220
33,626
16,738
6,623
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
72
43
Kills
24
24
Deaths
43
100
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Artio
CLOULD19
Artio
0
13
17
0.65
W
King Arthur
Emolyse
King Arthur
8
4
21
4.63
L
Izanami
FattyNath15
Izanami
9
13
11
1.12
W
Bakasura
JMF4Muli
Bakasura
6
7
13
1.79
L
Amaterasu
KING-C137
Amaterasu
0
7
3
0.21
L
Bellona
Lehmi7
Bellona
5
4
7
2.13
L
10
6
10
2.5
W
Anubis
kotterk
Anubis
8
1
25
20.5
W
Hachiman
nico1998852
Hachiman
17
7
18
3.71
W
Morgan Le Fay
tomasrodrigohero
Morgan Le Fay
4
5
23
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,313
Damage
88,908
94,888
Taken
116,285
54,344
Mitigated
84,970
13,424
Healing
7,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
CLOULD19
Artio
9,302
1,439
1,161
2,360
31,860
41,691
0
10,265
20,575
19,043
0
W
King Arthur
Emolyse
King Arthur
18,599
4,401
0
533
24,320
22,956
0
9,354
14,966
754
31,423
L
Izanami
FattyNath15
Izanami
23,608
16,814
0
0
27,951
12,016
0
12,019
15,148
0
37,641
W
Bakasura
JMF4Muli
Bakasura
14,310
9,317
0
1,683
20,468
9,630
0
7,595
12,873
0
17,661
L
Amaterasu
KING-C137
Amaterasu
1,575
735
0
704
10,603
4,217
0
4,102
6,336
0
4,918
L
Bellona
Lehmi7
Bellona
20,797
6,660
0
580
29,133
20,423
0
11,534
17,143
47
52,267
L
33,626
2,349
557
2,394
16,738
6,623
0
5,864
10,337
77,830
0
W
Anubis
kotterk
Anubis
21,721
626
1,310
2,536
11,737
4,816
0
7,440
4,297
59,464
0
W
Hachiman
nico1998852
Hachiman
28,336
17,310
0
3,751
23,353
11,380
0
9,445
13,908
0
44,609
W
Morgan Le Fay
tomasrodrigohero
Morgan Le Fay
21,347
2,282
846
2,765
15,010
5,562
0
9,141
5,869
40,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,792
Gold Earned
67,732
216
Minions Killed
215
9
Camps Cleared
6
1,104,295
Distance Traveled
1,025,541
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
12,913
993
9
1
0
205,721
0
W
King Arthur
14,067
1,082
15
1
3
241,115
0
L
Izanami
15,231
1,172
32
2
1
208,999
0
W
Bakasura
13,342
1,026
20
2
5
235,973
0
L
Amaterasu
10,368
798
2
0
0
93,120
0
L
Bellona
13,365
1,028
68
5
0
281,458
0
L
Eset
15,855
1,220
104
8
5
236,243
2
W
Anubis
15,183
1,168
98
8
0
226,810
0
W
Hachiman
15,329
1,179
49
4
0
208,585
0
W
Morgan Le Fay
13,871
1,067
34
3
1
191,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role