Player Matchup

Bakasura
Bakasura
I NeEd salt4527
Bakasura
Level 18
God Stats
32W - 18L
1,574 SR
Queue Stats
76W - 52L
1,323 Elo+
Solo
Thor
Thor
RHURON
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Pele
Pele
TTV baby1438
Pele
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 10L
1,016 Elo+
Party 1
Ymir
Ymir
YouNeedFadesBum
Ymir
Level 5
God Stats
5W - 5L
1,256 SR
Queue Stats
11W - 16L
1,099 Elo+
Solo
Hou Yi
Hou Yi
YtDistinctGaming
Hou Yi
Level 75
God Stats
1W - 1L
1,266 SR
Queue Stats
189W - 196L
1,425 Elo+
Party 1
Team Averages
Level 21
1,419 SR
1,273 Elo+

VS

Team Averages
Level 18
1,460 SR
1,352 Elo+
Chronos
Chronos
Amasacree666
Chronos
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,289 Elo+
Party 2
Loki
Loki
IBUILDTOOSLOW
Loki
Level 18
God Stats
2W - 2L
1,408 SR
Queue Stats
20W - 19L
1,336 Elo+
Solo
Kali
Kali
Trianglekiller12
Kali
Level 28
God Stats
13W - 13L
1,392 SR
Queue Stats
23W - 21L
1,343 Elo+
Solo
Sylvanus
Sylvanus
Yony_HjL
Sylvanus
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 34L
1,262 Elo+
Party 2
Yemoja
Yemoja
aelvolcan
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
26 / 1 / 5
16,570
690
35,835
21,210
11,864
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
RHURON
Thor
15
3 / 6 / 12
11,111
463
9,234
14,812
8,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 4 / 11
10,852
452
6,125
13,965
6,783
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
3 / 2 / 18
11,751
490
10,053
17,781
16,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
10 / 4 / 8
12,290
512
23,490
19,129
7,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Amasacree666
Chronos
15
5 / 10 / 4
9,926
414
8,270
25,658
28,934
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
4 / 3 / 1
8,867
369
4,601
10,577
4,335
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
3 / 9 / 2
8,924
372
9,616
19,812
7,951
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Yony_HjL
Sylvanus
14
2 / 11 / 1
8,812
367
7,895
20,179
20,565
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
aelvolcan
Yemoja
14
2 / 13 / 4
9,077
378
7,845
24,554
17,099
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
28
45
Kills
16
17
Deaths
46
54
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chronos
Amasacree666
Chronos
5
10
4
0.7
W
Bakasura
26
1
5
28.5
L
4
3
1
1.5
W
Thor
RHURON
Thor
3
6
12
1.5
W
3
4
11
2.13
L
3
9
2
0.44
L
Sylvanus
Yony_HjL
Sylvanus
2
11
1
0.23
W
3
2
18
6
W
10
4
8
3.5
L
Yemoja
aelvolcan
Yemoja
2
13
4
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,737
Damage
38,227
86,897
Taken
100,780
50,687
Mitigated
78,884
21,520
Healing
15,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Amasacree666
Chronos
8,270
2,587
0
218
25,658
28,934
812
1,417
21,678
41,925
0
W
Bakasura
35,835
25,679
0
13,679
21,210
11,864
3,458
7,705
13,365
0
145,899
L
4,601
917
0
0
10,577
4,335
0
2,356
8,221
0
19,181
W
Thor
RHURON
Thor
9,234
2,382
0
409
14,812
8,054
2,806
6,255
8,220
0
43,764
W
6,125
1,252
0
73
13,965
6,783
2,228
2,614
11,291
0
42,313
L
9,616
6,253
149
5,223
19,812
7,951
0
2,526
16,671
0
34,868
L
Sylvanus
Yony_HjL
Sylvanus
7,895
3,075
2,367
2,741
20,179
20,565
286
2,080
17,329
26,206
0
W
10,053
1,734
0
1,645
17,781
16,470
1,139
3,338
13,800
33,862
0
W
23,490
11,559
0
5,714
19,129
7,516
3,105
3,538
15,561
0
72,047
L
Yemoja
aelvolcan
Yemoja
7,845
2,184
2,220
2,613
24,554
17,099
399
1,674
20,878
29,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,574
Gold Earned
45,606
545
Minions Killed
225
0
Camps Cleared
0
2,233,263
Distance Traveled
1,477,435
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,926
414
64
3
0
323,781
0
W
Bakasura
16,570
690
258
11
0
560,907
0
L
Loki
8,867
369
31
1
0
320,946
4
W
Thor
11,111
463
69
3
0
423,292
2
W
Pele
10,852
452
75
3
0
431,877
2
L
Kali
8,924
372
58
2
0
302,053
0
L
Sylvanus
8,812
367
24
1
0
260,698
0
W
Ymir
11,751
490
47
2
0
436,618
1
W
Hou Yi
12,290
512
96
4
0
380,569
0
L
Yemoja
9,077
378
48
2
0
269,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role