Player Matchup

Khepri
Khepri
ARSANCED
Khepri
Level 48
God Stats
9W - 3L
1,529 SR
Queue Stats
325W - 353L
1,318 Elo+
Party 4
Arachne
Arachne
FreakinDavey
Arachne
Level 45
God Stats
15W - 13L
1,514 SR
Queue Stats
137W - 156L
1,408 Elo+
Solo
Merlin
Merlin
Jayson1898
Merlin
Level 87
God Stats
3W - 5L
1,221 SR
Queue Stats
227W - 222L
1,365 Elo+
Party 1
Cu Chulainn
Cu Chulainn
rickpapa4978
Cu Chulainn
Level 86
God Stats
21W - 29L
1,461 SR
Queue Stats
349W - 349L
1,336 Elo+
Party 4
Jing Wei
Jing Wei
th4n4t05 gr00t
Jing Wei
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 112L
1,351 Elo+
Party 1
Team Averages
Level 59
1,445 SR
1,355 Elo+

VS

Team Averages
Level 54
1,483 SR
1,402 Elo+
Cu Chulainn
Cu Chulainn
CULOR BLIND
Cu Chulainn
Level 29
God Stats
0W - 3L
1,462 SR
Queue Stats
31W - 28L
1,463 Elo+
Party 2
Olorun
Olorun
Cryogenics3053
Olorun
Level 106
God Stats
0W - 5L
1,355 SR
Queue Stats
229W - 207L
1,528 Elo+
Party 2
Hou Yi
Hou Yi
FlashyVTV
Hou Yi
Level 80
God Stats
2W - 3L
1,658 SR
Queue Stats
36W - 62L
1,359 Elo+
Party 3
Nike
Nike
Kilanian_Hasbon
Nike
Level 33
God Stats
2W - 5L
1,384 SR
Queue Stats
25W - 41L
1,286 Elo+
Solo
Thanatos
Thanatos
Moto1201317
Thanatos
Level 24
God Stats
11W - 10L
1,556 SR
Queue Stats
38W - 40L
1,376 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ARSANCED
Khepri
18
6 / 3 / 10
11,945
478
8,455
21,063
19,080
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
FreakinDavey
Arachne
20
3 / 0 / 3
13,163
527
8,072
17,749
8,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Jayson1898
Merlin
20
5 / 3 / 6
13,833
553
19,189
10,778
4,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
rickpapa4978
Cu Chulainn
20
17 / 3 / 4
15,933
637
36,951
28,948
28,170
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jing Wei
15
0 / 9 / 3
10,212
408
7,896
16,029
4,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CULOR BLIND
Cu Chulainn
17
3 / 9 / 2
10,964
439
9,188
22,771
25,552
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
5 / 6 / 3
12,980
519
17,038
29,156
11,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hou Yi
FlashyVTV
Hou Yi
18
6 / 3 / 6
11,732
469
17,524
19,548
7,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 4 / 7
10,673
427
10,413
16,361
8,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
Moto1201317
Thanatos
15
2 / 9 / 3
9,795
392
6,297
21,456
8,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
39
31
Kills
18
18
Deaths
31
26
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Khepri
ARSANCED
Khepri
6
3
10
3.67
L
Cu Chulainn
CULOR BLIND
Cu Chulainn
3
9
2
0.44
L
5
6
3
1.08
L
Hou Yi
FlashyVTV
Hou Yi
6
3
6
3
W
Arachne
FreakinDavey
Arachne
3
0
3
4.5
W
Merlin
Jayson1898
Merlin
5
3
6
2.67
L
2
4
7
1.38
L
Thanatos
Moto1201317
Thanatos
2
9
3
0.39
W
Cu Chulainn
rickpapa4978
Cu Chulainn
17
3
4
6.33
W
Jing Wei
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,563
Damage
60,460
94,567
Taken
109,292
64,493
Mitigated
61,045
25,664
Healing
30,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
ARSANCED
Khepri
8,455
1,631
273
5,459
21,063
19,080
474
3,585
16,937
39,239
0
L
Cu Chulainn
CULOR BLIND
Cu Chulainn
9,188
3,006
0
675
22,771
25,552
981
1,367
21,376
0
52,422
L
17,038
8,872
1,007
13,261
29,156
11,077
0
11,800
16,504
99,348
0
L
Hou Yi
FlashyVTV
Hou Yi
17,524
11,172
0
3,172
19,548
7,578
12
4,947
14,450
0
112,752
W
Arachne
FreakinDavey
Arachne
8,072
5,646
620
5,745
17,749
8,280
0
568
17,091
0
110,587
W
Merlin
Jayson1898
Merlin
19,189
567
0
3,489
10,778
4,564
2,464
4,293
6,455
85,700
0
L
10,413
1,514
0
3,960
16,361
8,812
906
3,340
13,017
0
51,017
L
Thanatos
Moto1201317
Thanatos
6,297
1,630
0
8,712
21,456
8,026
195
4,976
16,301
0
55,315
W
Cu Chulainn
rickpapa4978
Cu Chulainn
36,951
12,854
0
7,200
28,948
28,170
3,142
4,835
24,053
0
132,607
W
Jing Wei
7,896
5,991
0
2,878
16,029
4,399
1,583
3,757
11,942
0
40,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,086
Gold Earned
56,144
645
Minions Killed
580
0
Camps Cleared
0
2,234,692
Distance Traveled
2,097,489
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,945
478
52
2
0
418,329
1
L
Cu Chulainn
10,964
439
86
3
0
410,088
0
L
Olorun
12,980
519
165
7
0
407,502
2
L
Hou Yi
11,732
469
146
6
0
411,844
8
W
Arachne
13,163
527
158
6
0
480,632
4
W
Merlin
13,833
553
170
7
0
446,372
8
L
Nike
10,673
427
80
3
0
427,856
0
L
Thanatos
9,795
392
103
4
0
440,199
0
W
Cu Chulainn
15,933
637
196
8
0
455,698
0
W
Jing Wei
10,212
408
69
3
0
433,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role