Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
AhGetTurtledOn
Nox
Level 109
God Stats
29W - 18L
1,649 SR
Queue Stats
97W - 81L
1,488 Elo+
Solo
Sol
Sol
HollusStump
Sol
Level 159
God Stats
41W - 20L
1,737 SR
Queue Stats
670W - 668L
1,460 Elo+
Solo
Cu Chulainn
Cu Chulainn
YouTry2Hard
Cu Chulainn
Level 59
God Stats
22W - 24L
1,520 SR
Queue Stats
158W - 164L
1,514 Elo+
Solo
Aphrodite
Aphrodite
sadsnout
Aphrodite
Level 58
God Stats
191W - 173L
1,522 SR
Queue Stats
566W - 606L
1,515 Elo+
Solo
Team Averages
Level 91
1,586 SR
1,495 Elo+

VS

Team Averages
Level 101
1,560 SR
1,472 Elo+
Loki
Loki
DanKaspro
Loki
Level 81
God Stats
6W - 10L
1,486 SR
Queue Stats
395W - 379L
1,521 Elo+
Solo
Sol
Sol
QcTeamCorentin
Sol
Level 119
God Stats
18W - 10L
1,587 SR
Queue Stats
107W - 113L
1,445 Elo+
Solo
Kuzenbo
Kuzenbo
RandyIsSavage
Kuzenbo
Level 107
God Stats
5W - 1L
1,836 SR
Queue Stats
13W - 18L
1,447 Elo+
Party 1
Nemesis
Nemesis
RustyCubensis
Nemesis
Level 153
God Stats
0W - 1L
1,564 SR
Queue Stats
52W - 48L
1,506 Elo+
Party 1
Artemis
Artemis
Thirdai
Artemis
Level 43
God Stats
3W - 7L
1,329 SR
Queue Stats
10W - 17L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
4 / 0 / 2
6,334
633
3,514
6,450
2,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
3 / 0 / 2
5,888
589
2,569
4,078
1,467
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

9
0 / 1 / 0
5,340
534
2,432
4,583
1,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cu Chulainn
YouTry2Hard
Cu Chulainn
12
3 / 0 / 1
6,759
676
4,020
5,197
3,305
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mace

Mace

+10
Physical Power

Aphrodite
sadsnout
Aphrodite
8
0 / 1 / 2
5,092
509
902
4,234
2,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
0 / 3 / 0
5,376
538
3,138
5,354
1,610
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 2 / 0
5,591
559
3,910
4,201
1,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kuzenbo
7
1 / 1 / 1
4,776
478
1,809
4,727
3,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
8
0 / 3 / 0
4,730
473
2,240
7,453
1,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Thirdai
Artemis
8
1 / 1 / 1
4,680
468
2,956
3,634
1,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
10
Kills
2
2
Deaths
10
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
0
2
5
W
3
0
2
4
L
Loki
0
3
0
0
W
0
1
0
0
L
0
2
0
0
L
Kuzenbo
1
1
1
1.5
L
Nemesis
0
3
0
0
L
Artemis
Thirdai
Artemis
1
1
1
1.5
W
Cu Chulainn
YouTry2Hard
Cu Chulainn
3
0
1
3.5
W
Aphrodite
sadsnout
Aphrodite
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,437
Damage
14,053
24,542
Taken
25,369
10,508
Mitigated
9,736
12,730
Healing
7,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
3,514
2,802
0
2,540
6,450
2,206
0
745
5,705
0
29,974
W
2,569
106
0
1,379
4,078
1,467
160
2,347
1,731
24,644
0
L
Loki
3,138
542
0
1,190
5,354
1,610
0
654
4,700
0
32,838
W
2,432
476
0
2,148
4,583
1,019
792
1,064
3,519
35,647
0
L
3,910
1,006
0
1,368
4,201
1,546
99
1,497
2,627
32,326
2,532
L
Kuzenbo
1,809
539
223
1,101
4,727
3,509
0
2,107
2,620
11,457
0
L
Nemesis
2,240
697
0
2,726
7,453
1,961
0
870
6,062
0
21,244
L
Artemis
Thirdai
Artemis
2,956
989
171
1,153
3,634
1,110
17
1,510
2,124
0
19,229
W
Cu Chulainn
YouTry2Hard
Cu Chulainn
4,020
973
0
1,432
5,197
3,305
0
0
5,197
5,287
28,890
W
Aphrodite
sadsnout
Aphrodite
902
83
2,466
2,765
4,234
2,511
200
1,466
2,768
9,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,413
Gold Earned
25,153
316
Minions Killed
271
0
Camps Cleared
0
897,011
Distance Traveled
930,127
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,334
633
83
8
0
218,463
3
W
Nox
5,888
589
54
5
0
176,621
4
L
Loki
5,376
538
69
7
0
190,195
3
W
Sol
5,340
534
75
8
0
160,610
3
L
Sol
5,591
559
89
9
0
162,428
1
L
Kuzenbo
4,776
478
11
1
0
216,104
3
L
Nemesis
4,730
473
54
5
0
183,454
0
L
Artemis
4,680
468
48
5
0
177,946
1
W
Cu Chulainn
6,759
676
78
8
0
161,508
2
W
Aphrodite
5,092
509
26
3
0
179,809
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role