Player Matchup

Hades
Hades
Dinkytoy070
Hades
Level 11
God Stats
5W - 4L
1,500 SR
Queue Stats
40W - 36L
1,058 Elo+
Party 2
Tiamat
Tiamat
FOX125678
Tiamat
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,045 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mir1AL
Tsukuyomi
Level 23
God Stats
3W - 6L
1,162 SR
Queue Stats
114W - 131L
1,302 Elo+
Solo
Sun Wukong
Sun Wukong
YT_HaveMercy
Sun Wukong
Level 4
God Stats
2W - 2L
1,264 SR
Queue Stats
56W - 56L
1,122 Elo+
Party 2
Cthulhu
Cthulhu
gaby-raph
Cthulhu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,385 SR
1,205 Elo+

VS

Team Averages
Level 11
1,555 SR
1,230 Elo+
Cerberus
Cerberus
Notorious_Tobi
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,096 Elo+
Party 1
Sun Wukong
Sun Wukong
Popersik1980
Sun Wukong
Level 25
God Stats
4W - 3L
1,861 SR
Queue Stats
36W - 53L
1,220 Elo+
Solo
Nox
Nox
nano-s31
Nox
Level 21
God Stats
48W - 46L
1,415 SR
Queue Stats
407W - 432L
1,287 Elo+
Solo
Ra
Ra
saraayy78
Ra
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Aphrodite
Aphrodite
wach-Bau
Aphrodite
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,048 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 2 / 5
14,842
550
16,729
16,161
9,210
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
FOX125678
Tiamat
11
0 / 9 / 1
8,901
330
494
11,341
5,302
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Mir1AL
Tsukuyomi
20
15 / 5 / 3
14,045
520
16,821
17,917
9,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
YT_HaveMercy
Sun Wukong
18
5 / 2 / 9
12,159
450
10,465
15,441
15,856
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
gaby-raph
Cthulhu
18
5 / 3 / 11
12,742
472
9,250
20,746
18,390
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
4 / 7 / 1
9,135
338
5,672
12,945
7,732
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Popersik1980
Sun Wukong
14
2 / 15 / 2
10,178
377
9,451
23,959
14,765
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
10 / 3 / 4
14,748
546
26,016
14,305
5,914
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 11 / 2
9,431
349
6,629
11,945
2,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
wach-Bau
Aphrodite
11
2 / 6 / 0
8,591
318
3,904
7,903
4,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
28
42
Kills
19
21
Deaths
42
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
17
2
5
9.75
W
Tiamat
FOX125678
Tiamat
0
9
1
0.06
W
Tsukuyomi
Mir1AL
Tsukuyomi
15
5
3
3.3
L
Cerberus
4
7
1
0.64
L
Sun Wukong
Popersik1980
Sun Wukong
2
15
2
0.2
W
Sun Wukong
YT_HaveMercy
Sun Wukong
5
2
9
4.75
W
Cthulhu
gaby-raph
Cthulhu
5
3
11
3.5
L
10
3
4
4
L
1
11
2
0.18
L
Aphrodite
wach-Bau
Aphrodite
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,759
Damage
51,672
81,606
Taken
71,057
58,120
Mitigated
35,432
11,261
Healing
7,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,729
2,768
170
7,021
16,161
9,210
2,874
7,536
8,625
82,988
0
W
Tiamat
FOX125678
Tiamat
494
83
0
331
11,341
5,302
0
3,423
7,918
18,898
0
W
Tsukuyomi
Mir1AL
Tsukuyomi
16,821
5,361
572
2,210
17,917
9,362
6,304
9,525
8,392
0
81,957
L
Cerberus
5,672
1,351
0
2,111
12,945
7,732
0
3,640
9,305
20,836
0
L
Sun Wukong
Popersik1980
Sun Wukong
9,451
3,505
0
625
23,959
14,765
217
6,249
17,590
0
41,651
W
Sun Wukong
YT_HaveMercy
Sun Wukong
10,465
3,046
0
566
15,441
15,856
425
8,879
6,562
0
50,585
W
Cthulhu
gaby-raph
Cthulhu
9,250
1,341
0
391
20,746
18,390
426
12,858
7,888
44,826
0
L
26,016
3,594
0
2,169
14,305
5,914
662
6,431
7,664
108,861
0
L
6,629
2,385
128
1,297
11,945
2,848
1,007
6,104
5,841
34,997
0
L
Aphrodite
wach-Bau
Aphrodite
3,904
2,086
256
1,122
7,903
4,173
0
3,659
4,184
16,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,689
Gold Earned
52,083
444
Minions Killed
393
0
Camps Cleared
0
2,263,028
Distance Traveled
1,760,079
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
14,842
550
131
5
0
450,209
3
W
Tiamat
8,901
330
31
1
0
410,735
0
W
Tsukuyomi
14,045
520
131
5
0
514,890
4
L
Cerberus
9,135
338
53
2
0
260,888
0
L
Sun Wukong
10,178
377
46
2
0
429,277
1
W
Sun Wukong
12,159
450
84
3
0
436,570
4
W
Cthulhu
12,742
472
67
2
0
450,624
0
L
Nox
14,748
546
201
7
0
512,539
8
L
Ra
9,431
349
70
3
0
308,290
0
L
Aphrodite
8,591
318
23
1
0
249,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role