Player Matchup

Ra
Ra
LukaV89
Ra
Level 28
God Stats
1W - 3L
1,422 SR
Queue Stats
189W - 215L
1,376 Elo+
Solo
Mulan
Mulan
SupLeft
Mulan
Level 16
God Stats
17W - 23L
1,366 SR
Queue Stats
120W - 141L
1,278 Elo+
Party 2
Mercury
Mercury
SupRight
Mercury
Level 17
God Stats
7W - 4L
1,818 SR
Queue Stats
297W - 318L
1,409 Elo+
Party 2
Ao Kuang
Ao Kuang
Varghatt
Ao Kuang
Level 28
God Stats
1W - 1L
1,223 SR
Queue Stats
16W - 25L
1,217 Elo+
Party 1
Yemoja
Yemoja
تخاى122
Yemoja
Level 14
God Stats
2W - 3L
1,533 SR
Queue Stats
6W - 12L
1,280 Elo+
Party 1
Team Averages
Level 21
1,473 SR
1,312 Elo+

VS

Team Averages
Level 26
1,545 SR
1,391 Elo+
Fenrir
Fenrir
Abloow
Fenrir
Level 8
God Stats
2W - 0L
1,683 SR
Queue Stats
3W - 3L
1,351 Elo+
Party 3
Cthulhu
Cthulhu
Forlax4
Cthulhu
Level 19
God Stats
8W - 8L
1,540 SR
Queue Stats
33W - 38L
1,287 Elo+
Party 3
Arachne
Arachne
Kepasai
Arachne
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Phroggu
Amaterasu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 34L
1,315 Elo+
Solo
Danzaburou
Danzaburou
сатоши
Danzaburou
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 63L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 2
7,246
557
7,154
7,181
2,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
SupLeft
Mulan
9
1 / 4 / 1
5,971
459
3,540
8,965
3,333
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mercury
SupRight
Mercury
9
1 / 5 / 3
6,072
467
4,485
8,541
2,886
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
Varghatt
Ao Kuang
9
3 / 4 / 6
6,652
512
7,126
8,753
2,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
10
2 / 6 / 4
6,578
506
4,044
10,443
6,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Abloow
Fenrir
11
5 / 4 / 3
6,845
527
4,541
10,664
4,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Forlax4
Cthulhu
10
4 / 1 / 10
6,507
501
5,915
7,644
4,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Kepasai
Arachne
11
5 / 5 / 6
7,266
559
4,052
9,171
3,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
Phroggu
Amaterasu
13
7 / 1 / 3
7,789
599
6,417
9,332
4,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
сатоши
Danzaburou
10
2 / 1 / 11
6,818
524
7,751
6,765
1,979
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
56
12
Kills
23
23
Deaths
12
16
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Abloow
Fenrir
5
4
3
1.63
W
Cthulhu
Forlax4
Cthulhu
4
1
10
9
W
Arachne
Kepasai
Arachne
5
5
6
1.6
L
5
4
2
1.5
W
Amaterasu
Phroggu
Amaterasu
7
1
3
8.5
L
Mulan
SupLeft
Mulan
1
4
1
0.38
L
Mercury
SupRight
Mercury
1
5
3
0.5
L
Ao Kuang
Varghatt
Ao Kuang
3
4
6
1.5
W
Danzaburou
сатоши
Danzaburou
2
1
11
7.5
L
Yemoja
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,349
Damage
28,676
43,883
Taken
43,576
17,735
Mitigated
17,419
7,957
Healing
16,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Abloow
Fenrir
4,541
1,780
0
3,406
10,664
4,117
0
3,425
7,239
0
31,836
W
Cthulhu
Forlax4
Cthulhu
5,915
296
259
1,971
7,644
4,075
162
4,870
2,774
10,374
0
W
Arachne
Kepasai
Arachne
4,052
3,073
0
2,354
9,171
3,191
222
3,592
5,579
0
27,377
L
7,154
506
291
1,409
7,181
2,467
0
940
6,091
46,609
0
W
Amaterasu
Phroggu
Amaterasu
6,417
3,807
0
5,030
9,332
4,057
777
2,629
6,703
0
25,962
L
Mulan
SupLeft
Mulan
3,540
1,208
0
1,769
8,965
3,333
68
0
8,965
0
21,531
L
Mercury
SupRight
Mercury
4,485
2,281
0
270
8,541
2,886
790
689
7,724
0
28,696
L
Ao Kuang
Varghatt
Ao Kuang
7,126
1,978
0
1,518
8,753
2,649
13
776
7,887
27,319
0
W
Danzaburou
сатоши
Danzaburou
7,751
4,488
0
3,206
6,765
1,979
1,892
3,808
2,957
0
28,622
L
Yemoja
4,044
631
595
2,105
10,443
6,400
240
2,752
7,301
11,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,519
Gold Earned
35,225
237
Minions Killed
231
0
Camps Cleared
0
1,198,240
Distance Traveled
1,242,398
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,845
527
51
4
0
236,182
0
W
Cthulhu
6,507
501
18
1
0
251,610
0
W
Arachne
7,266
559
51
4
0
271,720
2
L
Ra
7,246
557
85
7
0
254,091
1
W
Amaterasu
7,789
599
58
4
0
257,216
0
L
Mulan
5,971
459
40
3
0
209,379
2
L
Mercury
6,072
467
55
4
0
261,928
1
L
Ao Kuang
6,652
512
44
3
0
229,128
0
W
Danzaburou
6,818
524
53
4
0
225,670
0
L
Yemoja
6,578
506
13
1
0
243,714
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role