Player Matchup

Amaterasu
Amaterasu
HajiYoriShi
Amaterasu
Level 17
God Stats
4W - 5L
1,535 SR
Queue Stats
41W - 70L
1,396 Elo+
Solo
Raijin
Raijin
Lunelious
Raijin
Level 26
God Stats
5W - 5L
1,592 SR
Queue Stats
388W - 423L
1,563 Elo+
Solo
Hachiman
Hachiman
Saiyanbro6409
Hachiman
Level 11
God Stats
0W - 1L
1,249 SR
Queue Stats
1W - 3L
1,257 Elo+
Solo
Olorun
Olorun
Slimy2486
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
da fudge
Fenrir
Level 6
God Stats
0W - 1L
1,360 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 12
1,447 SR
1,443 Elo+

VS

Team Averages
Level 9
1,493 SR
1,462 Elo+
Bacchus
Bacchus
GowlorDZ-gasg
Bacchus
Level 7
God Stats
16W - 18L
1,423 SR
Queue Stats
134W - 170L
1,333 Elo+
Solo
Susano
Susano
IdioticCrib77
Susano
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 54L
1,554 Elo+
Solo
Bakasura
Bakasura
LilQuinDiddy
Bakasura
Level 8
God Stats
3W - 4L
1,348 SR
Queue Stats
243W - 225L
1,477 Elo+
Solo
Ra
Ra
ariikurniaputra
Ra
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 17L
1,431 Elo+
Solo
Ares
Ares
tjerry1812
Ares
Level 7
God Stats
2W - 1L
1,694 SR
Queue Stats
6W - 8L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
HajiYoriShi
Amaterasu
18
7 / 6 / 11
12,353
1,123
16,946
27,101
18,217
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
Lunelious
Raijin
17
8 / 3 / 7
12,133
1,103
20,895
16,612
5,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Saiyanbro6409
Hachiman
17
3 / 16 / 8
10,916
992
12,734
24,681
7,399
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Slimy2486
Olorun
17
1 / 15 / 9
10,459
951
10,752
22,374
8,114
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
da fudge
Fenrir
16
1 / 14 / 5
10,117
920
6,794
20,929
7,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
18
1 / 2 / 23
11,000
1,000
7,229
9,834
8,893
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
7 / 6 / 26
11,982
1,089
22,019
16,036
7,412
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bakasura
LilQuinDiddy
Bakasura
20
27 / 2 / 12
15,764
1,433
37,119
15,363
8,140
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
11 / 7 / 23
12,934
1,176
24,031
14,209
6,483
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 3 / 26
11,778
1,071
11,469
18,462
16,230
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
162
20
Kills
52
54
Deaths
20
40
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Bacchus
1
2
23
6.25
L
Amaterasu
HajiYoriShi
Amaterasu
7
6
11
2.08
W
7
6
26
3.33
W
Bakasura
LilQuinDiddy
Bakasura
27
2
12
16.5
L
Raijin
Lunelious
Raijin
8
3
7
3.83
L
Hachiman
Saiyanbro6409
Hachiman
3
16
8
0.44
L
Olorun
Slimy2486
Olorun
1
15
9
0.37
W
11
7
23
3.21
L
Fenrir
da fudge
Fenrir
1
14
5
0.25
W
6
3
26
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,121
Damage
101,867
111,697
Taken
73,904
46,736
Mitigated
47,158
10,891
Healing
10,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
7,229
563
0
258
9,834
8,893
0
3,737
5,980
14,080
0
L
Amaterasu
HajiYoriShi
Amaterasu
16,946
10,764
0
2,433
27,101
18,217
0
10,008
15,798
0
31,307
W
22,019
6,469
0
0
16,036
7,412
0
6,970
8,872
0
31,906
W
Bakasura
LilQuinDiddy
Bakasura
37,119
29,467
0
6,227
15,363
8,140
0
6,159
8,833
0
50,677
L
Raijin
Lunelious
Raijin
20,895
1,407
753
3,232
16,612
5,321
0
5,917
10,326
45,316
0
L
Hachiman
Saiyanbro6409
Hachiman
12,734
6,937
0
0
24,681
7,399
0
9,589
13,526
0
28,193
L
Olorun
Slimy2486
Olorun
10,752
6,857
506
2,910
22,374
8,114
0
9,544
12,136
20,663
0
W
24,031
2,535
2,323
1,997
14,209
6,483
0
6,261
7,709
54,103
0
L
Fenrir
da fudge
Fenrir
6,794
1,249
0
1,057
20,929
7,685
0
7,671
12,495
0
24,277
W
11,469
2,052
0
0
18,462
16,230
0
7,124
10,863
20,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,978
Gold Earned
63,458
164
Minions Killed
188
3
Camps Cleared
10
871,505
Distance Traveled
957,902
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,000
1,000
14
1
0
191,924
0
L
Amaterasu
12,353
1,123
29
3
0
198,660
0
W
Susano
11,982
1,089
32
3
0
155,873
0
W
Bakasura
15,764
1,433
44
4
9
234,342
1
L
Raijin
12,133
1,103
59
5
1
201,321
1
L
Hachiman
10,916
992
39
4
0
142,386
1
L
Olorun
10,459
951
16
1
0
172,491
0
W
Ra
12,934
1,176
85
8
0
178,327
0
L
Fenrir
10,117
920
21
2
2
156,647
0
W
Ares
11,778
1,071
13
1
1
197,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role