Player Matchup

Morgan Le Fay
Morgan Le Fay
El_invasor77
Morgan Le Fay
Level 38
God Stats
2W - 4L
1,274 SR
Queue Stats
11W - 10L
1,456 Elo+
Party 1
Ares
Ares
Frostiyou-888
Ares
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
redgaimer
Heimdallr
Level 78
God Stats
1W - 1L
1,817 SR
Queue Stats
11W - 11L
1,500 Elo+
Party 1
Team Averages
Level 48
1,531 SR
1,485 Elo+

VS

Team Averages
Level 62
1,539 SR
1,466 Elo+
King Arthur
King Arthur
 
King Arthur
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
ABYSS_131
Anubis
Level 23
God Stats
2W - 3L
1,591 SR
Queue Stats
29W - 18L
1,311 Elo+
Party 2
Medusa
Medusa
Kixuni
Medusa
Level 99
God Stats
5W - 3L
1,527 SR
Queue Stats
50W - 63L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
El_invasor77
Morgan Le Fay
12
5 / 1 / 7
7,470
830
7,536
6,047
2,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
1 / 1 / 11
7,394
822
2,358
6,563
6,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
redgaimer
Heimdallr
11
6 / 1 / 6
7,589
843
7,261
4,920
1,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
1 / 4 / 2
6,438
715
3,277
8,967
5,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
ABYSS_131
Anubis
9
1 / 5 / 2
6,055
673
5,293
8,408
3,800
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
Kixuni
Medusa
8
1 / 3 / 2
5,934
659
4,403
5,132
1,628
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
12
Kills
3
3
Deaths
12
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
4
2
0.5
L
Anubis
ABYSS_131
Anubis
1
5
2
0.4
W
Morgan Le Fay
El_invasor77
Morgan Le Fay
5
1
7
8.5
W
1
1
11
6.5
L
Medusa
Kixuni
Medusa
1
3
2
0.67
W
Heimdallr
redgaimer
Heimdallr
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,155
Damage
12,973
17,530
Taken
22,507
10,226
Mitigated
10,826
4,703
Healing
3,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,277
475
0
946
8,967
5,398
48
2,774
5,980
0
13,616
L
Anubis
ABYSS_131
Anubis
5,293
64
0
1,509
8,408
3,800
0
3,868
4,238
19,643
0
W
Morgan Le Fay
El_invasor77
Morgan Le Fay
7,536
899
732
2,583
6,047
2,208
156
1,434
4,613
26,065
0
W
2,358
258
0
688
6,563
6,330
119
2,275
4,288
7,607
0
L
Medusa
Kixuni
Medusa
4,403
1,243
258
704
5,132
1,628
306
2,564
2,391
0
16,783
W
Heimdallr
redgaimer
Heimdallr
7,261
3,859
247
453
4,920
1,688
688
1,584
3,336
0
21,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,453
Gold Earned
18,427
98
Minions Killed
86
0
Camps Cleared
0
519,630
Distance Traveled
521,442
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,438
715
29
3
0
209,488
0
L
Anubis
6,055
673
35
4
0
185,403
0
W
Morgan Le Fay
7,470
830
49
5
0
188,805
1
W
Ares
7,394
822
12
1
0
164,986
1
L
Medusa
5,934
659
22
2
0
126,551
0
W
Heimdallr
7,589
843
37
4
0
165,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role