Player Matchup

Loki
Loki
Lottbrock
Loki
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 16L
1,343 Elo+
Party 1
Ratatoskr
Ratatoskr
Toramarous
Ratatoskr
Level 26
God Stats
12W - 8L
1,587 SR
Queue Stats
25W - 35L
1,311 Elo+
Solo
Medusa
Medusa
kot9sensei
Medusa
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 6L
1,279 Elo+
Party 1
Izanami
Izanami
malbat
Izanami
Level 12
God Stats
13W - 12L
1,355 SR
Queue Stats
30W - 24L
1,352 Elo+
Solo
Aphrodite
Aphrodite
potterr10
Aphrodite
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 30L
1,356 Elo+
Party 1
Team Averages
Level 20
1,488 SR
1,328 Elo+

VS

Team Averages
Level 13
1,397 SR
1,373 Elo+
Aphrodite
Aphrodite
Killiro
Aphrodite
Level 8
God Stats
0W - 1L
1,289 SR
Queue Stats
2W - 2L
1,374 Elo+
Solo
Yemoja
Yemoja
Olivvia02
Yemoja
Level 7
God Stats
1W - 4L
1,331 SR
Queue Stats
6W - 14L
1,304 Elo+
Solo
Loki
Loki
ThxFxtBxy
Loki
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 29L
1,464 Elo+
Solo
Nike
Nike
bryoulamoule
Nike
Level 20
God Stats
0W - 2L
1,466 SR
Queue Stats
39W - 24L
1,387 Elo+
Solo
Neith
Neith
jedker2016
Neith
Level 6
God Stats
3W - 6L
1,398 SR
Queue Stats
4W - 10L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
8 / 2 / 3
9,420
589
6,678
9,441
5,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ratatoskr
Toramarous
Ratatoskr
15
0 / 2 / 5
8,814
551
3,430
9,802
7,995
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
kot9sensei
Medusa
15
5 / 1 / 4
8,988
562
12,284
10,352
4,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
malbat
Izanami
18
9 / 3 / 2
11,481
718
11,208
10,439
3,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
potterr10
Aphrodite
13
0 / 3 / 6
7,351
459
2,075
7,019
4,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Killiro
Aphrodite
13
2 / 6 / 3
7,821
489
5,955
12,456
4,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Olivvia02
Yemoja
7
0 / 6 / 1
5,808
363
406
11,296
8,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Loki
13
5 / 6 / 2
8,220
514
11,263
12,036
4,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 5 / 2
9,172
573
13,314
16,852
9,285
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
1
0 / 0 / 0
4,563
285
0
0
0

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
22
Kills
10
11
Deaths
23
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Killiro
Aphrodite
2
6
3
0.58
W
Loki
8
2
3
4.75
L
Yemoja
Olivvia02
Yemoja
0
6
1
0.08
L
Loki
5
6
2
1
W
Ratatoskr
Toramarous
Ratatoskr
0
2
5
1.25
L
3
5
2
0.8
L
Neith
0
0
0
0
W
Medusa
kot9sensei
Medusa
5
1
4
7
W
Izanami
malbat
Izanami
9
3
2
3.33
W
Aphrodite
potterr10
Aphrodite
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,675
Damage
30,938
47,053
Taken
52,640
26,757
Mitigated
26,254
17,924
Healing
16,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Killiro
Aphrodite
5,955
527
1,510
5,391
12,456
4,203
526
396
12,060
31,250
0
W
Loki
6,678
1,201
0
3,161
9,441
5,946
450
1,426
8,015
0
51,963
L
Yemoja
Olivvia02
Yemoja
406
309
59
2,195
11,296
8,039
174
105
11,191
10,229
0
L
Loki
11,263
4,139
0
2,336
12,036
4,727
0
541
11,495
0
49,837
W
Ratatoskr
Toramarous
Ratatoskr
3,430
513
0
991
9,802
7,995
2,279
803
8,999
0
43,671
L
13,314
2,523
0
5,012
16,852
9,285
613
1,033
15,819
0
62,908
L
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
kot9sensei
Medusa
12,284
6,867
0
3,902
10,352
4,139
3,533
1,798
8,554
0
61,822
W
Izanami
malbat
Izanami
11,208
7,018
0
3,117
10,439
3,859
1,999
1,805
8,634
0
81,354
W
Aphrodite
potterr10
Aphrodite
2,075
745
3,666
3,087
7,019
4,818
1,125
529
6,490
19,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,054
Gold Earned
35,584
508
Minions Killed
284
0
Camps Cleared
0
1,595,626
Distance Traveled
1,080,593
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,821
489
64
4
0
273,378
3
W
Loki
9,420
589
104
7
0
357,881
1
L
Yemoja
5,808
363
16
1
0
230,859
1
L
Loki
8,220
514
86
5
0
292,258
2
W
Ratatoskr
8,814
551
111
7
0
320,269
3
L
Nike
9,172
573
118
7
0
284,098
2
L
Neith
4,563
285
0
0
0
0
0
W
Medusa
8,988
562
92
6
0
299,468
1
W
Izanami
11,481
718
159
10
0
306,753
0
W
Aphrodite
7,351
459
42
3
0
311,255
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role