Player Matchup

Fenrir
Fenrir
Bronze III
FlamealexXD
Fenrir
Bronze III
Level 83
God Stats
0W - 1L
1,540 SR
Queue Stats
2W - 3L
1,495 MMR
Party 2
Ymir
Ymir
Bronze III
GodOfDeath912
Ymir
Bronze III
Level 141
God Stats
0W - 1L
1,524 SR
Queue Stats
2W - 3L
1,495 MMR
Party 2
Hel
Hel
Bronze III
Wanheda22
Hel
Bronze III
Level 34
God Stats
0W - 1L
1,461 SR
Queue Stats
0W - 2L
1,400 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 86
1,509 SR
1,463 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 109
1,440 SR
1,407 MMR
Danzaburou
Danzaburou
Silver V
Nagius
Danzaburou
Silver V
Level 64
God Stats
1W - 0L
1,287 SR
Queue Stats
4W - 5L
1,222 MMR
Solo
Ganesha
Ganesha
Bronze III
VamosRafaaa
Ganesha
Bronze III
Level 103
God Stats
8W - 0L
1,533 SR
Queue Stats
10W - 9L
1,500 MMR
Party 1
Ah Puch
Ah Puch
Bronze III
rubyortega18
Ah Puch
Bronze III
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
5 / 4 / 1
9,134
652
7,435
13,700
8,381
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 3 / 5
8,705
622
6,938
20,254
16,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
0 / 2 / 5
7,737
553
3,530
6,813
2,208
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ZeusKumbhakarnaHerculesPoseidonJanus

VS

Bans
Hou YiHeimdallrThothIzanamiOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Nagius
Danzaburou
14
4 / 0 / 4
10,011
715
7,797
9,211
4,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ganesha
VamosRafaaa
Ganesha
13
0 / 2 / 9
8,763
626
6,125
10,867
9,372
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
rubyortega18
Ah Puch
14
5 / 4 / 3
10,000
714
16,375
10,115
5,146
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
6
Kills
9
9
Deaths
6
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
5
4
1
1.38
L
1
3
5
1.17
W
Danzaburou
Nagius
Danzaburou
4
0
4
6
W
Ganesha
VamosRafaaa
Ganesha
0
2
9
2.25
L
0
2
5
1.25
W
Ah Puch
rubyortega18
Ah Puch
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,903
Damage
30,297
40,767
Taken
30,193
27,221
Mitigated
19,029
10,526
Healing
7,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
7,435
1,524
0
1,185
13,700
8,381
190
7,655
6,045
0
22,142
L
6,938
369
0
4,415
20,254
16,632
100
10,214
10,040
22,172
0
W
Danzaburou
Nagius
Danzaburou
7,797
3,685
0
4,007
9,211
4,511
1,627
4,778
4,433
0
39,900
W
Ganesha
VamosRafaaa
Ganesha
6,125
387
0
0
10,867
9,372
426
3,797
7,070
17,428
0
L
3,530
0
3,466
1,460
6,813
2,208
0
4,631
2,182
27,478
0
W
Ah Puch
rubyortega18
Ah Puch
16,375
1,705
0
3,501
10,115
5,146
889
1,893
8,222
47,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,576
Gold Earned
28,774
115
Minions Killed
155
0
Camps Cleared
0
742,635
Distance Traveled
730,675
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,134
652
34
2
0
269,517
1
L
Ymir
8,705
622
29
2
0
239,198
5
W
Danzaburou
10,011
715
80
6
0
238,404
2
W
Ganesha
8,763
626
0
0
0
259,797
4
L
Hel
7,737
553
52
4
0
233,920
0
W
Ah Puch
10,000
714
75
5
0
232,474
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role