Player Matchup

Neith
Neith
IdioticGhost
Neith
Level 118
God Stats
1W - 2L
1,343 SR
Queue Stats
2W - 3L
1,240 Elo+
Solo
Baron Samedi
Baron Samedi
PhillisBrownDICC
Baron Samedi
Level 106
God Stats
23W - 13L
1,690 SR
Queue Stats
984W - 1,029L
1,461 Elo+
Solo
Thor
Thor
ellobo326
Thor
Level 54
God Stats
24W - 47L
1,320 SR
Queue Stats
411W - 571L
1,363 Elo+
Solo
Team Averages
Level 93
1,451 SR
1,354 Elo+

VS

Team Averages
Level 59
1,580 SR
1,328 Elo+
Da Ji
Da Ji
Aheld12
Da Ji
Level 34
God Stats
35W - 32L
1,462 SR
Queue Stats
167W - 176L
1,360 Elo+
Solo
Jormungandr
Jormungandr
Naju_420
Jormungandr
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,308 Elo+
Solo
Medusa
Medusa
NellyBob_69
Medusa
Level 69
God Stats
4W - 4L
1,777 SR
Queue Stats
4W - 6L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 3
6,387
639
3,996
5,889
3,124
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
PhillisBrownDICC
Baron Samedi
10
3 / 1 / 0
7,084
708
5,760
6,054
4,385
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
10
0 / 2 / 2
6,242
624
2,282
7,685
4,722
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Aheld12
Da Ji
12
3 / 2 / 2
7,433
743
5,405
6,152
2,361
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Naju_420
Jormungandr
10
2 / 1 / 2
7,199
720
3,640
7,846
6,464
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
12
0 / 0 / 5
7,224
722
4,400
4,919
1,640
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
3
Kills
5
5
Deaths
3
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Aheld12
Da Ji
3
2
2
2
L
0
2
3
0.75
W
Jormungandr
Naju_420
Jormungandr
2
1
2
3
W
Medusa
0
0
5
2.5
L
Baron Samedi
PhillisBrownDICC
Baron Samedi
3
1
0
3
L
Thor
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,038
Damage
13,445
19,628
Taken
18,917
12,231
Mitigated
10,465
7,635
Healing
6,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Aheld12
Da Ji
5,405
1,027
1,019
653
6,152
2,361
440
1,858
4,294
0
13,139
L
3,996
1,536
0
519
5,889
3,124
0
823
5,066
0
19,393
W
Jormungandr
Naju_420
Jormungandr
3,640
619
514
2,194
7,846
6,464
374
2,274
5,572
21,201
0
W
Medusa
4,400
824
417
1,962
4,919
1,640
1,007
1,628
3,291
0
35,612
L
Baron Samedi
PhillisBrownDICC
Baron Samedi
5,760
211
1,330
2,871
6,054
4,385
0
1,575
4,479
23,390
0
L
Thor
2,282
80
564
2,351
7,685
4,722
0
1,242
6,443
0
15,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,713
Gold Earned
21,856
103
Minions Killed
112
0
Camps Cleared
0
544,949
Distance Traveled
500,814
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,433
743
19
2
0
153,991
1
L
Neith
6,387
639
39
4
0
179,548
1
W
Jormungandr
7,199
720
33
3
0
165,177
0
W
Medusa
7,224
722
60
6
0
181,646
0
L
Baron Samedi
7,084
708
41
4
0
184,803
4
L
Thor
6,242
624
23
2
0
180,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role