Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Breed9
Hun Batz
Level 150
God Stats
0W - 2L
1,484 SR
Queue Stats
15W - 19L
1,577 Elo+
Party 1
Sobek
Sobek
JustAiya
Sobek
Level 159
God Stats
3W - 3L
1,696 SR
Queue Stats
282W - 145L
1,774 Elo+
Party 1
Izanami
Izanami
Ronnocneab
Izanami
Level 135
God Stats
27W - 17L
1,708 SR
Queue Stats
98W - 61L
1,716 Elo+
Party 1
Team Averages
Level 149
1,578 SR
1,613 Elo+

VS

Team Averages
Level 140
1,646 SR
1,628 Elo+
Sol
Sol
H0odRat
Sol
Level 149
God Stats
4W - 2L
1,427 SR
Queue Stats
274W - 279L
1,645 Elo+
Solo
King Arthur
King Arthur
Mirage1272
King Arthur
Level 137
God Stats
54W - 42L
1,610 SR
Queue Stats
375W - 317L
1,658 Elo+
Solo
Heimdallr
Heimdallr
ozzy1913
Heimdallr
Level 146
God Stats
6W - 4L
1,713 SR
Queue Stats
190W - 165L
1,621 Elo+
Solo
Cerberus
Cerberus
zGoldenEye
Cerberus
Level 108
God Stats
1W - 0L
1,939 SR
Queue Stats
1,008W - 861L
1,579 Elo+
Solo
Thanatos
Thanatos
Åndy
Thanatos
Level 160
God Stats
1W - 2L
1,541 SR
Queue Stats
120W - 122L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 4 / 0
6,296
484
5,890
10,198
4,021
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
 
Baron Samedi
10
1 / 4 / 2
6,196
477
4,415
6,759
2,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hun Batz
Breed9
Hun Batz
12
2 / 1 / 2
6,748
519
4,577
9,053
2,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
JustAiya
Sobek
10
1 / 2 / 4
6,607
508
4,876
11,040
5,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Ronnocneab
Izanami
13
2 / 1 / 1
7,341
565
4,570
5,959
1,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
4 / 2 / 4
8,002
616
8,225
6,576
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
Mirage1272
King Arthur
14
5 / 1 / 4
8,488
653
8,701
9,706
5,294
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
ozzy1913
Heimdallr
13
2 / 2 / 4
7,656
589
4,840
6,565
2,083
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
zGoldenEye
Cerberus
11
1 / 2 / 5
7,164
551
4,870
10,140
4,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
Åndy
Thanatos
11
0 / 0 / 4
6,693
515
3,502
7,466
2,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
7
Kills
12
12
Deaths
7
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
4
0
0.25
L
Baron Samedi
 
Baron Samedi
1
4
2
0.5
L
Hun Batz
Breed9
Hun Batz
2
1
2
3
W
Sol
4
2
4
3
L
Sobek
JustAiya
Sobek
1
2
4
1.5
W
King Arthur
Mirage1272
King Arthur
5
1
4
7
L
Izanami
Ronnocneab
Izanami
2
1
1
2.5
W
Heimdallr
ozzy1913
Heimdallr
2
2
4
2
W
Cerberus
zGoldenEye
Cerberus
1
2
5
1.75
W
Thanatos
Åndy
Thanatos
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,328
Damage
30,138
43,009
Taken
40,453
16,449
Mitigated
16,444
13,553
Healing
24,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,890
1,017
0
2,750
10,198
4,021
0
1,289
8,909
0
33,679
L
Baron Samedi
 
Baron Samedi
4,415
243
157
2,168
6,759
2,515
410
2,401
4,358
41,804
0
L
Hun Batz
Breed9
Hun Batz
4,577
1,059
0
4,232
9,053
2,616
0
3,243
5,810
0
41,119
W
Sol
8,225
3,275
0
3,467
6,576
1,938
1,034
1,625
4,951
58,495
0
L
Sobek
JustAiya
Sobek
4,876
717
0
1,919
11,040
5,658
254
5,067
5,452
11,275
0
W
King Arthur
Mirage1272
King Arthur
8,701
1,560
0
4,751
9,706
5,294
0
1,668
8,038
0
46,501
L
Izanami
Ronnocneab
Izanami
4,570
3,224
0
2,327
5,959
1,639
0
574
5,385
0
52,344
W
Heimdallr
ozzy1913
Heimdallr
4,840
2,338
0
2,757
6,565
2,083
0
656
5,909
0
47,795
W
Cerberus
zGoldenEye
Cerberus
4,870
99
0
3,723
10,140
4,541
0
3,732
6,408
22,650
0
W
Thanatos
Åndy
Thanatos
3,502
896
0
9,841
7,466
2,588
0
1,610
5,856
0
42,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,188
Gold Earned
38,003
357
Minions Killed
469
0
Camps Cleared
0
1,355,858
Distance Traveled
1,303,997
23
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,296
484
75
6
0
268,965
2
L
Baron Samedi
6,196
477
76
6
0
241,277
4
L
Hun Batz
6,748
519
78
6
0
298,708
6
W
Sol
8,002
616
120
9
0
252,017
5
L
Sobek
6,607
508
16
1
0
267,443
7
W
King Arthur
8,488
653
107
8
0
288,758
7
L
Izanami
7,341
565
112
9
0
279,465
4
W
Heimdallr
7,656
589
108
8
0
220,030
5
W
Cerberus
7,164
551
46
4
0
256,281
7
W
Thanatos
6,693
515
88
7
0
286,911
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role