Player Matchup

Olorun
Olorun
CarrierQC
Olorun
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
139W - 126L
1,468 Elo+
Solo
Cabrakan
Cabrakan
Legionnaire98
Cabrakan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,633 Elo+
Solo
Chang'e
Chang'e
TheBoogerBomb
Chang'e
Level 7
God Stats
3W - 1L
1,766 SR
Queue Stats
9W - 9L
1,492 Elo+
Solo
Bastet
Bastet
TrollUAllDay
Bastet
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,403 Elo+
Party 2
Ares
Ares
inyofaces
Ares
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,403 Elo+
Party 2
Team Averages
Level 14
1,553 SR
1,480 Elo+

VS

Team Averages
Level 24
1,470 SR
1,493 Elo+
Sobek
Sobek
BigSenxiGim
Sobek
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 19L
1,463 Elo+
Party 1
Ra
Ra
MurMan97
Ra
Level 8
God Stats
0W - 2L
1,260 SR
Queue Stats
5W - 8L
1,363 Elo+
Solo
Loki
Loki
Torzenn
Loki
Level 98
God Stats
25W - 32L
1,387 SR
Queue Stats
559W - 580L
1,484 Elo+
Party 3
Skadi
Skadi
ocmsbutterknife
Skadi
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,463 Elo+
Party 1
Gilgamesh
Gilgamesh
zKraugel
Gilgamesh
Level 3
God Stats
4W - 2L
1,704 SR
Queue Stats
5W - 7L
1,696 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CarrierQC
Olorun
16
4 / 4 / 5
9,118
570
7,782
11,842
4,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cabrakan
Legionnaire98
Cabrakan
12
1 / 5 / 4
7,286
455
3,708
11,745
9,830
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
18
9 / 1 / 0
10,671
667
12,594
12,117
5,231
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
14
11 / 4 / 5
9,408
588
9,232
10,214
4,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
12
4 / 5 / 12
8,672
542
11,325
12,790
11,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 4
8,383
524
8,153
14,053
11,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 7 / 2
8,535
533
7,228
11,651
3,980
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Loki
Torzenn
Loki
14
6 / 4 / 0
8,959
560
7,855
11,093
3,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 7 / 4
8,198
512
9,603
10,060
3,035
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
zKraugel
Gilgamesh
12
1 / 7 / 1
7,150
447
3,349
11,619
4,632
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
29
29
Kills
18
19
Deaths
29
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
4
4
1.5
W
Olorun
CarrierQC
Olorun
4
4
5
1.63
W
Cabrakan
Legionnaire98
Cabrakan
1
5
4
0.6
L
2
7
2
0.43
W
Chang'e
9
1
0
9
L
Loki
Torzenn
Loki
6
4
0
1.5
W
Bastet
11
4
5
3.38
W
Ares
4
5
12
2
L
5
7
4
1
L
Gilgamesh
zKraugel
Gilgamesh
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,641
Damage
36,188
58,708
Taken
58,476
35,255
Mitigated
26,870
17,627
Healing
5,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,153
994
0
2,867
14,053
11,687
0
7,952
5,991
26,595
0
W
Olorun
CarrierQC
Olorun
7,782
3,267
0
3,822
11,842
4,977
768
6,311
5,531
55,185
0
W
Cabrakan
Legionnaire98
Cabrakan
3,708
818
0
0
11,745
9,830
266
2,787
8,958
22,958
0
L
7,228
1,077
0
945
11,651
3,980
850
6,482
4,931
42,305
0
W
Chang'e
12,594
1,702
205
7,337
12,117
5,231
168
976
11,141
72,020
0
L
Loki
Torzenn
Loki
7,855
1,821
0
227
11,093
3,536
0
4,205
6,819
0
53,410
W
Bastet
9,232
2,719
0
2,699
10,214
4,053
867
1,975
8,239
0
45,996
W
Ares
11,325
2,381
0
3,564
12,790
11,164
689
3,332
9,458
25,651
0
L
9,603
6,220
0
1,119
10,060
3,035
78
7,615
2,437
0
29,154
L
Gilgamesh
zKraugel
Gilgamesh
3,349
711
0
92
11,619
4,632
120
8,724
2,889
0
22,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,155
Gold Earned
41,225
400
Minions Killed
308
0
Camps Cleared
0
1,460,585
Distance Traveled
1,412,479
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,383
524
26
2
0
272,780
3
W
Olorun
9,118
570
109
7
0
271,522
0
W
Cabrakan
7,286
455
31
2
0
252,070
6
L
Ra
8,535
533
87
5
0
253,572
0
W
Chang'e
10,671
667
146
9
0
289,578
3
L
Loki
8,959
560
98
6
0
323,673
1
W
Bastet
9,408
588
86
5
0
334,960
0
W
Ares
8,672
542
28
2
0
312,455
5
L
Skadi
8,198
512
49
3
0
242,153
1
L
Gilgamesh
7,150
447
48
3
0
320,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role