Player Matchup

Discordia
Discordia
Raessi
Discordia
Level 28
God Stats
0W - 1L
1,290 SR
Queue Stats
15W - 20L
1,449 Elo+
Party 1
Tyr
Tyr
Rysorian
Tyr
Level 14
God Stats
0W - 2L
1,357 SR
Queue Stats
11W - 12L
1,474 Elo+
Party 1
Hel
Hel
Snavillus
Hel
Level 43
God Stats
3W - 6L
1,365 SR
Queue Stats
7W - 17L
1,100 Elo+
Party 1
Team Averages
Level 28
1,337 SR
1,341 Elo+

VS

Team Averages
Level 121
1,513 SR
1,490 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Its Meowdy
Ah Puch
Level 87
God Stats
2W - 0L
1,504 SR
Queue Stats
3W - 2L
1,481 Elo+
Party 2
Hou Yi
Hou Yi
Re1ngs
Hou Yi
Level 128
God Stats
60W - 48L
1,536 SR
Queue Stats
274W - 271L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Raessi
Discordia
10
0 / 5 / 3
7,136
595
3,702
9,626
3,393
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
4 / 4 / 0
8,019
668
6,114
14,528
16,746
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

11
1 / 6 / 2
7,505
625
3,166
11,463
5,133
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
8 / 1 / 6
9,936
828
11,066
11,918
7,400
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
Its Meowdy
Ah Puch
14
3 / 2 / 12
9,135
761
11,586
5,710
1,937
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Re1ngs
Hou Yi
12
4 / 2 / 10
8,937
745
8,302
6,719
2,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
5
Kills
15
15
Deaths
5
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
8
1
6
11
W
Ah Puch
Its Meowdy
Ah Puch
3
2
12
4.5
L
Discordia
Raessi
Discordia
0
5
3
0.3
W
Hou Yi
Re1ngs
Hou Yi
4
2
10
4.5
L
4
4
0
1
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,982
Damage
30,954
35,617
Taken
24,347
25,272
Mitigated
12,257
8,738
Healing
5,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
11,066
2,547
0
3,553
11,918
7,400
784
2,440
9,268
0
42,521
W
Ah Puch
Its Meowdy
Ah Puch
11,586
214
0
1,247
5,710
1,937
399
1,701
3,889
33,467
0
L
Discordia
Raessi
Discordia
3,702
114
0
625
9,626
3,393
0
3,886
5,740
22,840
0
W
Hou Yi
Re1ngs
Hou Yi
8,302
2,298
0
999
6,719
2,920
1,448
2,727
3,872
0
33,029
L
6,114
1,043
0
2,343
14,528
16,746
0
4,028
10,500
0
20,972
L
3,166
263
3,268
2,502
11,463
5,133
0
3,672
7,791
13,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,660
Gold Earned
28,008
113
Minions Killed
146
0
Camps Cleared
0
619,202
Distance Traveled
701,652
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,936
828
51
4
0
258,820
4
W
Ah Puch
9,135
761
43
4
0
234,984
2
L
Discordia
7,136
595
49
4
0
169,383
0
W
Hou Yi
8,937
745
52
4
0
207,848
3
L
Tyr
8,019
668
36
3
0
249,476
4
L
Hel
7,505
625
28
2
0
200,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role