Player Matchup

Zhong Kui
Zhong Kui
Bitonimus
Zhong Kui
Level 18
God Stats
3W - 2L
1,628 SR
Queue Stats
116W - 109L
1,565 Elo+
Solo
Ravana
Ravana
Brian Galaxy
Ravana
Level 29
God Stats
1W - 1L
1,619 SR
Queue Stats
35W - 48L
1,461 Elo+
Solo
Ymir
Ymir
LOJICS
Ymir
Level 29
God Stats
1W - 4L
1,289 SR
Queue Stats
196W - 185L
1,523 Elo+
Solo
Cu Chulainn
Cu Chulainn
demonhunter6554
Cu Chulainn
Level 17
God Stats
1W - 1L
1,737 SR
Queue Stats
30W - 34L
1,468 Elo+
Solo
Danzaburou
Danzaburou
fairytail88
Danzaburou
Level 4
God Stats
2W - 1L
1,765 SR
Queue Stats
4W - 4L
1,585 Elo+
Solo
Team Averages
Level 19
1,608 SR
1,520 Elo+

VS

Team Averages
Level 16
1,645 SR
1,594 Elo+
Amaterasu
Amaterasu
LeVirgin
Amaterasu
Level 4
God Stats
158W - 132L
1,859 SR
Queue Stats
158W - 132L
1,806 Elo+
Solo
Arachne
Arachne
TheRealTeddy CX
Arachne
Level 29
God Stats
10W - 3L
1,753 SR
Queue Stats
190W - 155L
1,509 Elo+
Solo
Zeus
Zeus
bmerO7
Zeus
Level 21
God Stats
10W - 6L
1,607 SR
Queue Stats
45W - 50L
1,482 Elo+
Solo
Apollo
Apollo
kingdotwave
Apollo
Level 11
God Stats
3W - 2L
1,508 SR
Queue Stats
136W - 137L
1,625 Elo+
Solo
Khepri
Khepri
suAvecito-5
Khepri
Level 15
God Stats
9W - 5L
1,500 SR
Queue Stats
39W - 30L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bitonimus
Zhong Kui
14
8 / 0 / 1
8,511
655
7,814
7,815
5,745
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
11
3 / 4 / 1
6,977
537
3,730
7,378
2,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
LOJICS
Ymir
10
0 / 3 / 3
6,015
463
1,797
8,328
3,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
demonhunter6554
Cu Chulainn
11
3 / 5 / 2
6,870
528
9,076
9,845
7,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
fairytail88
Danzaburou
10
0 / 2 / 3
5,880
452
3,995
6,837
1,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
LeVirgin
Amaterasu
13
7 / 4 / 3
7,754
596
8,911
12,722
7,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
4 / 1 / 4
6,698
515
6,018
6,534
2,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
bmerO7
Zeus
12
0 / 4 / 1
6,770
521
1,466
5,195
1,389
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
10
1 / 3 / 1
5,937
457
4,387
8,594
3,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
10
2 / 2 / 5
6,155
473
3,943
5,844
3,006
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
28
14
Kills
14
14
Deaths
14
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Bitonimus
Zhong Kui
8
0
1
8.5
L
Ravana
3
4
1
0.88
L
Ymir
LOJICS
Ymir
0
3
3
0.5
W
Amaterasu
LeVirgin
Amaterasu
7
4
3
2.13
W
4
1
4
6
W
Zeus
bmerO7
Zeus
0
4
1
0.13
L
Cu Chulainn
demonhunter6554
Cu Chulainn
3
5
2
0.8
L
Danzaburou
fairytail88
Danzaburou
0
2
3
0.75
W
Apollo
1
3
1
0.5
W
Khepri
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,412
Damage
24,725
40,203
Taken
38,889
22,049
Mitigated
18,368
11,215
Healing
12,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Bitonimus
Zhong Kui
7,814
1,049
0
3,613
7,815
5,745
0
1,425
6,327
51,736
0
L
Ravana
3,730
329
0
728
7,378
2,860
283
568
6,633
0
35,217
L
Ymir
LOJICS
Ymir
1,797
471
0
3,043
8,328
3,713
97
1,255
7,043
19,757
0
W
Amaterasu
LeVirgin
Amaterasu
8,911
3,541
0
5,384
12,722
7,841
0
2,169
10,553
0
40,517
W
6,018
3,602
0
2,988
6,534
2,765
0
698
5,836
0
32,491
W
Zeus
bmerO7
Zeus
1,466
134
0
500
5,195
1,389
258
2,402
2,793
38,553
0
L
Cu Chulainn
demonhunter6554
Cu Chulainn
9,076
3,269
0
1,594
9,845
7,872
0
285
9,077
0
34,908
L
Danzaburou
fairytail88
Danzaburou
3,995
1,183
0
2,237
6,837
1,859
739
1,876
4,961
0
27,442
W
Apollo
4,387
2,585
0
1,826
8,594
3,367
0
2,716
5,878
0
31,766
W
Khepri
3,943
177
0
1,370
5,844
3,006
0
1,626
4,218
23,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,253
Gold Earned
33,314
310
Minions Killed
326
0
Camps Cleared
0
1,147,148
Distance Traveled
1,189,374
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,511
655
100
8
0
255,495
1
L
Ravana
6,977
537
62
5
0
237,708
0
L
Ymir
6,015
463
28
2
0
219,934
2
W
Amaterasu
7,754
596
55
4
0
245,164
3
W
Arachne
6,698
515
67
5
0
271,416
0
W
Zeus
6,770
521
97
7
0
198,449
2
L
Cu Chulainn
6,870
528
67
5
0
228,611
0
L
Danzaburou
5,880
452
53
4
0
205,400
3
W
Apollo
5,937
457
70
5
0
219,478
3
W
Khepri
6,155
473
37
3
0
254,867
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role