Player Matchup

Rama
Rama
KuramaSenju_
Rama
Level 62
God Stats
1W - 2L
1,681 SR
Queue Stats
110W - 125L
1,403 Elo+
Party 3
Loki
Loki
Ste_Leeds
Loki
Level 87
God Stats
4W - 7L
1,475 SR
Queue Stats
502W - 540L
1,409 Elo+
Party 2
Kali
Kali
Tchuamen-oear
Kali
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 49L
1,141 Elo+
Solo
Ares
Ares
TheMysteryy_
Ares
Level 68
God Stats
2W - 1L
1,759 SR
Queue Stats
73W - 74L
1,411 Elo+
Party 3
Merlin
Merlin
TheQueenOfNaboo
Merlin
Level 88
God Stats
9W - 13L
1,322 SR
Queue Stats
499W - 594L
1,344 Elo+
Party 2
Team Averages
Level 67
1,547 SR
1,342 Elo+

VS

Team Averages
Level 83
1,417 SR
1,361 Elo+
Chernobog
Chernobog
 
Chernobog
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Papik2211
Anhur
Level 44
God Stats
6W - 13L
1,303 SR
Queue Stats
182W - 186L
1,407 Elo+
Solo
Odin
Odin
S-T_Eagle
Odin
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 20L
1,074 Elo+
Party 1
Geb
Geb
Signatron
Geb
Level 149
God Stats
1W - 2L
1,351 SR
Queue Stats
193W - 172L
1,428 Elo+
Solo
Sol
Sol
Саяна
Sol
Level 138
God Stats
3W - 3L
1,430 SR
Queue Stats
105W - 104L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 7
8,996
692
9,619
11,203
5,007
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
16
6 / 6 / 5
9,535
733
8,509
12,925
5,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 4 / 6
8,985
691
1,154
7,206
3,317
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
1 / 7 / 7
9,031
695
8,289
28,838
17,674
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
3 / 7 / 5
9,264
713
13,006
13,488
6,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
17
6 / 3 / 11
10,839
834
11,112
8,097
4,774
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anhur
Papik2211
Anhur
15
4 / 6 / 15
9,923
763
9,642
10,620
5,003
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odin
18
7 / 3 / 11
10,614
816
10,172
10,155
6,749
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
3 / 2 / 22
11,290
868
13,231
14,081
20,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
8 / 1 / 15
11,388
876
23,144
11,213
4,917
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
102
14
Kills
28
28
Deaths
15
30
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
6
3
11
3.83
L
3
4
7
1.63
W
Anhur
Papik2211
Anhur
4
6
15
1.92
W
Odin
7
3
11
4.17
W
3
2
22
7
L
Loki
6
6
5
1.42
L
1
4
6
1
L
1
7
7
0.64
L
3
7
5
0.79
W
8
1
15
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,577
Damage
67,301
73,660
Taken
54,166
37,710
Mitigated
42,417
22,518
Healing
19,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
11,112
6,792
2,166
901
8,097
4,774
522
2,707
5,390
0
29,862
L
9,619
6,798
2,944
1,485
11,203
5,007
0
5,055
6,148
0
23,135
W
Anhur
Papik2211
Anhur
9,642
3,588
0
390
10,620
5,003
0
2,638
7,982
0
12,603
W
Odin
10,172
3,123
304
1,639
10,155
6,749
982
5,936
4,219
0
15,900
W
13,231
1,421
1,120
2,900
14,081
20,974
204
5,309
8,772
21,060
0
L
Loki
8,509
1,198
3,265
2,241
12,925
5,413
0
7,404
5,521
0
16,585
L
1,154
336
0
513
7,206
3,317
0
4,134
3,072
0
4,279
L
8,289
430
1,108
8,542
28,838
17,674
0
10,586
18,252
14,721
0
L
13,006
1,365
1,445
975
13,488
6,299
0
9,196
4,292
27,464
484
W
23,144
8,375
2,132
7,522
11,213
4,917
4,443
4,527
6,686
52,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,811
Gold Earned
54,054
106
Minions Killed
128
0
Camps Cleared
0
1,078,768
Distance Traveled
1,211,624
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,839
834
42
3
0
233,235
0
L
Rama
8,996
692
41
3
0
215,571
0
W
Anhur
9,923
763
8
1
0
187,719
0
W
Odin
10,614
816
19
1
0
264,767
1
W
Geb
11,290
868
16
1
0
261,552
1
L
Loki
9,535
733
15
1
0
243,519
0
L
Kali
8,985
691
9
1
0
188,636
4
L
Ares
9,031
695
6
0
0
233,626
0
L
Merlin
9,264
713
35
3
0
197,416
0
W
Sol
11,388
876
43
3
0
264,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role