Player Matchup

Baron Samedi
Baron Samedi
Amasacree666
Baron Samedi
Level 11
God Stats
6W - 6L
1,593 SR
Queue Stats
12W - 20L
1,308 Elo+
Party 1
Set
Set
CNB_MortalDragon
Set
Level 77
God Stats
46W - 33L
1,501 SR
Queue Stats
243W - 244L
1,352 Elo+
Party 2
Cthulhu
Cthulhu
Yony_HjL
Cthulhu
Level 14
God Stats
21W - 27L
1,324 SR
Queue Stats
25W - 34L
1,276 Elo+
Party 1
Medusa
Medusa
YouNeedFadesBum
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,149 Elo+
Solo
Nemesis
Nemesis
rafasm_
Nemesis
Level 4
God Stats
3W - 5L
1,748 SR
Queue Stats
3W - 7L
1,661 Elo+
Party 2
Team Averages
Level 22
1,533 SR
1,349 Elo+

VS

Team Averages
Level 25
1,544 SR
1,369 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Flaming_Cartz345
Heimdallr
Level 26
God Stats
16W - 15L
1,485 SR
Queue Stats
98W - 100L
1,327 Elo+
Solo
Ymir
Ymir
HDRev23
Ymir
Level 18
God Stats
2W - 2L
1,793 SR
Queue Stats
27W - 30L
1,375 Elo+
Solo
Ao Kuang
Ao Kuang
ImActuallyTuxic
Ao Kuang
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
111W - 121L
1,329 Elo+
Solo
Tiamat
Tiamat
r8v3n7254
Tiamat
Level 23
God Stats
29W - 29L
1,441 SR
Queue Stats
105W - 103L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Amasacree666
Baron Samedi
12
1 / 12 / 0
7,836
313
8,375
21,223
9,232
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
8 / 5 / 2
12,359
494
18,495
24,906
10,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Yony_HjL
Cthulhu
13
1 / 4 / 1
8,486
339
8,710
27,308
12,220
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 9 / 3
8,689
348
9,699
14,901
4,905
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
rafasm_
Nemesis
12
1 / 14 / 3
8,537
341
6,270
17,844
10,157
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
19
3 / 1 / 9
13,194
528
7,377
17,653
20,972
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heimdallr
19
14 / 2 / 10
14,480
579
24,337
14,745
5,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
HDRev23
Ymir
17
7 / 3 / 24
13,925
557
15,812
19,915
21,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ao Kuang
18
17 / 3 / 4
13,642
546
21,187
17,330
8,596
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiamat
r8v3n7254
Tiamat
18
3 / 3 / 7
12,517
501
19,103
17,835
10,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
98
12
Kills
44
44
Deaths
12
9
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
1
9
7.5
L
Baron Samedi
Amasacree666
Baron Samedi
1
12
0
0.08
L
8
5
2
1.8
W
Heimdallr
14
2
10
9.5
W
Ymir
HDRev23
Ymir
7
3
24
6.33
W
Ao Kuang
17
3
4
6.33
L
Cthulhu
Yony_HjL
Cthulhu
1
4
1
0.38
L
1
9
3
0.28
W
Tiamat
r8v3n7254
Tiamat
3
3
7
2.17
L
Nemesis
rafasm_
Nemesis
1
14
3
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,549
Damage
87,816
106,182
Taken
87,478
46,539
Mitigated
68,033
22,319
Healing
32,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
7,377
1,416
3,070
8,007
17,653
20,972
2,176
3,816
13,837
0
57,871
L
Baron Samedi
Amasacree666
Baron Samedi
8,375
1,472
1,856
1,603
21,223
9,232
99
13,490
7,180
31,188
0
L
18,495
8,670
0
6,713
24,906
10,025
0
8,906
15,594
0
92,801
W
Heimdallr
24,337
10,918
0
3,693
14,745
5,921
5,394
2,020
12,725
0
81,515
W
Ymir
HDRev23
Ymir
15,812
3,301
0
2,201
19,915
21,556
2,230
5,056
14,859
46,056
0
W
Ao Kuang
21,187
6,812
0
7,424
17,330
8,596
3,587
3,670
13,660
74,028
0
L
Cthulhu
Yony_HjL
Cthulhu
8,710
796
339
9,392
27,308
12,220
211
18,839
7,786
31,773
0
L
9,699
4,369
0
1,025
14,901
4,905
675
6,692
8,113
0
40,003
W
Tiamat
r8v3n7254
Tiamat
19,103
1,259
273
7,846
17,835
10,988
2,046
4,746
13,089
90,538
0
L
Nemesis
rafasm_
Nemesis
6,270
2,088
87
1,304
17,844
10,157
0
6,791
10,830
0
25,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,907
Gold Earned
67,758
335
Minions Killed
483
0
Camps Cleared
0
2,092,588
Distance Traveled
2,336,838
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,194
528
120
5
0
482,804
5
L
Baron Samedi
7,836
313
41
2
0
367,939
1
L
Set
12,359
494
152
6
0
525,210
0
W
Heimdallr
14,480
579
111
4
0
470,919
4
W
Ymir
13,925
557
71
3
0
450,171
2
W
Ao Kuang
13,642
546
65
3
0
482,380
2
L
Cthulhu
8,486
339
43
2
0
383,257
0
L
Medusa
8,689
348
57
2
0
438,354
1
W
Tiamat
12,517
501
116
5
0
450,564
4
L
Nemesis
8,537
341
42
2
0
377,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role