Player Matchup

Osiris
Osiris
Gold V
Cottotheking
Osiris
Gold V
Level 135
God Stats
4W - 0L
1,500 SR
Queue Stats
575W - 556L
1,359 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
Elogic88
Sun Wukong
Gold III
Level 104
God Stats
57W - 45L
1,584 SR
Queue Stats
286W - 289L
1,441 MMR
Solo
Anubis
Anubis
Gold V
iDesty_FR
Anubis
Gold V
Level 108
God Stats
19W - 16L
1,577 SR
Queue Stats
649W - 669L
1,319 MMR
Solo
Sol
Sol
Silver III
rickblok
Sol
Silver III
Level 84
God Stats
5W - 5L
1,620 SR
Queue Stats
27W - 36L
1,435 MMR
Solo
Khepri
Khepri
Silver I
tommarton
Khepri
Silver I
Level 124
God Stats
51W - 39L
1,565 SR
Queue Stats
149W - 163L
1,333 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 111
1,569 SR
1,377 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 96
1,535 SR
1,404 MMR
Scylla
Scylla
Gold IV
 
Scylla
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold V
KingBandyy
Hun Batz
Gold V
Level 89
God Stats
17W - 18L
1,527 SR
Queue Stats
399W - 414L
1,306 MMR
Solo
Apollo
Apollo
Silver I
SickAlert
Apollo
Silver I
Level 82
God Stats
1W - 3L
1,441 SR
Queue Stats
314W - 322L
1,222 MMR
Party 1
Bacchus
Bacchus
Gold V
ThreeHeadedDoggo
Bacchus
Gold V
Level 59
God Stats
46W - 42L
1,790 SR
Queue Stats
292W - 298L
1,328 MMR
Solo
King Arthur
King Arthur
Gold I
indigo159
King Arthur
Gold I
Level 92
God Stats
10W - 22L
1,417 SR
Queue Stats
317W - 322L
1,664 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
13 / 5 / 3
18,092
565
27,808
32,427
32,518
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
Elogic88
Sun Wukong
20
8 / 2 / 8
19,116
597
26,661
29,068
24,907
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
iDesty_FR
Anubis
20
5 / 10 / 5
14,674
459
13,285
23,852
12,766
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
6 / 7 / 7
17,290
540
27,868
32,205
13,502
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
tommarton
Khepri
18
1 / 5 / 12
14,560
455
11,365
19,990
29,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
Cu ChulainnSetTiamatAthenaYmir

VS

Bans
GilgameshCabrakanAwilixTsukuyomiFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
8 / 5 / 11
15,126
473
25,609
16,802
6,384
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hun Batz
KingBandyy
Hun Batz
20
9 / 6 / 9
15,451
483
20,962
27,475
15,574
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
SickAlert
Apollo
20
4 / 10 / 2
15,183
474
16,443
27,848
11,417
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
2 / 4 / 17
14,123
441
15,235
23,773
34,263
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
indigo159
King Arthur
20
6 / 8 / 12
15,958
499
24,447
43,712
48,158
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
80
33
Kills
29
29
Deaths
33
35
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
8
5
11
2.7
W
Osiris
13
5
3
2.9
W
Sun Wukong
Elogic88
Sun Wukong
8
2
8
6
L
Hun Batz
KingBandyy
Hun Batz
9
6
9
2.25
L
Apollo
SickAlert
Apollo
4
10
2
0.5
L
2
4
17
2.63
W
Anubis
iDesty_FR
Anubis
5
10
5
0.75
L
King Arthur
indigo159
King Arthur
6
8
12
1.5
W
6
7
7
1.36
W
Khepri
tommarton
Khepri
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,987
Damage
102,696
137,542
Taken
139,610
112,727
Mitigated
115,796
40,607
Healing
26,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
25,609
3,036
323
2,738
16,802
6,384
20
5,135
11,667
101,983
0
W
Osiris
27,808
12,619
0
5,609
32,427
32,518
753
4,852
27,575
0
106,573
W
Sun Wukong
Elogic88
Sun Wukong
26,661
6,333
0
8,048
29,068
24,907
8,465
8,320
20,748
0
160,350
L
Hun Batz
KingBandyy
Hun Batz
20,962
7,168
0
2,178
27,475
15,574
0
7,022
20,453
0
137,075
L
Apollo
SickAlert
Apollo
16,443
9,531
0
5,353
27,848
11,417
2,966
15,104
12,744
0
116,597
L
15,235
1,643
0
2,688
23,773
34,263
0
13,076
10,697
43,820
0
W
Anubis
iDesty_FR
Anubis
13,285
444
0
9,030
23,852
12,766
358
12,903
10,949
93,970
0
L
King Arthur
indigo159
King Arthur
24,447
1,219
0
13,283
43,712
48,158
0
13,839
29,873
139
87,322
W
27,868
8,254
255
15,905
32,205
13,502
4,297
7,611
24,594
144,382
0
W
Khepri
tommarton
Khepri
11,365
663
0
1,760
19,990
29,034
253
8,968
11,022
31,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,732
Gold Earned
75,841
759
Minions Killed
713
0
Camps Cleared
0
2,958,760
Distance Traveled
2,942,739
38
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
15,126
473
158
5
0
590,985
10
W
Osiris
18,092
565
151
5
0
585,263
8
W
Sun Wukong
19,116
597
239
7
0
720,813
5
L
Hun Batz
15,451
483
186
6
0
603,969
7
L
Apollo
15,183
474
203
6
0
525,174
0
L
Bacchus
14,123
441
44
1
0
617,209
20
W
Anubis
14,674
459
133
4
0
497,393
6
L
King Arthur
15,958
499
122
4
0
605,402
0
W
Sol
17,290
540
191
6
0
533,447
5
W
Khepri
14,560
455
45
1
0
621,844
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role