Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BlaringSatyr150
Loki
Level 48
God Stats
5W - 4L
1,705 SR
Queue Stats
47W - 44L
1,489 Elo+
Party 1
Danzaburou
Danzaburou
WesternSalt
Danzaburou
Level 28
God Stats
55W - 48L
1,617 SR
Queue Stats
95W - 91L
1,531 Elo+
Party 1
Anubis
Anubis
cra5her0100
Anubis
Level 49
God Stats
64W - 36L
1,616 SR
Queue Stats
194W - 200L
1,553 Elo+
Party 1
Bellona
Bellona
cra5her022
Bellona
Level 47
God Stats
26W - 26L
1,456 SR
Queue Stats
59W - 79L
1,401 Elo+
Party 1
Team Averages
Level 54
1,579 SR
1,495 Elo+

VS

Team Averages
Level 77
1,404 SR
1,334 Elo+
Zeus
Zeus
DarkNightWolf6
Zeus
Level 57
God Stats
0W - 3L
1,178 SR
Queue Stats
73W - 120L
1,279 Elo+
Party 2
Vamana
Vamana
SoloisticSiren
Vamana
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 121L
1,264 Elo+
Party 2
Fenrir
Fenrir
ToadLips
Fenrir
Level 134
God Stats
4W - 6L
1,669 SR
Queue Stats
543W - 591L
1,490 Elo+
Solo
Sun Wukong
Sun Wukong
YOLO_OHB
Sun Wukong
Level 81
God Stats
2W - 7L
1,300 SR
Queue Stats
142W - 184L
1,365 Elo+
Solo
Olorun
Olorun
ĻÉONARĎO
Olorun
Level 37
God Stats
5W - 13L
1,373 SR
Queue Stats
402W - 505L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
1 / 0 / 1
5,664
566
2,081
3,512
1,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

9
4 / 2 / 2
5,793
579
2,357
5,337
1,513
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
WesternSalt
Danzaburou
10
6 / 2 / 3
6,962
696
6,620
7,560
2,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
12
12 / 0 / 3
7,280
728
8,388
4,604
2,196
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
cra5her022
Bellona
11
3 / 1 / 3
6,332
633
4,743
6,103
3,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 0
5,333
533
4,902
5,820
1,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 3 / 1
6,156
616
3,395
7,450
3,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
ToadLips
Fenrir
7
2 / 6 / 0
4,861
486
4,267
8,681
3,024
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
YOLO_OHB
Sun Wukong
8
0 / 4 / 0
5,016
502
736
6,545
2,394
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
8
0 / 9 / 2
4,820
482
2,205
7,854
1,867
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
26
Kills
5
5
Deaths
26
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
0
1
1.5
W
4
2
2
2.5
L
2
4
0
0.5
L
1
3
1
0.5
L
Fenrir
ToadLips
Fenrir
2
6
0
0.33
W
Danzaburou
WesternSalt
Danzaburou
6
2
3
3.75
L
Sun Wukong
YOLO_OHB
Sun Wukong
0
4
0
0
W
Anubis
12
0
3
13.5
W
Bellona
cra5her022
Bellona
3
1
3
4.5
L
Olorun
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,189
Damage
15,505
27,116
Taken
36,350
10,681
Mitigated
12,135
13,301
Healing
4,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
2,081
105
0
1,366
3,512
1,212
1,122
1,722
1,546
26,430
0
W
2,357
908
0
2,620
5,337
1,513
0
1,521
3,672
0
25,514
L
4,902
673
0
1,131
5,820
1,547
0
2,838
2,982
20,725
0
L
3,395
1,181
0
945
7,450
3,303
328
874
6,576
94
25,357
L
Fenrir
ToadLips
Fenrir
4,267
1,612
0
1,272
8,681
3,024
0
3,014
5,667
0
12,786
W
Danzaburou
WesternSalt
Danzaburou
6,620
3,482
111
3,516
7,560
2,361
1,783
2,249
5,297
0
28,075
L
Sun Wukong
YOLO_OHB
Sun Wukong
736
55
270
308
6,545
2,394
420
2,184
4,361
0
23,425
W
Anubis
8,388
400
0
3,398
4,604
2,196
404
452
4,138
34,439
0
W
Bellona
cra5her022
Bellona
4,743
2,626
0
2,290
6,103
3,399
132
729
5,318
0
27,892
L
Olorun
2,205
682
0
416
7,854
1,867
0
1,559
6,295
14,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,031
Gold Earned
26,186
280
Minions Killed
203
0
Camps Cleared
0
956,340
Distance Traveled
884,535
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,664
566
41
4
0
174,976
2
W
Loki
5,793
579
60
6
0
227,949
2
L
Zeus
5,333
533
47
5
0
163,295
1
L
Vamana
6,156
616
51
5
0
203,965
1
L
Fenrir
4,861
486
18
2
0
196,147
1
W
Danzaburou
6,962
696
48
5
0
190,831
0
L
Sun Wukong
5,016
502
59
6
0
168,478
0
W
Anubis
7,280
728
64
6
0
184,154
1
W
Bellona
6,332
633
67
7
0
178,430
1
L
Olorun
4,820
482
28
3
0
152,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role