Player Matchup

Hera
Hera
L4Dy_Libella_
Hera
Level 155
God Stats
1W - 3L
1,431 SR
Queue Stats
55W - 60L
1,450 Elo+
Party 1
Set
Set
Obey Revoq
Set
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 9L
1,743 Elo+
Solo
Hel
Hel
Sruuba
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,480 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
taylor_w9
Ah Muzen Cab
Level 28
God Stats
3W - 8L
1,531 SR
Queue Stats
77W - 89L
1,521 Elo+
Solo
The Morrigan
The Morrigan
vasavoir_
The Morrigan
Level 4
God Stats
1W - 2L
1,593 SR
Queue Stats
20W - 10L
1,483 Elo+
Party 1
Team Averages
Level 44
1,511 SR
1,535 Elo+

VS

Team Averages
Level 17
1,500 SR
1,469 Elo+
Fenrir
Fenrir
AlexaaBliss
Fenrir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,599 Elo+
Solo
Janus
Janus
Andreazpt
Janus
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 5L
1,364 Elo+
Solo
Chiron
Chiron
Fruchtzwerg88
Chiron
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 26L
1,539 Elo+
Solo
Heimdallr
Heimdallr
KielbasianyLold
Heimdallr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 68L
1,440 Elo+
Solo
Cerberus
Cerberus
THEOWEN993
Cerberus
Level 18
God Stats
44W - 43L
1,498 SR
Queue Stats
134W - 117L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 2
8,833
491
6,862
10,303
3,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 3 / 1
9,506
528
10,573
13,112
6,802
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hel
Sruuba
Hel
6
0 / 3 / 1
5,573
310
854
3,668
569
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
taylor_w9
Ah Muzen Cab
13
1 / 10 / 2
7,890
438
9,585
14,152
4,267
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
vasavoir_
The Morrigan
15
4 / 6 / 1
10,023
557
8,140
9,836
3,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
12 / 3 / 6
11,045
614
13,067
14,910
8,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
Andreazpt
Janus
17
8 / 2 / 8
10,829
602
6,867
7,603
2,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 0 / 9
10,832
602
8,190
10,096
3,713
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
KielbasianyLold
Heimdallr
14
1 / 4 / 3
8,858
492
4,394
11,809
5,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
THEOWEN993
Cerberus
14
5 / 1 / 9
9,625
535
7,862
16,224
16,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
66
10
Kills
31
31
Deaths
10
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Fenrir
12
3
6
5
W
Janus
Andreazpt
Janus
8
2
8
6
W
5
0
9
9.5
W
Heimdallr
KielbasianyLold
Heimdallr
1
4
3
0.63
L
2
9
2
0.33
L
3
3
1
1.17
L
Hel
Sruuba
Hel
0
3
1
0.17
W
Cerberus
THEOWEN993
Cerberus
5
1
9
9.5
L
Ah Muzen Cab
taylor_w9
Ah Muzen Cab
1
10
2
0.2
L
The Morrigan
vasavoir_
The Morrigan
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,014
Damage
40,380
51,071
Taken
60,642
19,022
Mitigated
36,470
9,352
Healing
16,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
13,067
5,307
0
3,885
14,910
8,012
0
4,653
10,185
0
73,213
W
Janus
Andreazpt
Janus
6,867
831
0
1,432
7,603
2,962
80
2,129
5,430
72,278
0
W
8,190
2,989
757
6,140
10,096
3,713
7,350
2,506
7,570
0
85,328
W
Heimdallr
KielbasianyLold
Heimdallr
4,394
1,770
0
1,781
11,809
5,480
81
2,301
9,440
0
44,784
L
6,862
1,550
0
863
10,303
3,458
0
3,553
6,750
47,580
0
L
10,573
4,946
0
3,068
13,112
6,802
245
808
12,304
0
61,920
L
Hel
Sruuba
Hel
854
210
174
1,119
3,668
569
222
1,042
2,626
5,668
0
W
Cerberus
THEOWEN993
Cerberus
7,862
482
0
2,030
16,224
16,303
190
4,731
11,369
41,010
0
L
Ah Muzen Cab
taylor_w9
Ah Muzen Cab
9,585
3,692
318
2,113
14,152
4,267
310
6,743
7,409
0
52,766
L
The Morrigan
vasavoir_
The Morrigan
8,140
766
70
1,627
9,836
3,926
0
2,583
7,253
41,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,825
Gold Earned
51,189
396
Minions Killed
572
0
Camps Cleared
0
1,387,119
Distance Traveled
1,677,680
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,045
614
111
6
0
382,097
1
W
Janus
10,829
602
131
7
0
347,139
0
W
Chiron
10,832
602
165
9
0
330,657
3
W
Heimdallr
8,858
492
89
5
0
260,525
1
L
Hera
8,833
491
104
6
0
247,863
5
L
Set
9,506
528
123
7
0
376,441
2
L
Hel
5,573
310
12
1
0
137,802
3
W
Cerberus
9,625
535
76
4
0
357,262
0
L
Ah Muzen Cab
7,890
438
71
4
0
299,689
2
L
The Morrigan
10,023
557
86
5
0
325,324
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role