Player Matchup

Pele
Pele
BaridiWuffer
Pele
Level 155
God Stats
18W - 8L
1,649 SR
Queue Stats
187W - 181L
1,591 Elo+
Party 2
Tiamat
Tiamat
Poisonedworld
Tiamat
Level 107
God Stats
1W - 2L
1,555 SR
Queue Stats
102W - 107L
1,533 Elo+
Party 2
Erlang Shen
Erlang Shen
RogueCenturion
Erlang Shen
Level 126
God Stats
1W - 2L
1,546 SR
Queue Stats
175W - 167L
1,560 Elo+
Party 2
Team Averages
Level 129
1,583 SR
1,561 Elo+

VS

Team Averages
Level 105
1,600 SR
1,589 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
GangsterLPP
Jormungandr
Level 121
God Stats
3W - 0L
1,643 SR
Queue Stats
303W - 163L
1,673 Elo+
Party 1
Skadi
Skadi
ViviAliasTobi
Skadi
Level 51
God Stats
5W - 2L
1,657 SR
Queue Stats
16W - 12L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 0
10,059
838
11,431
8,703
3,394
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 4 / 4
7,744
645
3,683
6,358
3,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
RogueCenturion
Erlang Shen
9
0 / 5 / 3
7,298
608
7,798
10,309
5,466
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
6 / 1 / 2
9,563
797
5,972
6,245
3,232
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
GangsterLPP
Jormungandr
13
3 / 3 / 8
9,364
780
9,098
14,626
12,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
2 / 4 / 6
8,166
681
3,387
7,618
2,121
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
8
Kills
11
11
Deaths
8
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
1
2
7
L
8
2
0
4
W
Jormungandr
GangsterLPP
Jormungandr
3
3
8
2.33
L
0
4
4
0.5
L
Erlang Shen
RogueCenturion
Erlang Shen
0
5
3
0.3
W
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,912
Damage
18,457
25,370
Taken
28,489
12,200
Mitigated
18,048
4,101
Healing
6,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,972
911
390
2,533
6,245
3,232
377
1,036
5,038
36,763
0
L
11,431
3,193
0
687
8,703
3,394
0
4,208
4,495
0
47,252
W
Jormungandr
GangsterLPP
Jormungandr
9,098
2,226
0
3,001
14,626
12,695
264
1,740
12,538
24,877
0
L
3,683
130
402
1,098
6,358
3,340
694
4,742
1,616
15,018
0
L
Erlang Shen
RogueCenturion
Erlang Shen
7,798
4,181
0
1,914
10,309
5,466
262
6,120
4,189
0
16,154
W
3,387
1,176
0
740
7,618
2,121
1,024
322
7,230
0
20,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,101
Gold Earned
27,093
131
Minions Killed
143
0
Camps Cleared
0
664,266
Distance Traveled
660,591
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,563
797
74
6
0
217,687
2
L
Pele
10,059
838
82
7
0
238,649
2
W
Jormungandr
9,364
780
31
3
0
229,584
1
L
Tiamat
7,744
645
33
3
0
210,923
1
L
Erlang Shen
7,298
608
16
1
0
214,694
1
W
Skadi
8,166
681
38
3
0
213,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role