Player Matchup

Sol
Sol
Musicalitey
Sol
Level 105
God Stats
0W - 1L
1,622 SR
Queue Stats
7W - 12L
1,470 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Slaticus
Morgan Le Fay
Level 56
God Stats
8W - 4L
1,500 SR
Queue Stats
111W - 99L
1,573 Elo+
Solo
Cthulhu
Cthulhu
Whaddasmack
Cthulhu
Level 108
God Stats
0W - 1L
1,291 SR
Queue Stats
8W - 13L
1,441 Elo+
Solo
Team Averages
Level 90
1,471 SR
1,495 Elo+

VS

Team Averages
Level 105
1,544 SR
1,681 Elo+
Anubis
Anubis
Aceaku
Anubis
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,710 Elo+
Party 1
Cerberus
Cerberus
Grubbyyyy
Cerberus
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 72L
1,643 Elo+
Party 1
Fenrir
Fenrir
Zothus
Fenrir
Level 149
God Stats
11W - 1L
1,632 SR
Queue Stats
184W - 105L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 3
8,726
623
10,000
11,562
3,098
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
Slaticus
Morgan Le Fay
12
3 / 9 / 2
9,297
664
11,098
12,308
4,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Whaddasmack
Cthulhu
11
1 / 6 / 3
9,169
655
5,349
13,743
9,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aceaku
Anubis
16
5 / 0 / 9
10,652
761
9,611
8,996
4,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
Grubbyyyy
Cerberus
13
1 / 4 / 15
9,466
676
4,439
13,368
13,815
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Zothus
Fenrir
16
16 / 1 / 4
12,153
868
17,628
11,865
5,189
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
5
Kills
22
22
Deaths
5
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Anubis
Aceaku
Anubis
5
0
9
9.5
W
Cerberus
Grubbyyyy
Cerberus
1
4
15
2.13
L
1
7
3
0.36
L
Morgan Le Fay
Slaticus
Morgan Le Fay
3
9
2
0.44
L
Cthulhu
Whaddasmack
Cthulhu
1
6
3
0.42
W
Fenrir
Zothus
Fenrir
16
1
4
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,447
Damage
31,678
37,613
Taken
34,229
16,616
Mitigated
23,458
4,906
Healing
12,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Aceaku
Anubis
9,611
288
0
6,588
8,996
4,454
900
7,308
1,688
62,964
0
W
Cerberus
Grubbyyyy
Cerberus
4,439
279
494
1,101
13,368
13,815
182
10,637
2,731
14,188
0
L
10,000
1,596
306
3,444
11,562
3,098
326
3,157
8,405
32,067
0
L
Morgan Le Fay
Slaticus
Morgan Le Fay
11,098
1,498
0
1,085
12,308
4,220
0
3,823
8,485
32,937
0
L
Cthulhu
Whaddasmack
Cthulhu
5,349
457
71
0
13,743
9,298
0
7,070
6,673
17,458
0
W
Fenrir
Zothus
Fenrir
17,628
5,293
0
3,845
11,865
5,189
2,031
8,502
3,363
0
42,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,192
Gold Earned
32,271
126
Minions Killed
153
0
Camps Cleared
0
686,952
Distance Traveled
767,058
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,652
761
91
7
0
242,650
1
W
Cerberus
9,466
676
21
2
0
233,112
0
L
Sol
8,726
623
51
4
0
236,772
1
L
Morgan Le Fay
9,297
664
41
3
0
216,095
4
L
Cthulhu
9,169
655
34
2
0
234,085
5
W
Fenrir
12,153
868
41
3
0
291,296
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role