Player Matchup

Amaterasu
Amaterasu
DAKKIX6
Amaterasu
Level 28
God Stats
4W - 22L
1,059 SR
Queue Stats
84W - 112L
1,187 Elo+
Party 3
Janus
Janus
Figarolbo
Janus
Level 46
God Stats
6W - 4L
1,500 SR
Queue Stats
178W - 230L
1,377 Elo+
Party 3
Medusa
Medusa
Jun1qe
Medusa
Level 126
God Stats
0W - 1L
1,549 SR
Queue Stats
22W - 29L
1,465 Elo+
Party 1
Ares
Ares
SeiberTech
Ares
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,438 Elo+
Solo
Fenrir
Fenrir
dragalasfiloni
Fenrir
Level 17
God Stats
0W - 2L
1,566 SR
Queue Stats
0W - 6L
1,034 Elo+
Party 1
Team Averages
Level 52
1,435 SR
1,300 Elo+

VS

Team Averages
Level 95
1,736 SR
1,710 Elo+
Agni
Agni
Ex_mortem
Agni
Level 45
God Stats
14W - 3L
1,896 SR
Queue Stats
221W - 87L
1,771 Elo+
Party 2
Izanami
Izanami
KleinerKanNiet
Izanami
Level 106
God Stats
3W - 1L
1,751 SR
Queue Stats
322W - 193L
1,760 Elo+
Party 2
Achilles
Achilles
OkselSnuiver03
Achilles
Level 85
God Stats
7W - 3L
1,641 SR
Queue Stats
496W - 364L
1,674 Elo+
Party 2
Zhong Kui
Zhong Kui
The_DJ_Lucas
Zhong Kui
Level 128
God Stats
5W - 2L
1,700 SR
Queue Stats
409W - 280L
1,665 Elo+
Party 2
Ravana
Ravana
XxJulianSkillzxX
Ravana
Level 112
God Stats
4W - 1L
1,694 SR
Queue Stats
392W - 294L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DAKKIX6
Amaterasu
10
0 / 4 / 1
4,569
415
1,417
8,337
2,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
Figarolbo
Janus
11
1 / 3 / 1
6,157
560
4,857
5,090
1,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
Jun1qe
Medusa
9
4 / 4 / 2
5,802
527
5,882
6,726
1,741
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
4 / 5 / 3
6,111
556
4,477
9,486
3,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 3 / 0
4,489
408
770
4,808
1,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
2 / 1 / 0
6,823
620
2,743
5,213
1,636
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 3 / 4
7,617
692
8,161
7,141
2,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
10
3 / 5 / 7
6,805
619
4,496
12,169
8,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
The_DJ_Lucas
Zhong Kui
14
3 / 0 / 0
7,746
704
4,614
6,633
5,061
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
6 / 0 / 4
7,890
717
5,460
4,227
1,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
9
Kills
19
19
Deaths
9
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
DAKKIX6
Amaterasu
0
4
1
0.13
W
Agni
2
1
0
2
L
Janus
Figarolbo
Janus
1
3
1
0.5
L
Medusa
Jun1qe
Medusa
4
4
2
1.25
W
5
3
4
2.33
W
Achilles
3
5
7
1.3
L
4
5
3
1.1
W
Zhong Kui
The_DJ_Lucas
Zhong Kui
3
0
0
3
W
6
0
4
8
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,403
Damage
25,474
34,447
Taken
35,383
11,022
Mitigated
18,766
6,335
Healing
12,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
DAKKIX6
Amaterasu
1,417
301
0
2,446
8,337
2,960
0
3,886
4,451
0
12,809
W
Agni
2,743
80
0
2,042
5,213
1,636
0
2,684
2,341
36,512
0
L
Janus
Figarolbo
Janus
4,857
207
0
479
5,090
1,278
0
1,211
3,531
33,630
0
L
Medusa
Jun1qe
Medusa
5,882
2,560
0
70
6,726
1,741
0
0
6,726
0
27,425
W
8,161
5,341
0
2,351
7,141
2,223
953
1,721
5,372
0
55,523
W
Achilles
4,496
685
0
1,355
12,169
8,298
178
3,656
8,425
0
11,669
L
4,477
260
393
1,747
9,486
3,821
0
878
8,518
10,607
0
W
Zhong Kui
The_DJ_Lucas
Zhong Kui
4,614
1,140
0
5,683
6,633
5,061
2,356
0
6,633
50,534
0
W
5,460
2,308
0
752
4,227
1,548
0
869
3,278
0
50,525
L
770
62
0
1,200
4,808
1,222
0
899
3,864
0
13,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,128
Gold Earned
36,881
177
Minions Killed
415
0
Camps Cleared
0
939,894
Distance Traveled
1,050,952
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
4,569
415
23
2
0
173,599
0
W
Agni
6,823
620
91
8
0
209,808
3
L
Janus
6,157
560
72
7
0
183,039
1
L
Medusa
5,802
527
39
4
0
206,467
1
W
Izanami
7,617
692
106
10
0
186,623
4
W
Achilles
6,805
619
18
2
0
228,480
0
L
Ares
6,111
556
8
1
0
206,313
2
W
Zhong Kui
7,746
704
106
10
0
189,572
2
W
Ravana
7,890
717
94
9
0
236,469
1
L
Fenrir
4,489
408
35
3
0
170,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role