Player Matchup

Yemoja
Yemoja
Dripperoo
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 10L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VANILLASPICY
Morgan Le Fay
Level 17
God Stats
1W - 2L
1,519 SR
Queue Stats
5W - 12L
1,225 Elo+
Solo
Sun Wukong
Sun Wukong
darkking621
Sun Wukong
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
lIj1c
Bellona
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 14L
996 Elo+
Solo
Anubis
Anubis
sunlit_buzzer2
Anubis
Level 13
God Stats
6W - 3L
1,475 SR
Queue Stats
9W - 13L
1,257 Elo+
Solo
Team Averages
Level 7
1,499 SR
1,296 Elo+

VS

Team Averages
Level 27
1,314 SR
1,082 Elo+
Apollo
Apollo
Eakers98
Apollo
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
100W - 93L
1,165 Elo+
Solo
Ymir
Ymir
iRoxas-20
Ymir
Level 7
God Stats
21W - 12L
1,290 SR
Queue Stats
21W - 20L
1,074 Elo+
Party 1
Freya
Freya
ll_saleh-22_ll
Freya
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 124L
1,051 Elo+
Party 1
Bellona
Bellona
wx__99
Bellona
Level 6
God Stats
13W - 20L
1,172 SR
Queue Stats
100W - 122L
1,014 Elo+
Party 1
Fenrir
Fenrir
xDAG__
Fenrir
Level 58
God Stats
16W - 15L
1,110 SR
Queue Stats
109W - 122L
1,108 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dripperoo
Yemoja
12
2 / 0 / 1
6,952
579
6,117
4,454
2,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
VANILLASPICY
Morgan Le Fay
9
1 / 6 / 1
5,674
473
5,414
8,451
2,506
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
darkking621
Sun Wukong
8
2 / 6 / 1
5,360
447
1,075
5,642
3,621
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Boots

Boots

+6%
Movement Speed

Bellona
lIj1c
Bellona
8
2 / 4 / 0
5,418
452
3,844
7,740
3,963
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 3 / 0
4,478
373
1,463
2,610
792
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Eakers98
Apollo
11
4 / 0 / 3
6,693
558
3,443
5,294
1,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
10
2 / 0 / 3
6,873
573
1,841
5,734
2,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 2 / 4
6,395
533
2,749
7,692
2,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
wx__99
Bellona
11
2 / 2 / 3
6,841
570
3,326
8,058
4,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
xDAG__
Fenrir
12
10 / 3 / 3
7,471
623
7,619
10,082
3,898
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
7
Kills
19
19
Deaths
7
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Dripperoo
Yemoja
2
0
1
2.5
W
Apollo
Eakers98
Apollo
4
0
3
5.5
L
Morgan Le Fay
VANILLASPICY
Morgan Le Fay
1
6
1
0.25
L
Sun Wukong
darkking621
Sun Wukong
2
6
1
0.42
W
Ymir
2
0
3
3.5
L
Bellona
lIj1c
Bellona
2
4
0
0.5
W
1
2
4
1.5
L
0
3
0
0
W
Bellona
wx__99
Bellona
2
2
3
1.75
W
Fenrir
xDAG__
Fenrir
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,913
Damage
18,978
28,897
Taken
36,860
13,815
Mitigated
14,874
5,200
Healing
15,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Dripperoo
Yemoja
6,117
738
265
1,541
4,454
2,933
0
859
3,595
32,693
0
W
Apollo
Eakers98
Apollo
3,443
2,144
0
1,987
5,294
1,574
230
1,984
3,310
0
33,321
L
Morgan Le Fay
VANILLASPICY
Morgan Le Fay
5,414
577
10
1,560
8,451
2,506
543
1,921
6,530
21,704
0
L
Sun Wukong
darkking621
Sun Wukong
1,075
321
0
10
5,642
3,621
115
399
5,243
0
8,626
W
Ymir
1,841
366
0
2,476
5,734
2,728
210
2,589
3,145
18,612
0
L
Bellona
lIj1c
Bellona
3,844
1,484
0
1,568
7,740
3,963
603
751
6,989
0
14,134
W
2,749
764
0
3,458
7,692
2,273
524
4,416
3,276
22,513
0
L
1,463
31
0
246
2,610
792
0
660
1,950
7,342
0
W
Bellona
wx__99
Bellona
3,326
1,098
0
3,288
8,058
4,401
671
1,409
6,649
0
29,179
W
Fenrir
xDAG__
Fenrir
7,619
2,054
0
3,870
10,082
3,898
344
2,596
7,486
0
37,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,882
Gold Earned
34,273
141
Minions Killed
282
0
Camps Cleared
0
910,810
Distance Traveled
1,166,343
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,952
579
50
4
0
216,832
1
W
Apollo
6,693
558
63
5
0
218,167
0
L
Morgan Le Fay
5,674
473
34
3
0
186,512
0
L
Sun Wukong
5,360
447
16
1
0
198,627
3
W
Ymir
6,873
573
36
3
0
240,739
0
L
Bellona
5,418
452
25
2
0
206,469
1
W
Freya
6,395
533
44
4
0
210,023
0
L
Anubis
4,478
373
16
1
0
102,370
1
W
Bellona
6,841
570
67
6
0
243,565
3
W
Fenrir
7,471
623
72
6
0
253,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role