Player Matchup

Chiron
Chiron
Gold III
IcyToaster14142
Chiron
Gold III
Level 102
God Stats
30W - 34L
1,525 SR
Queue Stats
304W - 315L
1,510 MMR
Solo
Janus
Janus
Gold IV
Libbraa
Janus
Gold IV
Level 142
God Stats
30W - 55L
1,557 SR
Queue Stats
1,088W - 1,074L
1,312 MMR
Party 2
Arachne
Arachne
Gold III
Thehenrys
Arachne
Gold III
Level 99
God Stats
166W - 124L
1,613 SR
Queue Stats
644W - 657L
1,512 MMR
Solo
King Arthur
King Arthur
Platinum IV
lRisen_
King Arthur
Platinum IV
Level 76
God Stats
132W - 112L
1,628 SR
Queue Stats
562W - 544L
1,747 MMR
Party 2
Cthulhu
Cthulhu
Silver II
marcusjr0
Cthulhu
Silver II
Level 122
God Stats
3W - 0L
1,422 SR
Queue Stats
16W - 13L
1,503 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 108
1,549 SR
1,517 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,546 SR
1,517 MMR
Mercury
Mercury
Gold IV
 
Mercury
Gold IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold III
AdustWarrior196
Poseidon
Gold III
Level 144
God Stats
133W - 102L
1,620 SR
Queue Stats
324W - 326L
1,532 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Ice AJ27
Sun Wukong
Gold V
Level 105
God Stats
1W - 3L
1,428 SR
Queue Stats
40W - 43L
1,504 MMR
Party 1
Hou Yi
Hou Yi
Gold II
Who8MyFriedRice
Hou Yi
Gold II
Level 133
God Stats
2W - 3L
1,430 SR
Queue Stats
106W - 111L
1,556 MMR
Party 1
Yemoja
Yemoja
Gold III
polarbearjt21
Yemoja
Gold III
Level 129
God Stats
6W - 3L
1,751 SR
Queue Stats
71W - 85L
1,490 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
6,100
555
5,014
5,722
1,538
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
Libbraa
Janus
12
0 / 0 / 0
6,757
614
1,690
2,976
746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Thehenrys
Arachne
11
1 / 0 / 0
6,078
553
1,392
6,072
1,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
lRisen_
King Arthur
13
2 / 0 / 0
7,074
643
5,655
6,863
3,067
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
marcusjr0
Cthulhu
9
1 / 1 / 2
6,004
546
3,268
6,967
4,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Bans
TiamatGilgameshAthenaSetCu Chulainn

VS

Bans
DanzaburouMerlinGuan YuHeimdallrYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
0 / 0 / 0
5,555
505
1,684
5,740
1,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poseidon
12
0 / 0 / 2
6,602
600
2,536
3,192
886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
Ice AJ27
Sun Wukong
10
0 / 2 / 0
5,950
541
3,902
8,153
4,081
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 0 / 0
5,824
529
3,181
6,709
1,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 3 / 0
5,454
496
1,277
4,898
1,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
5
Kills
2
2
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
0
0
0
L
Poseidon
0
0
2
1
L
Sun Wukong
Ice AJ27
Sun Wukong
0
2
0
0
W
1
1
2
2
W
Janus
Libbraa
Janus
0
0
0
0
W
Arachne
Thehenrys
Arachne
1
0
0
1
L
1
0
0
1
W
King Arthur
lRisen_
King Arthur
2
0
0
2
W
Cthulhu
marcusjr0
Cthulhu
1
1
2
2
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,019
Damage
12,580
28,600
Taken
28,692
11,741
Mitigated
10,295
12,417
Healing
8,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,684
890
0
0
5,740
1,735
0
1,058
4,682
0
34,284
L
Poseidon
2,536
242
0
1,492
3,192
886
0
1,258
1,934
41,150
0
L
Sun Wukong
Ice AJ27
Sun Wukong
3,902
1,052
0
2,362
8,153
4,081
0
0
8,153
0
31,645
W
5,014
1,193
215
2,979
5,722
1,538
306
1,109
4,561
0
39,961
W
Janus
Libbraa
Janus
1,690
0
0
1,063
2,976
746
260
231
2,683
48,725
0
W
Arachne
Thehenrys
Arachne
1,392
646
0
4,315
6,072
1,828
90
231
5,819
0
28,877
L
3,181
954
0
2,500
6,709
1,952
0
1,671
5,038
0
33,253
W
King Arthur
lRisen_
King Arthur
5,655
1,727
0
2,583
6,863
3,067
8
0
6,863
0
42,782
W
Cthulhu
marcusjr0
Cthulhu
3,268
520
0
1,262
6,967
4,562
28
2,039
4,861
15,051
0
L
1,277
479
816
967
4,898
1,641
0
971
3,927
9,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,013
Gold Earned
29,385
385
Minions Killed
364
0
Camps Cleared
0
1,163,455
Distance Traveled
1,007,810
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,555
505
75
7
0
240,390
1
L
Poseidon
6,602
600
101
9
0
230,678
1
L
Sun Wukong
5,950
541
80
7
0
207,813
2
W
Chiron
6,100
555
70
6
0
214,101
2
W
Janus
6,757
614
116
11
0
227,519
7
W
Arachne
6,078
553
75
7
0
270,664
2
L
Hou Yi
5,824
529
85
8
0
195,003
2
W
King Arthur
7,074
643
105
10
0
236,827
3
W
Cthulhu
6,004
546
19
2
0
214,344
5
L
Yemoja
5,454
496
23
2
0
133,926
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role