Player Matchup

Chernobog
Chernobog
PrazerLost
Chernobog
Level 67
God Stats
8W - 5L
1,536 SR
Queue Stats
231W - 199L
1,550 Elo+
Party 2
Khepri
Khepri
ShadowHexabr
Khepri
Level 42
God Stats
7W - 5L
1,532 SR
Queue Stats
129W - 122L
1,505 Elo+
Party 2
Baron Samedi
Baron Samedi
Zero nove7721
Baron Samedi
Level 49
God Stats
1W - 0L
1,385 SR
Queue Stats
50W - 46L
1,454 Elo+
Solo
Gilgamesh
Gilgamesh
felixvillos
Gilgamesh
Level 95
God Stats
16W - 8L
1,614 SR
Queue Stats
189W - 177L
1,494 Elo+
Solo
Cthulhu
Cthulhu
krakenlaken123
Cthulhu
Level 35
God Stats
3W - 1L
1,651 SR
Queue Stats
34W - 32L
1,487 Elo+
Solo
Team Averages
Level 58
1,544 SR
1,498 Elo+

VS

Team Averages
Level 89
1,430 SR
1,462 Elo+
Rama
Rama
 
Rama
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Elpapuli215
Raijin
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 124L
1,546 Elo+
Solo
Amaterasu
Amaterasu
Leonskillers7
Amaterasu
Level 71
God Stats
7W - 9L
1,173 SR
Queue Stats
357W - 465L
1,383 Elo+
Party 1
Thanatos
Thanatos
Pitbull0-100C
Thanatos
Level 29
God Stats
5W - 8L
1,478 SR
Queue Stats
89W - 120L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
PrazerLost
Chernobog
17
8 / 0 / 6
11,030
581
9,775
5,966
2,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Khepri
15
2 / 1 / 11
8,718
459
6,332
10,183
9,187
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
Zero nove7721
Baron Samedi
16
3 / 2 / 7
10,464
551
9,044
13,608
7,360
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
felixvillos
Gilgamesh
18
16 / 1 / 5
12,451
655
16,529
13,747
11,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
2 / 2 / 4
10,511
553
9,010
12,553
9,418
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
1 / 0 / 0
9,369
493
7,417
8,654
3,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Horus
 
Horus
10
0 / 10 / 2
6,458
340
3,898
17,093
9,110
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Raijin
17
3 / 8 / 1
10,453
550
11,128
15,073
5,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Leonskillers7
Amaterasu
15
1 / 4 / 0
9,024
475
9,483
20,764
13,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
Pitbull0-100C
Thanatos
11
1 / 9 / 3
7,937
418
4,804
12,839
5,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
12
31
Kills
6
6
Deaths
31
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
0
0
1
L
Horus
 
Horus
0
10
2
0.1
L
Raijin
3
8
1
0.44
L
Amaterasu
Leonskillers7
Amaterasu
1
4
0
0.25
L
Thanatos
Pitbull0-100C
Thanatos
1
9
3
0.28
W
Chernobog
PrazerLost
Chernobog
8
0
6
11
W
Khepri
2
1
11
7.5
W
Baron Samedi
Zero nove7721
Baron Samedi
3
2
7
3.25
W
Gilgamesh
felixvillos
Gilgamesh
16
1
5
18.5
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,690
Damage
36,730
56,057
Taken
74,423
39,893
Mitigated
37,408
20,740
Healing
25,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
7,417
6,100
0
2,859
8,654
3,179
0
3,035
5,619
0
80,206
L
Horus
 
Horus
3,898
2,222
1,696
4,098
17,093
9,110
0
4,941
12,152
0
13,205
L
Raijin
11,128
317
279
2,485
15,073
5,944
32
5,584
9,489
75,848
0
L
Amaterasu
Leonskillers7
Amaterasu
9,483
5,453
0
9,102
20,764
13,930
0
8,190
12,574
102
61,283
L
Thanatos
Pitbull0-100C
Thanatos
4,804
1,273
0
5,334
12,839
5,245
690
2,947
9,892
0
38,123
W
Chernobog
PrazerLost
Chernobog
9,775
7,800
0
4,394
5,966
2,625
969
1,167
4,799
0
90,368
W
Khepri
6,332
737
642
3,023
10,183
9,187
35
1,937
8,246
17,010
0
W
Baron Samedi
Zero nove7721
Baron Samedi
9,044
487
533
5,013
13,608
7,360
2,099
5,572
8,036
61,101
0
W
Gilgamesh
felixvillos
Gilgamesh
16,529
5,594
0
4,542
13,747
11,303
408
1,504
12,243
366
78,738
W
9,010
1,565
433
2,160
12,553
9,418
0
1,050
11,503
65,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,174
Gold Earned
43,241
544
Minions Killed
512
0
Camps Cleared
0
1,765,537
Distance Traveled
1,651,036
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,369
493
168
9
0
355,326
7
L
Horus
6,458
340
18
1
0
351,599
2
L
Raijin
10,453
550
136
7
0
311,973
3
L
Amaterasu
9,024
475
112
6
0
333,476
0
L
Thanatos
7,937
418
78
4
0
298,662
0
W
Chernobog
11,030
581
158
8
0
334,122
3
W
Khepri
8,718
459
15
1
0
367,027
2
W
Baron Samedi
10,464
551
122
6
0
310,426
5
W
Gilgamesh
12,451
655
121
6
0
403,131
0
W
Cthulhu
10,511
553
128
7
0
350,831
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role