Player Matchup

Sol
Sol
AquaAce
Sol
Level 56
God Stats
4W - 2L
1,495 SR
Queue Stats
42W - 40L
1,599 Elo+
Solo
Cthulhu
Cthulhu
ArizOwOnya
Cthulhu
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
323W - 294L
1,611 Elo+
Party 1
Mercury
Mercury
MerkedChEaPsHoT
Mercury
Level 129
God Stats
13W - 17L
1,660 SR
Queue Stats
263W - 260L
1,551 Elo+
Party 2
King Arthur
King Arthur
Riceeeee
King Arthur
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 104L
1,689 Elo+
Party 1
Neith
Neith
fannyslayer
Neith
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,490 Elo+
Party 2
Team Averages
Level 76
1,531 SR
1,588 Elo+

VS

Team Averages
Level 112
1,585 SR
1,537 Elo+
Mercury
Mercury
Chaos2Night
Mercury
Level 160
God Stats
9W - 14L
1,403 SR
Queue Stats
584W - 583L
1,557 Elo+
Party 3
Guan Yu
Guan Yu
KidSlymm
Guan Yu
Level 138
God Stats
10W - 9L
1,584 SR
Queue Stats
631W - 651L
1,577 Elo+
Party 3
Ganesha
Ganesha
Leezedo
Ganesha
Level 111
God Stats
3W - 1L
1,780 SR
Queue Stats
33W - 42L
1,508 Elo+
Solo
Janus
Janus
PotatoShootar
Janus
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 16L
1,497 Elo+
Solo
Medusa
Medusa
Redsniper23
Medusa
Level 106
God Stats
26W - 22L
1,659 SR
Queue Stats
349W - 333L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
19
9 / 3 / 1
13,076
726
12,419
12,278
4,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
ArizOwOnya
Cthulhu
14
3 / 4 / 10
10,113
562
7,492
12,347
11,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 4 / 6
10,427
579
8,450
13,102
6,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Riceeeee
King Arthur
17
2 / 3 / 1
10,264
570
12,478
13,298
13,351
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
7 / 1 / 2
11,069
615
8,797
6,406
2,354
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Chaos2Night
Mercury
17
10 / 5 / 3
10,486
583
6,600
13,854
5,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
KidSlymm
Guan Yu
15
2 / 3 / 3
8,844
491
5,849
15,060
15,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
Leezedo
Ganesha
12
0 / 6 / 8
8,001
445
5,680
15,970
12,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
0 / 6 / 5
8,075
449
6,084
9,272
3,190
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
15
3 / 5 / 1
9,268
515
4,121
10,928
4,112
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
35
25
Kills
15
15
Deaths
25
20
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sol
9
3
1
3.17
W
Cthulhu
ArizOwOnya
Cthulhu
3
4
10
2
L
Mercury
Chaos2Night
Mercury
10
5
3
2.3
L
Guan Yu
KidSlymm
Guan Yu
2
3
3
1.17
L
Ganesha
Leezedo
Ganesha
0
6
8
0.67
W
4
4
6
1.75
L
0
6
5
0.42
L
Medusa
3
5
1
0.7
W
King Arthur
Riceeeee
King Arthur
2
3
1
0.83
W
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,636
Damage
28,334
57,431
Taken
65,084
38,493
Mitigated
40,832
18,096
Healing
9,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
12,419
5,560
0
7,175
12,278
4,683
4,684
2,495
9,783
103,334
6,860
W
Cthulhu
ArizOwOnya
Cthulhu
7,492
681
415
1,781
12,347
11,212
66
4,838
7,455
24,965
0
L
Mercury
Chaos2Night
Mercury
6,600
2,926
0
802
13,854
5,796
0
5,326
8,528
0
68,492
L
Guan Yu
KidSlymm
Guan Yu
5,849
997
150
6,631
15,060
15,559
0
1,856
13,204
0
44,265
L
Ganesha
Leezedo
Ganesha
5,680
759
0
1,210
15,970
12,175
0
7,313
8,657
27,285
0
W
8,450
3,937
0
2,480
13,102
6,893
818
1,416
11,656
0
66,198
L
6,084
359
0
104
9,272
3,190
352
377
8,895
51,637
0
L
Medusa
4,121
2,150
0
786
10,928
4,112
0
4,396
6,532
0
54,985
W
King Arthur
Riceeeee
King Arthur
12,478
1,766
0
3,090
13,298
13,351
128
1,899
10,665
0
66,808
W
8,797
4,267
0
3,155
6,406
2,354
1,640
1,116
5,260
0
77,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,949
Gold Earned
44,674
581
Minions Killed
467
0
Camps Cleared
0
1,838,773
Distance Traveled
1,670,061
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,076
726
180
10
0
359,000
4
W
Cthulhu
10,113
562
22
1
0
360,878
7
L
Mercury
10,486
583
119
7
0
393,064
2
L
Guan Yu
8,844
491
100
6
0
346,427
3
L
Ganesha
8,001
445
22
1
0
311,920
5
W
Mercury
10,427
579
107
6
0
407,552
1
L
Janus
8,075
449
113
6
0
301,996
3
L
Medusa
9,268
515
113
6
0
316,654
7
W
King Arthur
10,264
570
114
6
0
380,055
4
W
Neith
11,069
615
158
9
0
331,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role