Player Matchup

King Arthur
King Arthur
H20-Bleu-_-
King Arthur
Level 18
God Stats
27W - 24L
1,604 SR
Queue Stats
174W - 148L
1,574 Elo+
Solo
Ymir
Ymir
TeXcelsior
Ymir
Level 22
God Stats
4W - 7L
1,591 SR
Queue Stats
77W - 98L
1,505 Elo+
Solo
Bakasura
Bakasura
VertIsThicc
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
279W - 101L
1,729 Elo+
Solo
Nemesis
Nemesis
hobbitbolado_
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,623 Elo+
Solo
Bellona
Bellona
quica_mais_que_t
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,385 Elo+
Solo
Team Averages
Level 15
1,539 SR
1,563 Elo+

VS

Team Averages
Level 33
1,515 SR
1,630 Elo+
Tsukuyomi
Tsukuyomi
DripethTim
Tsukuyomi
Level 25
God Stats
7W - 5L
1,699 SR
Queue Stats
125W - 149L
1,543 Elo+
Solo
Amaterasu
Amaterasu
LeVirgin
Amaterasu
Level 4
God Stats
158W - 132L
1,789 SR
Queue Stats
158W - 132L
1,735 Elo+
Solo
Ra
Ra
Unkindled_Achie
Ra
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 23L
1,673 Elo+
Party 1
Guan Yu
Guan Yu
emeds
Guan Yu
Level 11
God Stats
1W - 1L
1,302 SR
Queue Stats
25W - 13L
1,674 Elo+
Solo
Chiron
Chiron
swaggerboy540
Chiron
Level 115
God Stats
1W - 0L
1,286 SR
Queue Stats
43W - 39L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
H20-Bleu-_-
King Arthur
19
5 / 4 / 5
12,032
501
15,715
30,877
20,647
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 9 / 3
9,218
384
8,370
16,422
6,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
VertIsThicc
Bakasura
20
15 / 3 / 4
17,919
747
28,166
25,771
14,606
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
15
0 / 18 / 5
9,411
392
5,524
20,176
7,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 15 / 2
8,026
334
1,279
15,326
6,355

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DripethTim
Tsukuyomi
18
12 / 6 / 12
13,742
573
13,865
19,520
10,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
LeVirgin
Amaterasu
20
7 / 5 / 11
14,137
589
13,953
30,640
25,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
13 / 4 / 14
14,422
601
20,978
14,307
6,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Guan Yu
emeds
Guan Yu
20
1 / 3 / 7
14,146
589
12,092
24,451
35,609
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
15 / 3 / 4
15,867
661
16,637
15,357
7,097
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
96
20
Kills
48
49
Deaths
21
19
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
DripethTim
Tsukuyomi
12
6
12
3
L
King Arthur
H20-Bleu-_-
King Arthur
5
4
5
1.88
W
Amaterasu
LeVirgin
Amaterasu
7
5
11
2.5
L
0
9
3
0.17
W
13
4
14
5
L
Bakasura
VertIsThicc
Bakasura
15
3
4
5.67
W
Guan Yu
emeds
Guan Yu
1
3
7
1.5
L
Nemesis
0
18
5
0.14
L
0
15
2
0.07
W
15
3
4
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,054
Damage
77,525
108,572
Taken
104,275
55,857
Mitigated
85,682
20,636
Healing
44,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
DripethTim
Tsukuyomi
13,865
2,544
0
6,038
19,520
10,875
931
1,076
16,930
0
89,344
L
King Arthur
H20-Bleu-_-
King Arthur
15,715
2,046
0
11,085
30,877
20,647
0
6,028
24,336
172
70,119
W
Amaterasu
LeVirgin
Amaterasu
13,953
7,937
0
11,294
30,640
25,324
2,861
3,310
26,732
36
98,773
L
8,370
1,583
0
542
16,422
6,322
0
1,764
14,438
46,564
0
W
20,978
3,277
3,047
5,593
14,307
6,777
1,997
1,037
12,557
90,696
0
L
Bakasura
VertIsThicc
Bakasura
28,166
18,829
0
8,036
25,771
14,606
0
4,880
20,445
0
155,045
W
Guan Yu
emeds
Guan Yu
12,092
1,943
700
10,033
24,451
35,609
590
1,498
21,812
0
88,195
L
Nemesis
5,524
2,419
0
948
20,176
7,927
1,324
4,647
15,089
0
32,400
L
1,279
478
0
25
15,326
6,355
0
3,381
11,595
0
7,221
W
16,637
10,978
1,687
5,766
15,357
7,097
4,640
2,738
11,611
0
129,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,606
Gold Earned
72,314
495
Minions Killed
768
0
Camps Cleared
0
1,952,252
Distance Traveled
2,304,070
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,742
573
118
5
0
500,624
5
L
King Arthur
12,032
501
96
4
0
462,528
1
W
Amaterasu
14,137
589
139
6
0
443,046
2
L
Ymir
9,218
384
68
3
0
290,354
1
W
Ra
14,422
601
164
7
0
419,803
3
L
Bakasura
17,919
747
280
12
0
537,264
4
W
Guan Yu
14,146
589
171
7
0
478,028
1
L
Nemesis
9,411
392
41
2
0
383,120
2
L
Bellona
8,026
334
10
0
0
278,986
0
W
Chiron
15,867
661
176
7
0
462,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role