Player Matchup

Medusa
Medusa
 
Medusa
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Lucentbark
Ra
Level 64
God Stats
1W - 1L
1,308 SR
Queue Stats
50W - 51L
1,449 Elo+
Party 2
Cthulhu
Cthulhu
TheFlash2014
Cthulhu
Level 87
God Stats
11W - 6L
1,544 SR
Queue Stats
357W - 390L
1,436 Elo+
Solo
Baba Yaga
Baba Yaga
Typnaamhier
Baba Yaga
Level 128
God Stats
3W - 3L
1,146 SR
Queue Stats
98W - 112L
1,436 Elo+
Solo
Thanatos
Thanatos
emoi2
Thanatos
Level 84
God Stats
2W - 0L
1,565 SR
Queue Stats
17W - 9L
1,562 Elo+
Party 2
Team Averages
Level 89
1,412 SR
1,477 Elo+

VS

Team Averages
Level 86
1,435 SR
1,408 Elo+
Hun Batz
Hun Batz
CaNTwakUP
Hun Batz
Level 52
God Stats
1W - 5L
1,325 SR
Queue Stats
51W - 78L
1,323 Elo+
Solo
Arachne
Arachne
Elasticman50
Arachne
Level 64
God Stats
3W - 4L
1,310 SR
Queue Stats
77W - 82L
1,403 Elo+
Solo
Baron Samedi
Baron Samedi
Kill3me
Baron Samedi
Level 105
God Stats
3W - 6L
1,456 SR
Queue Stats
7W - 19L
1,394 Elo+
Solo
Cthulhu
Cthulhu
Milan666
Cthulhu
Level 102
God Stats
0W - 1L
1,603 SR
Queue Stats
9W - 8L
1,581 Elo+
Party 1
Danzaburou
Danzaburou
RikaTem
Danzaburou
Level 105
God Stats
3W - 5L
1,480 SR
Queue Stats
15W - 22L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
4 / 0 / 4
9,365
520
9,681
7,522
2,927
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 2 / 6
8,055
448
5,265
10,097
7,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cthulhu
TheFlash2014
Cthulhu
14
2 / 2 / 7
8,949
497
14,234
14,245
6,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baba Yaga
Typnaamhier
Baba Yaga
13
3 / 2 / 4
8,642
480
9,338
10,103
4,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
emoi2
Thanatos
15
5 / 5 / 3
9,408
523
10,455
14,775
5,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CaNTwakUP
Hun Batz
16
3 / 5 / 1
9,234
513
6,369
14,075
6,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
Elasticman50
Arachne
12
1 / 4 / 5
7,613
423
4,477
13,363
4,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Kill3me
Baron Samedi
14
1 / 1 / 3
7,742
430
7,309
9,892
4,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
Milan666
Cthulhu
13
5 / 4 / 3
9,260
514
8,113
16,832
11,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
RikaTem
Danzaburou
13
1 / 2 / 4
8,266
459
11,458
13,374
4,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
27
16
Kills
11
11
Deaths
16
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
0
4
6
L
Hun Batz
CaNTwakUP
Hun Batz
3
5
1
0.7
L
Arachne
Elasticman50
Arachne
1
4
5
0.88
L
Baron Samedi
Kill3me
Baron Samedi
1
1
3
2.5
W
2
2
6
2.5
L
Cthulhu
Milan666
Cthulhu
5
4
3
1.63
L
Danzaburou
RikaTem
Danzaburou
1
2
4
1.5
W
Cthulhu
TheFlash2014
Cthulhu
2
2
7
2.75
W
Baba Yaga
Typnaamhier
Baba Yaga
3
2
4
2.5
W
Thanatos
emoi2
Thanatos
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,973
Damage
37,726
56,742
Taken
67,536
27,779
Mitigated
30,985
29,773
Healing
18,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,681
4,407
0
3,894
7,522
2,927
896
1,488
6,034
0
51,975
L
Hun Batz
CaNTwakUP
Hun Batz
6,369
1,614
0
3,867
14,075
6,912
378
4,653
9,422
117
54,907
L
Arachne
Elasticman50
Arachne
4,477
2,716
0
2,625
13,363
4,495
0
5,847
7,516
0
40,807
L
Baron Samedi
Kill3me
Baron Samedi
7,309
336
1,609
3,848
9,892
4,277
548
5,950
3,942
46,662
0
W
5,265
931
1,596
3,004
10,097
7,419
232
2,043
8,054
23,147
0
L
Cthulhu
Milan666
Cthulhu
8,113
260
173
2,292
16,832
11,052
280
8,092
8,740
24,255
0
L
Danzaburou
RikaTem
Danzaburou
11,458
4,246
0
4,101
13,374
4,249
198
4,295
9,079
0
51,873
W
Cthulhu
TheFlash2014
Cthulhu
14,234
0
1,070
5,009
14,245
6,836
966
5,887
8,166
55,662
0
W
Baba Yaga
Typnaamhier
Baba Yaga
9,338
403
0
1,971
10,103
4,725
1,352
4,609
5,494
49,586
0
W
Thanatos
emoi2
Thanatos
10,455
2,883
0
13,229
14,775
5,872
0
1,512
13,113
0
61,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,419
Gold Earned
42,115
427
Minions Killed
387
0
Camps Cleared
0
1,664,333
Distance Traveled
1,672,162
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,365
520
83
5
0
352,483
3
L
Hun Batz
9,234
513
116
6
0
299,879
1
L
Arachne
7,613
423
76
4
0
357,877
0
L
Baron Samedi
7,742
430
80
4
0
322,840
5
W
Ra
8,055
448
30
2
0
311,270
5
L
Cthulhu
9,260
514
31
2
0
358,756
6
L
Danzaburou
8,266
459
84
5
0
332,810
6
W
Cthulhu
8,949
497
117
7
0
358,203
4
W
Baba Yaga
8,642
480
89
5
0
311,578
4
W
Thanatos
9,408
523
108
6
0
330,799
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role