Player Matchup

Geb
Geb
 
Geb
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Badaboom5
Ullr
Level 49
God Stats
14W - 20L
1,405 SR
Queue Stats
131W - 128L
1,405 Elo+
Solo
King Arthur
King Arthur
Lerim12
King Arthur
Level 49
God Stats
10W - 16L
1,413 SR
Queue Stats
325W - 361L
1,472 Elo+
Solo
Chiron
Chiron
Niaz19889
Chiron
Level 87
God Stats
12W - 16L
1,372 SR
Queue Stats
428W - 473L
1,459 Elo+
Party 3
Anubis
Anubis
institut_blagoro
Anubis
Level 69
God Stats
13W - 13L
1,531 SR
Queue Stats
126W - 135L
1,479 Elo+
Party 3
Team Averages
Level 82
1,444 SR
1,463 Elo+

VS

Team Averages
Level 74
1,461 SR
1,447 Elo+
Chaac
Chaac
Kakkuna
Chaac
Level 69
God Stats
4W - 2L
1,423 SR
Queue Stats
253W - 278L
1,402 Elo+
Solo
Mercury
Mercury
Khaning
Mercury
Level 89
God Stats
3W - 8L
1,071 SR
Queue Stats
135W - 135L
1,469 Elo+
Party 2
Izanami
Izanami
RagnarSVQ
Izanami
Level 65
God Stats
8W - 9L
1,507 SR
Queue Stats
176W - 260L
1,383 Elo+
Party 1
Zeus
Zeus
VinsentoLow
Zeus
Level 88
God Stats
1W - 0L
1,743 SR
Queue Stats
53W - 43L
1,527 Elo+
Party 2
Gilgamesh
Gilgamesh
ggjirhbgrusobva
Gilgamesh
Level 60
God Stats
10W - 15L
1,560 SR
Queue Stats
154W - 202L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
2 / 1 / 3
8,093
506
4,044
10,325
5,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ullr
13
1 / 3 / 0
7,692
481
4,045
10,457
3,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
Lerim12
King Arthur
7
1 / 4 / 0
5,868
367
1,771
7,203
2,800
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
Niaz19889
Chiron
13
3 / 4 / 3
8,056
504
8,476
9,099
3,235
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 3 / 0
8,070
504
5,171
8,091
4,036
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kakkuna
Chaac
16
8 / 1 / 1
10,162
635
12,362
11,977
9,716
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
Khaning
Mercury
13
3 / 2 / 5
8,476
530
3,894
11,079
3,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
RagnarSVQ
Izanami
12
0 / 5 / 3
7,751
484
1,711
9,684
2,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 2 / 3
8,199
512
8,576
4,879
1,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
ggjirhbgrusobva
Gilgamesh
12
2 / 0 / 3
8,448
528
3,649
10,122
4,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
10
Kills
15
15
Deaths
10
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
1
3
3.5
L
Ullr
1
3
0
0.33
W
Chaac
Kakkuna
Chaac
8
1
1
8.5
W
Mercury
Khaning
Mercury
3
2
5
2.75
L
King Arthur
Lerim12
King Arthur
1
4
0
0.25
L
Chiron
Niaz19889
Chiron
3
4
3
1.13
W
Izanami
RagnarSVQ
Izanami
0
5
3
0.3
W
2
2
3
1.75
W
Gilgamesh
ggjirhbgrusobva
Gilgamesh
2
0
3
3.5
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,507
Damage
30,192
45,175
Taken
47,741
19,024
Mitigated
22,572
11,727
Healing
16,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,044
574
0
2,594
10,325
5,138
0
2,271
8,054
28,168
0
L
Ullr
4,045
981
0
868
10,457
3,815
0
3,159
7,298
0
54,435
W
Chaac
Kakkuna
Chaac
12,362
1,962
0
6,166
11,977
9,716
27
927
11,050
0
61,439
W
Mercury
Khaning
Mercury
3,894
1,120
0
5,137
11,079
3,646
0
1,946
9,133
0
53,671
L
King Arthur
Lerim12
King Arthur
1,771
235
0
1,785
7,203
2,800
0
0
7,203
0
16,672
L
Chiron
Niaz19889
Chiron
8,476
2,479
604
2,323
9,099
3,235
0
311
8,788
0
55,072
W
Izanami
RagnarSVQ
Izanami
1,711
1,271
0
2,238
9,684
2,975
672
1,966
7,718
0
46,873
W
8,576
928
0
499
4,879
1,357
619
2,805
2,074
46,054
0
W
Gilgamesh
ggjirhbgrusobva
Gilgamesh
3,649
431
0
2,292
10,122
4,878
102
1,571
8,551
0
24,290
L
5,171
240
0
3,553
8,091
4,036
0
2,835
5,256
50,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,779
Gold Earned
43,036
406
Minions Killed
434
0
Camps Cleared
0
1,309,208
Distance Traveled
1,609,051
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,093
506
41
3
0
338,616
6
L
Ullr
7,692
481
111
7
0
273,555
2
W
Chaac
10,162
635
118
7
0
318,459
0
W
Mercury
8,476
530
94
6
0
366,235
4
L
King Arthur
5,868
367
33
2
0
151,009
1
L
Chiron
8,056
504
115
7
0
278,827
4
W
Izanami
7,751
484
89
6
0
299,057
2
W
Zeus
8,199
512
88
6
0
301,020
5
W
Gilgamesh
8,448
528
45
3
0
324,280
0
L
Anubis
8,070
504
106
7
0
267,201
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role