Player Matchup

Agni
Agni
BadBuildsAreFUn
Agni
Level 6
God Stats
4W - 0L
1,750 SR
Queue Stats
20W - 10L
1,695 Elo+
Party 1
Thor
Thor
GarryGammon
Thor
Level 27
God Stats
8W - 3L
1,781 SR
Queue Stats
55W - 36L
1,636 Elo+
Party 1
Zhong Kui
Zhong Kui
Perkamentus
Zhong Kui
Level 26
God Stats
8W - 8L
1,664 SR
Queue Stats
132W - 118L
1,494 Elo+
Solo
Pele
Pele
Shippeydippy
Pele
Level 6
God Stats
4W - 0L
1,928 SR
Queue Stats
16W - 10L
1,632 Elo+
Party 1
Ah Puch
Ah Puch
xXHermes22Xx
Ah Puch
Level 24
God Stats
3W - 2L
1,541 SR
Queue Stats
298W - 216L
1,737 Elo+
Solo
Team Averages
Level 18
1,733 SR
1,639 Elo+

VS

Team Averages
Level 15
1,526 SR
1,623 Elo+
Bacchus
Bacchus
BechtelxD69
Bacchus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 28L
1,586 Elo+
Party 2
Ullr
Ullr
CapaciT
Ullr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 51L
1,641 Elo+
Solo
Nemesis
Nemesis
FrostLight28
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,618 Elo+
Solo
Chernobog
Chernobog
Ocinox
Chernobog
Level 18
God Stats
0W - 3L
1,420 SR
Queue Stats
31W - 19L
1,653 Elo+
Party 2
Sol
Sol
Solbrolo
Sol
Level 16
God Stats
33W - 19L
1,711 SR
Queue Stats
54W - 44L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 2
8,972
598
4,237
5,919
2,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
5 / 2 / 3
8,488
566
3,594
11,387
4,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zhong Kui
Perkamentus
Zhong Kui
13
1 / 1 / 5
7,991
533
5,938
6,691
5,016
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
3 / 2 / 3
7,652
510
7,647
10,962
3,593
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
xXHermes22Xx
Ah Puch
15
3 / 1 / 2
8,609
574
11,755
7,776
8,134
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BechtelxD69
Bacchus
9
2 / 3 / 2
6,610
441
4,027
9,159
6,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ullr
CapaciT
Ullr
13
0 / 2 / 4
8,383
559
2,507
14,839
6,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
FrostLight28
Nemesis
7
0 / 5 / 2
5,532
369
1,685
8,967
2,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
Ocinox
Chernobog
12
1 / 1 / 2
7,236
482
2,717
5,026
1,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 3 / 1
9,447
630
12,378
11,081
3,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
14
Kills
7
7
Deaths
14
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
L
Bacchus
BechtelxD69
Bacchus
2
3
2
1
L
Ullr
CapaciT
Ullr
0
2
4
1
L
Nemesis
FrostLight28
Nemesis
0
5
2
0.2
W
5
2
3
3.25
L
Chernobog
Ocinox
Chernobog
1
1
2
2
W
Zhong Kui
Perkamentus
Zhong Kui
1
1
5
3.5
W
3
2
3
2.25
L
4
3
1
1.5
W
Ah Puch
xXHermes22Xx
Ah Puch
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,171
Damage
23,314
42,735
Taken
49,072
23,336
Mitigated
21,150
18,330
Healing
17,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,237
645
0
1,774
5,919
2,185
1,478
1,846
4,073
60,578
5,418
L
Bacchus
BechtelxD69
Bacchus
4,027
760
0
2,265
9,159
6,822
0
4,467
4,582
16,041
0
L
Ullr
CapaciT
Ullr
2,507
1,295
0
5,130
14,839
6,508
0
8,863
5,976
0
42,310
L
Nemesis
FrostLight28
Nemesis
1,685
680
0
1,391
8,967
2,696
0
2,914
6,053
0
16,116
W
3,594
796
0
3,980
11,387
4,408
0
4,735
6,652
0
51,373
L
Chernobog
Ocinox
Chernobog
2,717
1,787
0
1,983
5,026
1,386
0
1,414
3,380
0
38,680
W
Zhong Kui
Perkamentus
Zhong Kui
5,938
659
0
3,177
6,691
5,016
190
4,384
2,307
45,599
0
W
7,647
1,475
0
4,442
10,962
3,593
0
3,893
7,069
0
44,085
L
12,378
4,239
0
6,857
11,081
3,738
0
3,807
7,274
75,778
0
W
Ah Puch
xXHermes22Xx
Ah Puch
11,755
560
0
4,957
7,776
8,134
84
1,547
6,229
55,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,712
Gold Earned
37,208
509
Minions Killed
394
0
Camps Cleared
0
1,390,067
Distance Traveled
1,338,178
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,972
598
121
8
0
288,803
0
L
Bacchus
6,610
441
32
2
0
313,833
0
L
Ullr
8,383
559
90
6
0
234,264
1
L
Nemesis
5,532
369
41
3
0
260,243
5
W
Thor
8,488
566
107
7
0
282,755
0
L
Chernobog
7,236
482
79
5
0
274,521
3
W
Zhong Kui
7,991
533
103
7
0
261,336
2
W
Pele
7,652
510
75
5
0
295,435
1
L
Sol
9,447
630
152
10
0
255,317
2
W
Ah Puch
8,609
574
103
7
0
261,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role