Player Matchup

Rama
Rama
JpKing2222
Rama
Level 17
God Stats
3W - 2L
1,494 SR
Queue Stats
40W - 30L
1,471 Elo+
Party 1
Kukulkan
Kukulkan
SamBerg008
Kukulkan
Level 26
God Stats
15W - 10L
1,686 SR
Queue Stats
85W - 93L
1,517 Elo+
Solo
Bacchus
Bacchus
Zerkarna
Bacchus
Level 18
God Stats
2W - 1L
1,748 SR
Queue Stats
41W - 27L
1,453 Elo+
Party 1
Hun Batz
Hun Batz
cowboi23
Hun Batz
Level 22
God Stats
10W - 12L
1,579 SR
Queue Stats
302W - 381L
1,410 Elo+
Solo
Sun Wukong
Sun Wukong
smoke4_dayz
Sun Wukong
Level 29
God Stats
11W - 12L
1,574 SR
Queue Stats
65W - 68L
1,532 Elo+
Solo
Team Averages
Level 22
1,616 SR
1,477 Elo+

VS

Team Averages
Level 21
1,591 SR
1,455 Elo+
Yemoja
Yemoja
GeekZillla1
Yemoja
Level 13
God Stats
0W - 1L
1,695 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Ripperlol2193
Ymir
Level 30
God Stats
17W - 25L
1,525 SR
Queue Stats
157W - 185L
1,430 Elo+
Solo
Ratatoskr
Ratatoskr
TohaAK1
Ratatoskr
Level 6
God Stats
1W - 1L
1,674 SR
Queue Stats
4W - 6L
1,369 Elo+
Solo
Neith
Neith
Unterweger12
Neith
Level 29
God Stats
21W - 21L
1,467 SR
Queue Stats
157W - 161L
1,439 Elo+
Solo
Nox
Nox
Vonroo
Nox
Level 26
God Stats
32W - 26L
1,593 SR
Queue Stats
60W - 45L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 5
17,779
539
6,558
21,759
9,372
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
SamBerg008
Kukulkan
20
18 / 4 / 14
19,345
586
43,081
19,174
8,882
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Zerkarna
Bacchus
20
4 / 2 / 14
18,387
557
11,087
28,516
44,766
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Hun Batz
cowboi23
Hun Batz
20
7 / 7 / 13
16,477
499
12,283
23,235
10,641
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
smoke4_dayz
Sun Wukong
20
14 / 3 / 20
18,536
562
25,581
29,308
33,098
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
0 / 14 / 8
12,847
389
7,160
31,456
39,017
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 7 / 4
11,621
352
6,813
22,818
11,444
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
TohaAK1
Ratatoskr
16
0 / 15 / 2
11,574
351
2,629
24,054
12,135
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
14 / 8 / 2
19,424
589
33,398
25,397
12,189
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nox
Vonroo
Nox
20
6 / 5 / 3
14,937
453
21,706
20,964
9,173
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
41
48
Kills
22
23
Deaths
49
66
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
14
8
0.29
W
5
7
5
1.07
L
2
7
4
0.57
W
Kukulkan
SamBerg008
Kukulkan
18
4
14
6.25
L
Ratatoskr
TohaAK1
Ratatoskr
0
15
2
0.07
L
14
8
2
1.88
L
Nox
Vonroo
Nox
6
5
3
1.5
W
Bacchus
Zerkarna
Bacchus
4
2
14
5.5
W
Hun Batz
cowboi23
Hun Batz
7
7
13
1.93
W
Sun Wukong
smoke4_dayz
Sun Wukong
14
3
20
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,590
Damage
71,706
121,992
Taken
124,689
106,759
Mitigated
83,958
30,406
Healing
19,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
7,160
1,529
3,553
2,988
31,456
39,017
193
14,656
16,800
35,715
0
W
6,558
4,465
0
1,000
21,759
9,372
10,444
5,043
16,716
0
103,249
L
6,813
1,091
0
1,231
22,818
11,444
0
10,055
12,763
39,631
0
W
Kukulkan
SamBerg008
Kukulkan
43,081
3,412
0
8,614
19,174
8,882
1,663
10,163
9,011
162,204
0
L
Ratatoskr
TohaAK1
Ratatoskr
2,629
930
0
330
24,054
12,135
1,347
6,873
17,181
0
61,210
L
33,398
23,586
0
6,908
25,397
12,189
4,837
11,085
14,312
0
143,252
L
Nox
Vonroo
Nox
21,706
1,170
434
3,889
20,964
9,173
994
11,499
9,465
109,719
0
W
Bacchus
Zerkarna
Bacchus
11,087
1,604
218
4,876
28,516
44,766
1,591
6,023
22,493
63,423
0
W
Hun Batz
cowboi23
Hun Batz
12,283
3,329
0
6,039
23,235
10,641
3,316
8,473
14,762
0
101,110
W
Sun Wukong
smoke4_dayz
Sun Wukong
25,581
4,573
0
9,659
29,308
33,098
1,649
11,106
18,202
0
116,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,524
Gold Earned
70,403
727
Minions Killed
612
0
Camps Cleared
0
2,827,994
Distance Traveled
2,360,121
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,847
389
54
2
0
461,987
11
W
Rama
17,779
539
193
6
0
451,394
4
L
Ymir
11,621
352
69
2
0
426,145
4
W
Kukulkan
19,345
586
181
5
0
624,082
12
L
Ratatoskr
11,574
351
95
3
0
388,910
3
L
Neith
19,424
589
228
7
0
516,353
5
L
Nox
14,937
453
166
5
0
566,726
0
W
Bacchus
18,387
557
55
2
0
585,022
3
W
Hun Batz
16,477
499
119
4
0
575,942
0
W
Sun Wukong
18,536
562
179
5
0
591,554
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role