Player Matchup

Nu Wa
Nu Wa
Banakulala
Nu Wa
Level 16
God Stats
8W - 5L
1,884 SR
Queue Stats
33W - 17L
1,949 Elo+
Solo
Bacchus
Bacchus
FamiliaVM9200
Bacchus
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
191W - 283L
1,430 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LxnarBreeze
Ah Muzen Cab
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,684 Elo+
Solo
Apollo
Apollo
ThePhilSwift
Apollo
Level 27
God Stats
3W - 2L
1,700 SR
Queue Stats
286W - 237L
1,615 Elo+
Solo
Danzaburou
Danzaburou
darkshadow2319
Danzaburou
Level 16
God Stats
6W - 2L
1,820 SR
Queue Stats
24W - 17L
1,560 Elo+
Solo
Team Averages
Level 14
1,681 SR
1,648 Elo+

VS

Team Averages
Level 20
1,567 SR
1,640 Elo+
Bacchus
Bacchus
FateOfMilo6066
Bacchus
Level 23
God Stats
2W - 2L
1,582 SR
Queue Stats
66W - 39L
1,654 Elo+
Party 1
Da Ji
Da Ji
HiTo_ElBrayan
Da Ji
Level 28
God Stats
5W - 9L
1,428 SR
Queue Stats
205W - 201L
1,518 Elo+
Solo
Anhur
Anhur
MiloVonKrieg
Anhur
Level 24
God Stats
2W - 2L
1,552 SR
Queue Stats
37W - 23L
1,694 Elo+
Party 1
Hades
Hades
R3laxingL3mon
Hades
Level 21
God Stats
2W - 2L
1,773 SR
Queue Stats
30W - 16L
1,714 Elo+
Party 1
Athena
Athena
Sir Darkness748
Athena
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
28W - 26L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
18
6 / 4 / 5
12,032
547
17,398
17,381
4,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
14
1 / 3 / 4
10,018
455
7,743
15,075
16,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
LxnarBreeze
Ah Muzen Cab
20
4 / 1 / 4
12,866
585
20,876
21,716
15,677
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Apollo
19
6 / 2 / 4
12,401
564
12,261
13,015
4,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
darkshadow2319
Danzaburou
13
1 / 12 / 1
9,174
417
9,677
14,875
4,553
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 2 / 4
12,171
553
15,449
17,834
10,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

16
3 / 5 / 5
9,663
439
8,220
21,292
8,949
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
2 / 6 / 7
11,081
504
16,013
17,392
6,699
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
1 / 5 / 2
10,735
488
8,286
20,050
15,628
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 1 / 15
10,568
480
6,580
17,717
15,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
55
18
Kills
22
22
Deaths
19
18
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
6
4
5
2.13
W
Bacchus
1
3
4
1
L
14
2
4
8
L
3
5
5
1.1
W
Ah Muzen Cab
LxnarBreeze
Ah Muzen Cab
4
1
4
6
L
2
6
7
0.92
L
1
5
2
0.4
L
2
1
15
9.5
W
Apollo
6
2
4
4
W
Danzaburou
darkshadow2319
Danzaburou
1
12
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,955
Damage
54,548
82,062
Taken
94,285
45,653
Mitigated
57,178
20,662
Healing
27,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
17,398
4,250
0
3,222
17,381
4,858
466
4,854
12,527
91,274
0
W
Bacchus
7,743
804
0
2,140
15,075
16,031
0
5,357
9,718
40,351
0
L
15,449
2,055
0
5,293
17,834
10,619
920
6,593
11,241
79,740
0
L
8,220
2,703
0
5,061
21,292
8,949
0
2,160
19,132
0
64,592
W
Ah Muzen Cab
LxnarBreeze
Ah Muzen Cab
20,876
9,400
0
11,934
21,716
15,677
622
9,534
12,182
0
109,516
L
16,013
10,689
0
3,895
17,392
6,699
777
7,420
9,972
0
95,841
L
8,286
1,289
256
9,596
20,050
15,628
690
1,651
18,399
72,345
0
L
6,580
1,991
682
2,695
17,717
15,283
388
7,317
10,400
34,320
0
W
Apollo
12,261
6,901
0
2,865
13,015
4,534
0
2,692
10,323
0
100,062
W
Danzaburou
darkshadow2319
Danzaburou
9,677
5,122
0
501
14,875
4,553
746
7,878
6,997
0
41,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,491
Gold Earned
54,218
624
Minions Killed
632
0
Camps Cleared
0
1,963,299
Distance Traveled
1,994,776
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,032
547
112
5
0
359,037
2
W
Bacchus
10,018
455
53
2
0
433,960
3
L
Bacchus
12,171
553
123
6
0
410,693
2
L
Da Ji
9,663
439
94
4
0
385,359
4
W
Ah Muzen Cab
12,866
585
207
9
0
404,733
1
L
Anhur
11,081
504
172
8
0
353,556
0
L
Hades
10,735
488
188
9
0
360,698
4
L
Athena
10,568
480
55
3
0
484,470
1
W
Apollo
12,401
564
179
8
0
420,435
0
W
Danzaburou
9,174
417
73
3
0
345,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role