Player Matchup

Mercury
Mercury
Iceessence
Mercury
Level 21
God Stats
3W - 0L
1,814 SR
Queue Stats
3W - 0L
1,751 Elo+
Party 2
Tyr
Tyr
KarmaSilent
Tyr
Level 16
God Stats
3W - 1L
1,631 SR
Queue Stats
5W - 1L
1,631 Elo+
Party 2
Cthulhu
Cthulhu
StarSample
Cthulhu
Level 158
God Stats
17W - 1L
2,116 SR
Queue Stats
778W - 26L
2,231 Elo+
Party 2
Team Averages
Level 65
1,853 SR
1,871 Elo+

VS

Team Averages
Level 52
1,482 SR
1,404 Elo+
Morgan Le Fay
Morgan Le Fay
Daze_The_Casual
Morgan Le Fay
Level 102
God Stats
1W - 7L
1,357 SR
Queue Stats
30W - 52L
1,238 Elo+
Party 1
Neith
Neith
Safellamma
Neith
Level 28
God Stats
25W - 29L
1,471 SR
Queue Stats
48W - 45L
1,439 Elo+
Party 1
Bakasura
Bakasura
ShadowOphion
Bakasura
Level 27
God Stats
2W - 2L
1,619 SR
Queue Stats
37W - 20L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Iceessence
Mercury
12
8 / 6 / 4
9,074
825
5,856
6,948
2,280
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
5 / 1 / 10
8,413
765
8,197
10,341
7,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
StarSample
Cthulhu
13
6 / 1 / 11
9,452
859
9,986
12,547
11,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Daze_The_Casual
Morgan Le Fay
9
1 / 8 / 3
6,567
597
7,790
8,283
3,089
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
11
3 / 6 / 5
7,966
724
5,138
8,514
3,066
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
ShadowOphion
Bakasura
12
4 / 5 / 4
9,008
819
5,174
13,721
6,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
19
Kills
8
8
Deaths
19
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Daze_The_Casual
Morgan Le Fay
1
8
3
0.31
W
Mercury
Iceessence
Mercury
8
6
4
1.67
W
5
1
10
10
L
Neith
3
6
5
0.92
L
Bakasura
ShadowOphion
Bakasura
4
5
4
1.2
W
Cthulhu
StarSample
Cthulhu
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,039
Damage
18,102
29,836
Taken
30,518
22,155
Mitigated
13,098
4,795
Healing
3,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Daze_The_Casual
Morgan Le Fay
7,790
659
0
0
8,283
3,089
0
2,979
5,094
18,187
0
W
Mercury
Iceessence
Mercury
5,856
2,097
0
0
6,948
2,280
504
1,638
4,963
0
21,413
W
8,197
1,130
0
3,142
10,341
7,897
859
3,008
6,863
0
17,222
L
Neith
5,138
2,540
0
1,094
8,514
3,066
100
3,710
4,625
0
14,226
L
Bakasura
ShadowOphion
Bakasura
5,174
3,842
0
2,177
13,721
6,943
100
3,297
10,219
0
14,055
W
Cthulhu
StarSample
Cthulhu
9,986
749
623
1,030
12,547
11,978
305
3,144
9,055
39,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,939
Gold Earned
23,541
117
Minions Killed
82
0
Camps Cleared
0
639,247
Distance Traveled
557,059
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,567
597
24
2
0
189,842
0
W
Mercury
9,074
825
27
2
0
195,850
0
W
Tyr
8,413
765
30
3
0
219,290
2
L
Neith
7,966
724
18
2
0
172,219
4
L
Bakasura
9,008
819
40
4
0
194,998
0
W
Cthulhu
9,452
859
60
5
0
224,107
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role