Player Matchup

Anubis
Anubis
ElaMain-TL
Anubis
Level 14
God Stats
14W - 8L
1,579 SR
Queue Stats
55W - 69L
1,294 Elo+
Party 2
Danzaburou
Danzaburou
Lana Rhoades145
Danzaburou
Level 29
God Stats
5W - 4L
1,542 SR
Queue Stats
103W - 107L
1,435 Elo+
Solo
Cabrakan
Cabrakan
Shazam-IVI
Cabrakan
Level 29
God Stats
6W - 11L
1,470 SR
Queue Stats
238W - 245L
1,400 Elo+
Party 2
Janus
Janus
The_Rat_King4
Janus
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
258W - 260L
1,371 Elo+
Solo
Bellona
Bellona
TigerBoi2229
Bellona
Level 20
God Stats
21W - 19L
1,316 SR
Queue Stats
166W - 194L
1,390 Elo+
Solo
Team Averages
Level 24
1,481 SR
1,378 Elo+

VS

Team Averages
Level 22
1,417 SR
1,339 Elo+
Sol
Sol
Gabe_Oppie8
Sol
Level 26
God Stats
3W - 2L
1,232 SR
Queue Stats
128W - 142L
1,281 Elo+
Solo
Bakasura
Bakasura
HourlongSauce55
Bakasura
Level 15
God Stats
3W - 7L
1,306 SR
Queue Stats
3W - 9L
1,380 Elo+
Party 1
Anhur
Anhur
LT_kuscio-_-
Anhur
Level 30
God Stats
7W - 3L
1,613 SR
Queue Stats
279W - 291L
1,400 Elo+
Solo
Gilgamesh
Gilgamesh
NEMOSUPREMOjr
Gilgamesh
Level 36
God Stats
0W - 1L
1,434 SR
Queue Stats
32W - 36L
1,371 Elo+
Party 1
Ymir
Ymir
ssiete_7
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ElaMain-TL
Anubis
15
2 / 9 / 6
10,224
487
8,351
14,584
5,635
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Lana Rhoades145
Danzaburou
16
3 / 5 / 1
11,652
555
4,650
12,488
4,163
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cabrakan
Shazam-IVI
Cabrakan
20
7 / 3 / 2
12,673
603
9,297
13,033
8,622
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
13 / 3 / 5
12,956
617
15,739
9,569
3,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
TigerBoi2229
Bellona
17
2 / 2 / 6
11,863
565
9,081
14,307
11,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 9 / 4
10,265
489
7,594
16,582
7,016
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bakasura
13
2 / 7 / 1
8,548
407
3,940
14,076
5,324
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
12 / 6 / 5
12,339
588
14,256
20,028
6,006
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
NEMOSUPREMOjr
Gilgamesh
16
5 / 7 / 3
11,219
534
12,345
20,609
13,800
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
1
0 / 1 / 0
5,723
273
0
642
170

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
35
27
Kills
22
22
Deaths
30
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
ElaMain-TL
Anubis
2
9
6
0.56
L
3
9
4
0.56
L
Bakasura
2
7
1
0.36
L
12
6
5
2.42
W
Danzaburou
Lana Rhoades145
Danzaburou
3
5
1
0.7
L
Gilgamesh
NEMOSUPREMOjr
Gilgamesh
5
7
3
0.93
W
Cabrakan
Shazam-IVI
Cabrakan
7
3
2
2.67
W
13
3
5
5.17
W
Bellona
TigerBoi2229
Bellona
2
2
6
2.5
L
Ymir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,118
Damage
38,135
63,981
Taken
71,937
33,858
Mitigated
32,316
21,770
Healing
14,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
ElaMain-TL
Anubis
8,351
539
98
4,450
14,584
5,635
1,226
826
13,758
43,999
0
L
7,594
1,275
0
3,478
16,582
7,016
125
9,304
6,782
47,856
0
L
Bakasura
3,940
3,321
0
1,897
14,076
5,324
0
8,766
5,217
0
24,947
L
14,256
6,695
0
7,083
20,028
6,006
0
7,614
12,344
0
67,567
W
Danzaburou
Lana Rhoades145
Danzaburou
4,650
3,093
0
4,272
12,488
4,163
7,569
1,632
10,840
0
51,882
L
Gilgamesh
NEMOSUPREMOjr
Gilgamesh
12,345
2,467
0
1,886
20,609
13,800
0
9,457
10,984
0
51,339
W
Cabrakan
Shazam-IVI
Cabrakan
9,297
727
0
6,740
13,033
8,622
0
972
11,793
101,817
0
W
15,739
1,787
0
1,582
9,569
3,714
2,049
2,439
7,130
71,740
0
W
Bellona
TigerBoi2229
Bellona
9,081
2,793
0
4,628
14,307
11,724
2,666
1,725
12,582
0
72,787
L
Ymir
0
0
0
0
642
170
0
0
642
319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,368
Gold Earned
48,094
581
Minions Killed
290
0
Camps Cleared
0
1,833,119
Distance Traveled
1,471,572
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,224
487
70
3
0
329,906
3
L
Sol
10,265
489
66
3
0
373,257
0
L
Bakasura
8,548
407
58
3
0
342,043
1
L
Anhur
12,339
588
98
5
0
346,206
2
W
Danzaburou
11,652
555
96
5
0
307,032
0
L
Gilgamesh
11,219
534
66
3
0
382,968
0
W
Cabrakan
12,673
603
154
7
0
390,656
3
W
Janus
12,956
617
137
7
0
356,015
1
W
Bellona
11,863
565
124
6
0
449,510
0
L
Ymir
5,723
273
2
0
0
27,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role