Player Matchup

Danzaburou
Danzaburou
Hornakowitch
Danzaburou
Level 43
God Stats
5W - 1L
1,808 SR
Queue Stats
6W - 2L
1,559 Elo+
Party 2
Kukulkan
Kukulkan
SimplyANoodle
Kukulkan
Level 6
God Stats
15W - 9L
1,451 SR
Queue Stats
18W - 19L
1,354 Elo+
Party 4
Hercules
Hercules
TheBestUser
Hercules
Level 48
God Stats
1W - 0L
1,262 SR
Queue Stats
41W - 35L
1,408 Elo+
Party 4
Yemoja
Yemoja
ThomieSelfiefish
Yemoja
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 0L
1,802 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
xHawklns
Ah Muzen Cab
Level 17
God Stats
4W - 1L
1,633 SR
Queue Stats
29W - 13L
1,278 Elo+
Solo
Team Averages
Level 24
1,531 SR
1,480 Elo+

VS

Team Averages
Level 17
1,451 SR
1,366 Elo+
Sun Wukong
Sun Wukong
Arumat
Sun Wukong
Level 27
God Stats
1W - 2L
1,577 SR
Queue Stats
6W - 13L
1,381 Elo+
Party 1
Bastet
Bastet
ChiliPeanut
Bastet
Level 22
God Stats
13W - 8L
1,621 SR
Queue Stats
42W - 35L
1,527 Elo+
Party 1
Hel
Hel
MindOfAlexa
Hel
Level 18
God Stats
1W - 9L
1,055 SR
Queue Stats
33W - 73L
1,263 Elo+
Party 3
Ares
Ares
N3kr0s95
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,162 Elo+
Party 3
Sol
Sol
VF48
Sol
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 21L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hornakowitch
Danzaburou
19
15 / 3 / 18
13,046
1,186
23,920
13,564
5,571
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
SimplyANoodle
Kukulkan
19
12 / 0 / 14
13,209
1,201
30,126
6,257
2,550
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hercules
TheBestUser
Hercules
18
3 / 2 / 26
11,294
1,027
12,650
18,615
14,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
1 / 3 / 25
11,482
1,044
8,541
10,824
9,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
xHawklns
Ah Muzen Cab
18
5 / 2 / 23
11,744
1,068
17,548
7,925
3,081
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

264

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Arumat
Sun Wukong
16
2 / 3 / 5
10,527
957
7,330
18,908
13,554
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bastet
15
4 / 2 / 2
10,301
936
9,413
7,830
2,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
4 / 16 / 5
10,821
984
19,441
26,774
13,654
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
17
0 / 8 / 9
10,035
912
2,998
25,081
27,855
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sol
VF48
Sol
16
0 / 7 / 4
9,567
870
13,678
21,425
9,104
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
35
36
Kills
10
10
Deaths
36
106
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Arumat
Sun Wukong
2
3
5
1.5
L
Bastet
4
2
2
2.5
W
Danzaburou
Hornakowitch
Danzaburou
15
3
18
8
L
4
16
5
0.41
L
Ares
0
8
9
0.56
W
Kukulkan
SimplyANoodle
Kukulkan
12
0
14
19
W
Hercules
TheBestUser
Hercules
3
2
26
8
W
1
3
25
4.5
L
Sol
VF48
Sol
0
7
4
0.29
W
Ah Muzen Cab
xHawklns
Ah Muzen Cab
5
2
23
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,785
Damage
52,860
57,185
Taken
100,018
35,099
Mitigated
67,130
24,102
Healing
11,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Arumat
Sun Wukong
7,330
503
0
2,987
18,908
13,554
0
7,929
10,799
0
33,081
L
Bastet
9,413
2,449
0
339
7,830
2,963
0
2,461
5,279
0
16,158
W
Danzaburou
Hornakowitch
Danzaburou
23,920
11,316
0
2,921
13,564
5,571
0
9,405
4,159
0
43,166
L
19,441
3,730
2,221
2,674
26,774
13,654
0
8,948
17,646
31,493
0
L
Ares
2,998
94
0
2
25,081
27,855
0
10,506
14,305
11,040
0
W
Kukulkan
SimplyANoodle
Kukulkan
30,126
3,195
0
1,057
6,257
2,550
0
1,871
4,386
64,809
0
W
Hercules
TheBestUser
Hercules
12,650
4,288
0
5,567
18,615
14,264
0
12,187
6,428
0
15,881
W
8,541
1,270
8,475
2,736
10,824
9,633
0
7,385
3,439
15,841
0
L
Sol
VF48
Sol
13,678
3,807
0
3,490
21,425
9,104
0
8,823
12,482
36,996
0
W
Ah Muzen Cab
xHawklns
Ah Muzen Cab
17,548
6,861
1,821
1,525
7,925
3,081
0
5,269
2,656
0
40,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,775
Gold Earned
51,251
229
Minions Killed
193
4
Camps Cleared
4
909,652
Distance Traveled
912,934
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,527
957
66
6
0
236,168
0
L
Bastet
10,301
936
28
3
0
157,635
0
W
Danzaburou
13,046
1,186
61
6
1
164,880
1
L
Hel
10,821
984
36
3
1
154,157
1
L
Ares
10,035
912
14
1
1
175,750
1
W
Kukulkan
13,209
1,201
91
8
1
196,134
0
W
Hercules
11,294
1,027
8
1
1
208,436
0
W
Yemoja
11,482
1,044
12
1
1
172,322
0
L
Sol
9,567
870
49
4
2
189,224
0
W
Ah Muzen Cab
11,744
1,068
57
5
0
167,880
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role