Player Matchup

Nemesis
Nemesis
Hunter7010
Nemesis
Level 102
God Stats
619W - 594L
1,623 SR
Queue Stats
774W - 757L
1,593 Elo+
Solo
Chaac
Chaac
IsmaHZ1
Chaac
Level 77
God Stats
6W - 3L
1,521 SR
Queue Stats
240W - 249L
1,454 Elo+
Solo
Izanami
Izanami
pizzanapoli97
Izanami
Level 69
God Stats
1W - 1L
1,607 SR
Queue Stats
27W - 33L
1,522 Elo+
Solo
Ymir
Ymir
sajugo_juli_03
Ymir
Level 69
God Stats
1W - 1L
1,267 SR
Queue Stats
34W - 43L
1,458 Elo+
Solo
Ah Puch
Ah Puch
sho_pack
Ah Puch
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 50L
1,647 Elo+
Solo
Team Averages
Level 91
1,503 SR
1,535 Elo+

VS

Team Averages
Level 115
1,463 SR
1,511 Elo+
Nox
Nox
 
Nox
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
EDSyrena
Ullr
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 243L
1,486 Elo+
Solo
Chang'e
Chang'e
KillerAdam7860
Chang'e
Level 104
God Stats
16W - 22L
1,349 SR
Queue Stats
274W - 280L
1,565 Elo+
Solo
Medusa
Medusa
Sarutobi63
Medusa
Level 123
God Stats
17W - 22L
1,443 SR
Queue Stats
669W - 702L
1,492 Elo+
Party 1
Baron Samedi
Baron Samedi
monkster__1988
Baron Samedi
Level 118
God Stats
23W - 23L
1,526 SR
Queue Stats
162W - 187L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hunter7010
Nemesis
20
7 / 1 / 18
13,701
979
14,775
12,119
5,818
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
IsmaHZ1
Chaac
20
12 / 3 / 16
14,874
1,062
22,884
24,334
22,983
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
20
7 / 8 / 20
14,522
1,037
26,600
19,667
8,645
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
4 / 6 / 19
13,227
945
11,427
21,085
18,185
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
sho_pack
Ah Puch
20
10 / 0 / 18
15,055
1,075
34,945
6,118
3,054
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

123

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
19
7 / 8 / 8
13,746
982
17,712
23,592
9,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
18
1 / 16 / 4
11,502
822
1,151
23,356
8,966
Short Bow

Short Bow

+15%
Attack Speed

19
7 / 2 / 8
14,008
1,001
25,989
21,701
8,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Medusa
Sarutobi63
Medusa
19
1 / 8 / 12
12,246
875
20,943
26,249
11,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
monkster__1988
Baron Samedi
20
2 / 6 / 13
12,845
918
13,241
21,562
10,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
63
40
Kills
18
18
Deaths
40
91
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
7
8
8
1.38
L
Ullr
1
16
4
0.19
W
Nemesis
Hunter7010
Nemesis
7
1
18
16
W
Chaac
IsmaHZ1
Chaac
12
3
16
6.67
L
7
2
8
5.5
L
Medusa
Sarutobi63
Medusa
1
8
12
0.88
L
Baron Samedi
monkster__1988
Baron Samedi
2
6
13
1.42
W
Izanami
7
8
20
2.13
W
4
6
19
2.25
W
Ah Puch
sho_pack
Ah Puch
10
0
18
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,631
Damage
79,036
83,323
Taken
116,460
58,685
Mitigated
47,925
15,326
Healing
19,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
17,712
1,284
263
1,488
23,592
9,532
0
9,686
13,906
42,816
0
L
Ullr
1,151
1,151
0
0
23,356
8,966
0
8,528
14,828
0
3,687
W
Nemesis
Hunter7010
Nemesis
14,775
5,834
0
2,186
12,119
5,818
0
7,105
5,014
0
28,501
W
Chaac
IsmaHZ1
Chaac
22,884
3,430
0
9,717
24,334
22,983
0
16,511
7,823
0
45,179
L
25,989
970
3,774
7,391
21,701
8,295
0
9,077
12,624
63,476
0
L
Medusa
Sarutobi63
Medusa
20,943
12,995
0
1,455
26,249
11,031
0
10,925
15,324
0
52,624
L
Baron Samedi
monkster__1988
Baron Samedi
13,241
132
1,950
3,345
21,562
10,101
0
8,156
13,406
40,602
0
W
Izanami
26,600
18,532
0
1,293
19,667
8,645
0
15,197
4,470
0
67,769
W
11,427
1,591
0
0
21,085
18,185
0
15,632
5,453
27,729
0
W
Ah Puch
sho_pack
Ah Puch
34,945
98
0
2,130
6,118
3,054
0
2,497
3,621
69,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,379
Gold Earned
64,347
286
Minions Killed
288
17
Camps Cleared
6
1,321,214
Distance Traveled
1,186,379
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
13,746
982
70
5
0
261,696
1
L
Ullr
11,502
822
8
1
0
126,294
0
W
Nemesis
13,701
979
17
1
8
330,833
3
W
Chaac
14,874
1,062
60
4
3
268,291
1
L
Chang'e
14,008
1,001
84
6
5
301,372
0
L
Medusa
12,246
875
64
5
0
240,701
0
L
Baron Samedi
12,845
918
62
4
1
256,316
1
W
Izanami
14,522
1,037
105
8
1
202,669
2
W
Ymir
13,227
945
30
2
2
241,201
0
W
Ah Puch
15,055
1,075
74
5
3
278,220
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role