Player Matchup

Eset
Eset
Laynalan
Eset
Level 4
God Stats
1W - 1L
1,310 SR
Queue Stats
8W - 7L
1,339 Elo+
Solo
Thor
Thor
MateoRD88
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
TheBadSkeleton
Cthulhu
Level 29
God Stats
46W - 29L
1,752 SR
Queue Stats
144W - 120L
1,642 Elo+
Solo
Neith
Neith
iDONTfitIN
Neith
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 4L
1,083 Elo+
Solo
Bakasura
Bakasura
王墨宸Devil
Bakasura
Level 22
God Stats
2W - 1L
1,715 SR
Queue Stats
125W - 87L
1,571 Elo+
Solo
Team Averages
Level 13
1,556 SR
1,427 Elo+

VS

Team Averages
Level 16
1,399 SR
1,416 Elo+
Ah Puch
Ah Puch
Boricrook783429-
Ah Puch
Level 24
God Stats
1W - 3L
1,168 SR
Queue Stats
12W - 9L
1,451 Elo+
Solo
Izanami
Izanami
DropNineteen
Izanami
Level 7
God Stats
5W - 9L
1,217 SR
Queue Stats
12W - 16L
1,393 Elo+
Solo
Guan Yu
Guan Yu
Fatbabyjesus2
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,136 Elo+
Solo
Cernunnos
Cernunnos
MightYEagle7
Cernunnos
Level 12
God Stats
3W - 5L
1,572 SR
Queue Stats
8W - 9L
1,581 Elo+
Solo
Chang'e
Chang'e
ThiccnFamous
Chang'e
Level 30
God Stats
6W - 4L
1,537 SR
Queue Stats
142W - 141L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
20
6 / 7 / 17
15,338
959
15,533
15,108
7,539
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
17
0 / 7 / 5
12,158
760
4,277
10,211
3,833
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
3 / 2 / 28
17,660
1,104
32,609
30,484
49,425
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
20
7 / 5 / 12
14,898
931
20,961
17,355
7,656
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
20
22 / 5 / 10
20,966
1,310
37,262
37,426
18,048
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

30

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 5
16,010
1,001
22,585
15,456
5,588
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
DropNineteen
Izanami
20
9 / 8 / 10
16,867
1,054
34,499
27,433
13,796
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Guan Yu
20
2 / 17 / 11
14,945
934
7,868
38,915
28,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
MightYEagle7
Cernunnos
16
0 / 0 / 0
11,480
718
0
0
0
Chang'e
ThiccnFamous
Chang'e
20
8 / 8 / 13
17,415
1,088
38,966
34,383
16,063
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
65
38
Kills
26
26
Deaths
38
72
Assists
39
Player
Kills
Deaths
Assists
KDA
L
7
5
5
1.9
L
Izanami
DropNineteen
Izanami
9
8
10
1.75
L
Guan Yu
2
17
11
0.44
W
Eset
6
7
17
2.07
W
Thor
0
7
5
0.36
L
Cernunnos
MightYEagle7
Cernunnos
0
0
0
0
W
3
2
28
8.5
L
Chang'e
ThiccnFamous
Chang'e
8
8
13
1.81
W
Neith
7
5
12
2.6
W
Bakasura
22
5
10
5.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,642
Damage
103,918
110,584
Taken
116,187
86,501
Mitigated
63,486
15,187
Healing
28,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,585
0
491
2,544
15,456
5,588
0
4,358
10,612
55,389
0
L
Izanami
DropNineteen
Izanami
34,499
30,178
0
3,993
27,433
13,796
0
11,905
14,441
0
92,666
L
Guan Yu
7,868
1,237
520
2,336
38,915
28,039
0
19,964
18,459
0
20,912
W
Eset
15,533
4,406
2,406
1,021
15,108
7,539
0
7,770
7,338
41,774
0
W
Thor
4,277
601
0
0
10,211
3,833
0
6,369
3,842
0
7,172
L
Cernunnos
MightYEagle7
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
W
32,609
3,224
1,544
0
30,484
49,425
0
14,077
16,407
74,062
0
L
Chang'e
ThiccnFamous
Chang'e
38,966
432
4,499
14,429
34,383
16,063
0
11,915
21,558
67,122
0
W
Neith
20,961
11,749
367
1,611
17,355
7,656
0
8,343
9,012
0
45,270
W
Bakasura
37,262
31,792
0
8,238
37,426
18,048
0
24,992
12,434
0
64,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,020
Gold Earned
76,717
294
Minions Killed
318
16
Camps Cleared
6
1,315,172
Distance Traveled
1,124,446
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
16,010
1,001
88
6
1
305,313
1
L
Izanami
16,867
1,054
131
8
3
237,870
0
L
Guan Yu
14,945
934
24
2
0
255,350
1
W
Eset
15,338
959
46
3
0
274,429
0
W
Thor
12,158
760
6
0
0
131,163
1
L
Cernunnos
11,480
718
0
0
0
0
0
W
Cthulhu
17,660
1,104
102
6
0
346,400
1
L
Chang'e
17,415
1,088
75
5
2
325,913
1
W
Neith
14,898
931
64
4
0
217,057
0
W
Bakasura
20,966
1,310
76
5
16
346,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role