Player Matchup

Achilles
Achilles
Frxnny1
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 196L
1,398 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LimaBean12303
Tsukuyomi
Level 27
God Stats
24W - 26L
1,475 SR
Queue Stats
325W - 330L
1,387 Elo+
Party 2
Izanami
Izanami
MoistSoftTaco
Izanami
Level 29
God Stats
29W - 34L
1,500 SR
Queue Stats
66W - 100L
1,398 Elo+
Solo
Ymir
Ymir
S0ulKeyper
Ymir
Level 28
God Stats
11W - 15L
1,435 SR
Queue Stats
99W - 103L
1,411 Elo+
Solo
Olorun
Olorun
TheOnionator13
Olorun
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Team Averages
Level 25
1,482 SR
1,419 Elo+

VS

Team Averages
Level 26
1,531 SR
1,416 Elo+
Eset
Eset
Crafanczgrowl
Eset
Level 16
God Stats
2W - 1L
1,653 SR
Queue Stats
38W - 34L
1,485 Elo+
Solo
Artemis
Artemis
Firstpowerpat
Artemis
Level 29
God Stats
17W - 9L
1,642 SR
Queue Stats
222W - 226L
1,435 Elo+
Party 1
Bacchus
Bacchus
ProofYapper8071
Bacchus
Level 26
God Stats
5W - 8L
1,457 SR
Queue Stats
146W - 177L
1,318 Elo+
Solo
Cu Chulainn
Cu Chulainn
WellDressedWeeb
Cu Chulainn
Level 29
God Stats
13W - 14L
1,385 SR
Queue Stats
222W - 271L
1,396 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ensutance
Morgan Le Fay
Level 29
God Stats
9W - 13L
1,520 SR
Queue Stats
123W - 142L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Frxnny1
Achilles
12
0 / 2 / 0
6,105
470
5,878
12,430
7,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
LimaBean12303
Tsukuyomi
10
1 / 7 / 0
6,131
472
6,624
10,254
3,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
10
1 / 5 / 0
6,161
474
4,897
10,372
2,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 3 / 1
5,864
451
4,391
11,208
4,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
0 / 5 / 0
6,131
472
1,374
6,791
1,747
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 5
8,644
665
14,297
6,642
2,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
13
4 / 0 / 2
7,429
571
8,410
8,596
2,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
3 / 1 / 1
6,359
489
3,150
7,645
3,865
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
WellDressedWeeb
Cu Chulainn
13
3 / 0 / 2
7,785
599
11,105
11,997
8,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
ensutance
Morgan Le Fay
13
3 / 0 / 2
7,624
586
3,319
6,050
2,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
2
Kills
22
22
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
9
1
5
11.5
W
Artemis
4
0
2
5
L
Achilles
Frxnny1
Achilles
0
2
0
0
L
Tsukuyomi
LimaBean12303
Tsukuyomi
1
7
0
0.14
L
Izanami
1
5
0
0.2
W
3
1
1
3.5
L
0
3
1
0.17
L
0
5
0
0
W
Cu Chulainn
WellDressedWeeb
Cu Chulainn
3
0
2
4
W
Morgan Le Fay
ensutance
Morgan Le Fay
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,164
Damage
40,281
51,055
Taken
40,930
19,420
Mitigated
19,115
9,575
Healing
17,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,297
974
0
1,276
6,642
2,225
946
2,365
4,277
43,180
0
W
Artemis
8,410
5,652
405
5,900
8,596
2,555
450
1,103
7,493
0
44,959
L
Achilles
Frxnny1
Achilles
5,878
1,973
0
4,767
12,430
7,863
0
2,596
9,824
0
29,588
L
Tsukuyomi
LimaBean12303
Tsukuyomi
6,624
2,030
0
432
10,254
3,158
0
4,989
5,057
0
40,267
L
Izanami
4,897
3,289
0
2,011
10,372
2,312
874
1,681
8,691
0
35,152
W
3,150
315
0
1,883
7,645
3,865
0
1,589
6,056
18,344
0
L
4,391
821
0
1,244
11,208
4,340
0
7,589
3,310
12,851
0
L
1,374
383
0
1,121
6,791
1,747
410
5,334
1,115
28,712
0
W
Cu Chulainn
WellDressedWeeb
Cu Chulainn
11,105
3,032
0
4,805
11,997
8,332
385
114
11,283
6,635
38,802
W
Morgan Le Fay
ensutance
Morgan Le Fay
3,319
416
0
3,339
6,050
2,138
0
594
5,426
51,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,392
Gold Earned
37,841
283
Minions Killed
362
0
Camps Cleared
0
1,218,162
Distance Traveled
1,216,727
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,644
665
78
6
0
264,034
5
W
Artemis
7,429
571
76
6
0
208,232
2
L
Achilles
6,105
470
59
5
0
267,476
1
L
Tsukuyomi
6,131
472
75
6
0
240,691
1
L
Izanami
6,161
474
74
6
0
255,473
2
W
Bacchus
6,359
489
20
2
0
236,836
0
L
Ymir
5,864
451
22
2
0
235,254
3
L
Olorun
6,131
472
53
4
0
219,268
0
W
Cu Chulainn
7,785
599
86
7
0
247,513
3
W
Morgan Le Fay
7,624
586
102
8
0
260,112
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role