Player Matchup

Janus
Janus
Bronzebut20cm
Janus
Level 158
God Stats
1W - 0L
1,554 SR
Queue Stats
7W - 7L
1,613 Elo+
Party 1
Chaac
Chaac
ChampChad
Chaac
Level 28
God Stats
67W - 79L
1,473 SR
Queue Stats
297W - 321L
1,552 Elo+
Solo
Neith
Neith
Eskîzo
Neith
Level 8
God Stats
1W - 1L
1,266 SR
Queue Stats
19W - 10L
1,613 Elo+
Party 1
Gilgamesh
Gilgamesh
lacikajesko
Gilgamesh
Level 29
God Stats
1W - 1L
1,373 SR
Queue Stats
29W - 31L
1,637 Elo+
Solo
Mercury
Mercury
rocky70cule
Mercury
Level 22
God Stats
2W - 2L
1,415 SR
Queue Stats
65W - 57L
1,639 Elo+
Solo
Team Averages
Level 49
1,417 SR
1,611 Elo+

VS

Team Averages
Level 19
1,543 SR
1,588 Elo+
Cthulhu
Cthulhu
Damdam30
Cthulhu
Level 15
God Stats
0W - 2L
1,312 SR
Queue Stats
23W - 24L
1,526 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
OptimusRus
Ah Muzen Cab
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 37L
1,604 Elo+
Party 2
Thor
Thor
Squaggan
Thor
Level 8
God Stats
1W - 1L
1,742 SR
Queue Stats
12W - 10L
1,589 Elo+
Solo
Bacchus
Bacchus
UmkaRu
Bacchus
Level 21
God Stats
0W - 2L
1,185 SR
Queue Stats
34W - 29L
1,558 Elo+
Party 2
Anubis
Anubis
YarlKjartan
Anubis
Level 27
God Stats
5W - 1L
1,977 SR
Queue Stats
96W - 72L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 0 / 9
14,612
731
23,811
12,581
5,200
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
ChampChad
Chaac
18
0 / 2 / 5
11,107
555
7,889
18,898
11,893
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Eskîzo
Neith
15
1 / 6 / 10
9,535
477
5,141
13,182
4,128
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
lacikajesko
Gilgamesh
16
5 / 3 / 14
10,341
517
11,617
12,776
9,001
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mercury
rocky70cule
Mercury
19
10 / 1 / 7
12,103
605
12,166
14,416
6,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Damdam30
Cthulhu
16
2 / 5 / 2
9,674
484
12,969
18,678
17,953
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
OptimusRus
Ah Muzen Cab
12
1 / 10 / 5
8,029
401
6,852
14,252
5,132
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
11
1 / 10 / 2
7,787
389
6,465
16,278
7,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
UmkaRu
Bacchus
11
4 / 6 / 3
8,206
410
7,608
16,764
16,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
17
4 / 4 / 0
10,544
527
11,243
13,493
7,947
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
24
35
Kills
12
12
Deaths
35
45
Assists
12
Player
Kills
Deaths
Assists
KDA
W
19
0
9
23.5
W
Chaac
ChampChad
Chaac
0
2
5
1.25
L
Cthulhu
Damdam30
Cthulhu
2
5
2
0.6
W
Neith
Eskîzo
Neith
1
6
10
1
L
Ah Muzen Cab
OptimusRus
Ah Muzen Cab
1
10
5
0.35
L
Thor
1
10
2
0.2
L
Bacchus
UmkaRu
Bacchus
4
6
3
0.92
L
Anubis
4
4
0
1
W
Gilgamesh
lacikajesko
Gilgamesh
5
3
14
4
W
Mercury
rocky70cule
Mercury
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,624
Damage
45,137
71,853
Taken
79,465
36,431
Mitigated
54,349
24,749
Healing
19,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,811
2,308
186
4,535
12,581
5,200
88
5,617
6,964
135,561
0
W
Chaac
ChampChad
Chaac
7,889
1,246
0
9,234
18,898
11,893
1,218
9,357
9,541
0
71,386
L
Cthulhu
Damdam30
Cthulhu
12,969
1,319
11
4,595
18,678
17,953
0
3,626
15,052
62,491
0
W
Neith
Eskîzo
Neith
5,141
2,271
0
2,423
13,182
4,128
2,602
6,567
6,615
0
49,220
L
Ah Muzen Cab
OptimusRus
Ah Muzen Cab
6,852
2,868
0
1,734
14,252
5,132
839
5,617
8,635
0
43,777
L
Thor
6,465
2,255
0
2,617
16,278
7,012
0
5,242
11,036
0
31,055
L
Bacchus
UmkaRu
Bacchus
7,608
1,046
115
3,532
16,764
16,305
185
5,498
11,266
20,385
0
L
Anubis
11,243
341
0
6,905
13,493
7,947
0
4,031
9,462
83,207
0
W
Gilgamesh
lacikajesko
Gilgamesh
11,617
4,423
824
1,837
12,776
9,001
0
6,313
6,463
203
42,277
W
Mercury
rocky70cule
Mercury
12,166
5,349
0
5,710
14,416
6,209
109
3,966
10,450
0
95,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,698
Gold Earned
44,240
710
Minions Killed
438
0
Camps Cleared
0
2,119,391
Distance Traveled
1,784,762
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,612
731
255
13
0
476,896
12
W
Chaac
11,107
555
160
8
0
379,652
5
L
Cthulhu
9,674
484
125
6
0
357,942
0
W
Neith
9,535
477
92
5
0
348,326
0
L
Ah Muzen Cab
8,029
401
74
4
0
340,627
7
L
Thor
7,787
389
58
3
0
369,022
0
L
Bacchus
8,206
410
14
1
0
366,715
4
L
Anubis
10,544
527
167
8
0
350,456
1
W
Gilgamesh
10,341
517
72
4
0
421,654
5
W
Mercury
12,103
605
131
7
0
492,863
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role