Player Matchup

Merlin
Merlin
Silver I
 
Merlin
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Silver I
 
Chiron
Silver I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Gold IV
ItzMarc
Hercules
Gold IV
Level 156
God Stats
6W - 2L
1,613 SR
Queue Stats
40W - 9L
1,744 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 156
1,538 SR
1,581 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 133
1,486 SR
1,634 MMR
Xing Tian
Xing Tian
Bronze III
CrazyAbbily
Xing Tian
Bronze III
Level 160
God Stats
0W - 1L
1,565 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Mercury
Mercury
Gold IV
SNXCK
Mercury
Gold IV
Level 82
God Stats
0W - 1L
1,383 SR
Queue Stats
12W - 18L
1,656 MMR
Solo
Ullr
Ullr
Silver I
YeTo48
Ullr
Silver I
Level 157
God Stats
0W - 1L
1,509 SR
Queue Stats
7W - 3L
1,747 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
6 / 3 / 6
8,757
876
9,317
7,970
2,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
 
Chiron
12
4 / 1 / 7
8,246
825
6,223
6,672
2,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
ItzMarc
Hercules
11
3 / 2 / 8
7,823
782
7,460
11,981
8,613
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
Baron SamediBacchusTiamatCthulhu

VS

Bans
SobekPersephoneAthenaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CrazyAbbily
Xing Tian
9
1 / 5 / 3
7,439
744
5,312
12,004
8,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
SNXCK
Mercury
9
1 / 3 / 1
6,487
649
1,984
7,486
2,388
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ullr
YeTo48
Ullr
12
4 / 5 / 1
8,061
806
8,848
9,976
4,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
13
Kills
6
6
Deaths
13
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
3
6
3
W
Chiron
 
Chiron
4
1
7
7.5
L
Xing Tian
CrazyAbbily
Xing Tian
1
5
3
0.5
W
Hercules
ItzMarc
Hercules
3
2
8
3.5
L
Mercury
SNXCK
Mercury
1
3
1
0.5
L
Ullr
YeTo48
Ullr
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,000
Damage
16,144
26,623
Taken
29,466
13,738
Mitigated
14,863
9,695
Healing
4,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
9,317
593
0
1,602
7,970
2,837
597
1,971
5,999
36,948
0
W
Chiron
 
Chiron
6,223
3,577
884
2,398
6,672
2,288
1,307
1,770
4,902
0
20,870
L
Xing Tian
CrazyAbbily
Xing Tian
5,312
376
0
998
12,004
8,291
0
3,733
8,271
14,879
0
W
Hercules
ItzMarc
Hercules
7,460
2,576
0
4,811
11,981
8,613
0
1,571
10,410
0
21,800
L
Mercury
SNXCK
Mercury
1,984
469
0
1,933
7,486
2,388
0
2,548
4,938
0
12,036
L
Ullr
YeTo48
Ullr
8,848
2,922
0
1,426
9,976
4,184
0
3,036
6,940
0
30,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,826
Gold Earned
21,987
124
Minions Killed
84
0
Camps Cleared
0
585,320
Distance Traveled
553,560
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,757
876
60
6
0
187,236
2
W
Chiron
8,246
825
31
3
0
192,986
0
L
Xing Tian
7,439
744
6
1
0
193,447
3
W
Hercules
7,823
782
33
3
0
205,098
0
L
Mercury
6,487
649
24
2
0
171,324
0
L
Ullr
8,061
806
54
5
0
188,789
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role