Player Matchup

Ullr
Ullr
Platinum V
Gemy
Ullr
Platinum V
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 9L
1,931 MMR
Solo
Apollo
Apollo
Platinum I
Grizzly
Apollo
Platinum I
Level 156
God Stats
23W - 13L
1,695 SR
Queue Stats
256W - 239L
2,044 MMR
Party 1
Nemesis
Nemesis
Platinum I
Mocadazzz
Nemesis
Platinum I
Level 155
God Stats
4W - 6L
1,344 SR
Queue Stats
168W - 157L
1,786 MMR
Party 1
Ganesha
Ganesha
Platinum III
Nairolf42
Ganesha
Platinum III
Level 146
God Stats
2W - 0L
1,559 SR
Queue Stats
45W - 37L
1,904 MMR
Solo
Discordia
Discordia
Platinum I
Pokemito
Discordia
Platinum I
Level 146
God Stats
5W - 6L
1,660 SR
Queue Stats
167W - 157L
1,932 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 140
1,551 SR
1,919 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 140
1,626 SR
1,919 MMR
Ymir
Ymir
Platinum IV
AccentIntel
Ymir
Platinum IV
Level 152
God Stats
5W - 2L
1,711 SR
Queue Stats
86W - 82L
1,863 MMR
Solo
Tyr
Tyr
Platinum II
Flowèn
Tyr
Platinum II
Level 134
God Stats
6W - 4L
1,600 SR
Queue Stats
65W - 60L
1,969 MMR
Solo
Merlin
Merlin
Platinum IV
Papilealis
Merlin
Platinum IV
Level 102
God Stats
2W - 4L
1,653 SR
Queue Stats
186W - 185L
1,968 MMR
Solo
Anhur
Anhur
Platinum II
TheBigVortex08
Anhur
Platinum II
Level 154
God Stats
2W - 4L
1,707 SR
Queue Stats
251W - 241L
1,897 MMR
Solo
Hun Batz
Hun Batz
Platinum III
antunes1
Hun Batz
Platinum III
Level 157
God Stats
1W - 4L
1,457 SR
Queue Stats
381W - 380L
1,899 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Gemy
Ullr
20
6 / 2 / 6
14,788
672
20,417
17,961
10,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
Grizzly
Apollo
20
13 / 3 / 3
15,569
708
24,552
19,460
8,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Mocadazzz
Nemesis
19
5 / 4 / 7
13,096
595
9,677
16,476
8,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Nairolf42
Ganesha
16
0 / 3 / 12
11,596
527
8,036
19,470
22,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
Pokemito
Discordia
17
2 / 5 / 4
11,659
530
10,554
10,846
4,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
AthenaSetTsukuyomiTiamatPersephone

VS

Bans
GilgameshSobekKumbhakarnaKing ArthurFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 8
10,253
466
6,300
19,796
19,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyr
19
7 / 7 / 4
12,442
566
13,908
23,593
24,364
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Papilealis
Merlin
18
1 / 0 / 3
10,658
484
9,766
9,616
3,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 8 / 3
11,418
519
13,480
21,767
6,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
antunes1
Hun Batz
20
5 / 6 / 4
12,355
562
12,548
21,009
9,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
39
26
Kills
17
17
Deaths
26
32
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
5
8
1.2
L
Tyr
7
7
4
1.29
W
Ullr
Gemy
Ullr
6
2
6
4.5
W
Apollo
Grizzly
Apollo
13
3
3
4.83
W
Nemesis
Mocadazzz
Nemesis
5
4
7
2.13
W
Ganesha
Nairolf42
Ganesha
0
3
12
2
L
Merlin
Papilealis
Merlin
1
0
3
2.5
W
Discordia
Pokemito
Discordia
2
5
4
0.8
L
2
8
3
0.44
L
Hun Batz
antunes1
Hun Batz
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,236
Damage
56,002
84,213
Taken
95,781
54,635
Mitigated
63,158
26,213
Healing
21,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,300
889
0
2,575
19,796
19,212
0
4,244
15,335
22,398
0
L
Tyr
13,908
1,053
0
10,291
23,593
24,364
0
3,099
20,357
0
77,693
W
Ullr
Gemy
Ullr
20,417
8,944
0
5,844
17,961
10,192
6,499
1,777
16,054
0
120,749
W
Apollo
Grizzly
Apollo
24,552
18,090
0
11,540
19,460
8,874
4,747
1,950
17,500
0
119,214
W
Nemesis
Mocadazzz
Nemesis
9,677
4,724
0
2,057
16,476
8,455
401
2,291
13,995
0
101,588
W
Ganesha
Nairolf42
Ganesha
8,036
463
0
4,257
19,470
22,562
139
6,416
12,660
42,760
0
L
Merlin
Papilealis
Merlin
9,766
427
264
1,405
9,616
3,764
204
2,816
6,533
80,027
0
W
Discordia
Pokemito
Discordia
10,554
349
172
2,343
10,846
4,552
1,187
3,011
7,487
71,882
0
L
13,480
9,133
0
6,330
21,767
6,238
432
3,140
18,545
0
84,552
L
Hun Batz
antunes1
Hun Batz
12,548
3,033
0
375
21,009
9,580
92
4,386
16,421
0
94,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,708
Gold Earned
57,126
726
Minions Killed
658
0
Camps Cleared
0
2,175,252
Distance Traveled
2,058,095
42
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,253
466
25
1
0
406,028
8
L
Tyr
12,442
566
158
7
0
439,368
6
W
Ullr
14,788
672
224
10
0
454,106
10
W
Apollo
15,569
708
178
8
0
427,500
4
W
Nemesis
13,096
595
159
7
0
471,963
11
W
Ganesha
11,596
527
22
1
0
414,891
5
L
Merlin
10,658
484
162
7
0
441,763
9
W
Discordia
11,659
530
143
7
0
406,792
12
L
Anhur
11,418
519
152
7
0
335,687
5
L
Hun Batz
12,355
562
161
7
0
435,249
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role