Player Matchup

Ra
Ra
JoshtinX46
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Eset
Eset
OIINC9758
Eset
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Set
Set
UTGamer00K
Set
Level 27
God Stats
9W - 11L
1,102 SR
Queue Stats
49W - 57L
1,257 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VANILLASPICY
Morgan Le Fay
Level 17
God Stats
1W - 2L
1,720 SR
Queue Stats
5W - 12L
1,244 Elo+
Solo
Thor
Thor
jackichan_har
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,464 SR
1,400 Elo+

VS

Team Averages
Level 9
1,487 SR
1,401 Elo+
Scylla
Scylla
BadgeTwelve47
Scylla
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
DarkSloth420
Cerberus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ares
Ares
Grace of Sun
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Tobe_bryant8
Nemesis
Level 8
God Stats
3W - 4L
1,500 SR
Queue Stats
20W - 25L
1,272 Elo+
Solo
Anubis
Anubis
sunlit_buzzer2
Anubis
Level 13
God Stats
6W - 3L
1,435 SR
Queue Stats
9W - 13L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 11 / 3
7,439
310
1,110
7,370
1,650
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Eset
13
0 / 11 / 0
8,689
362
461
9,268
2,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
13 / 2 / 6
10,985
458
12,291
15,367
7,911
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
VANILLASPICY
Morgan Le Fay
13
5 / 7 / 5
9,208
384
18,985
14,677
3,739
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
2 / 7 / 1
7,207
300
1,587
5,858
1,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 6
10,113
421
2,102
12,398
3,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
DarkSloth420
Cerberus
13
1 / 8 / 8
8,819
367
3,380
17,174
12,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 7 / 6
10,010
417
3,799
17,807
15,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Tobe_bryant8
Nemesis
15
4 / 1 / 6
10,309
430
4,430
13,222
4,574
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
18 / 0 / 4
12,992
541
18,651
11,418
4,569
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
57
22
Kills
27
38
Deaths
25
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
2
9
6
0.56
W
Cerberus
DarkSloth420
Cerberus
1
8
8
0.63
W
2
7
6
0.71
L
2
11
3
0.32
L
Eset
0
11
0
0
W
Nemesis
Tobe_bryant8
Nemesis
4
1
6
7
L
13
2
6
8
L
Morgan Le Fay
VANILLASPICY
Morgan Le Fay
5
7
5
1.07
L
2
7
1
0.36
W
18
0
4
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,434
Damage
32,362
52,540
Taken
72,019
17,050
Mitigated
41,036
4,329
Healing
22,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,102
1,340
0
869
12,398
3,498
1,200
2,958
9,440
26,992
0
W
Cerberus
DarkSloth420
Cerberus
3,380
518
0
3,219
17,174
12,715
394
4,947
12,227
27,729
0
W
3,799
1,217
0
4,752
17,807
15,680
330
4,161
13,646
32,026
0
L
1,110
349
14
331
7,370
1,650
455
3,382
3,988
8,211
0
L
Eset
461
461
0
380
9,268
2,558
1,779
859
8,409
27,459
0
W
Nemesis
Tobe_bryant8
Nemesis
4,430
1,788
0
5,888
13,222
4,574
0
2,395
10,827
0
50,663
L
12,291
6,163
0
2,296
15,367
7,911
1,614
10,157
5,210
0
44,972
L
Morgan Le Fay
VANILLASPICY
Morgan Le Fay
18,985
1,663
0
1,045
14,677
3,739
132
9,543
5,134
45,673
0
L
1,587
195
0
263
5,858
1,192
10
3,991
1,867
0
8,102
W
18,651
375
0
7,628
11,418
4,569
1,248
6,095
5,323
60,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,528
Gold Earned
52,243
198
Minions Killed
320
0
Camps Cleared
0
1,382,288
Distance Traveled
1,939,822
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,113
421
34
1
0
298,786
3
W
Cerberus
8,819
367
68
3
0
364,778
4
W
Ares
10,010
417
37
2
0
411,644
2
L
Ra
7,439
310
15
1
0
180,452
0
L
Eset
8,689
362
52
2
0
255,168
0
W
Nemesis
10,309
430
81
3
0
440,223
1
L
Set
10,985
458
69
3
0
406,630
0
L
Morgan Le Fay
9,208
384
45
2
0
356,489
0
L
Thor
7,207
300
17
1
0
183,549
1
W
Anubis
12,992
541
100
4
0
424,391
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role